scummvm/engines/dreamweb/titles.cpp
Colin Snover 432fd522d2 ENGINES: Remove default1x scaler flag
This flag is removed for a few reasons:

* Engines universally set this flag to true for widths > 320,
  which made it redundant everywhere;
* This flag functioned primarily as a "force 1x scaler" flag,
  since its behaviour was almost completely undocumented and users
  would need to figure out that they'd need an explicit non-default
  scaler set to get a scaler to operate at widths > 320;
* (Most importantly) engines should not be in the business of
  deciding how the backend may choose to render its virtual screen.
  The choice of rendering behaviour belongs to the user, and the
  backend, in that order.

A nearby future commit restores the default1x scaler behaviour in
the SDL backend code for the moment, but in the future it is my
hope that there will be a better configuration UI to allow users
to specify how they want scaling to work for high resolutions.
2017-10-07 12:30:29 -05:00

441 lines
8.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "dreamweb/sound.h"
#include "dreamweb/dreamweb.h"
#include "engines/util.h"
namespace DreamWeb {
void DreamWebEngine::endGame() {
loadTempText("T83");
monkSpeaking();
if (_quitRequested)
return;
gettingShot();
getRidOfTempText();
_sound->volumeChange(7, 1);
hangOn(200);
}
void DreamWebEngine::monkSpeaking() {
_roomsSample = 35;
_sound->loadRoomsSample(_roomsSample);
GraphicsFile graphics;
loadGraphicsFile(graphics, "G15");
clearWork();
showFrame(graphics, 160, 72, 0, 128); // show monk
workToScreen();
_sound->volumeSet(7);
_sound->volumeChange(hasSpeech() ? 5 : 0, -1);
_sound->playChannel0(12, 255);
fadeScreenUps();
hangOn(300);
// TODO: Subtitles+speech mode
if (hasSpeech()) {
for (int i = 40; i < 48; i++) {
_speechLoaded = _sound->loadSpeech('T', 83, 'T', i);
_sound->playChannel1(62);
do {
waitForVSync();
if (_quitRequested)
return;
} while (_sound->isChannel1Playing());
}
} else {
for (int i = 40; i <= 44; i++) {
uint8 printResult = 0;
const uint8 *string = getTextInFile1(i);
do {
uint16 y = 140;
printResult = printDirect(&string, 36, &y, 239, 239 & 1);
workToScreen();
clearWork();
showFrame(graphics, 160, 72, 0, 128); // show monk
hangOnP(240);
if (_quitRequested)
return;
} while (printResult != 0);
}
}
_sound->volumeChange(7, 1);
fadeScreenDowns();
hangOn(300);
graphics.clear();
}
void DreamWebEngine::gettingShot() {
_newLocation = 55;
clearPalette();
loadIntroRoom();
fadeScreenUps();
_sound->volumeChange(0, -1);
runEndSeq();
clearBeforeLoad();
}
void DreamWebEngine::bibleQuote() {
initGraphics(640, 480);
showPCX("I00");
fadeScreenUps();
hangOne(80);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "biblequotearly"
}
hangOne(560);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "biblequotearly"
}
fadeScreenDowns();
hangOne(200);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "biblequotearly"
}
_sound->cancelCh0();
_lastHardKey = Common::KEYCODE_INVALID;
}
void DreamWebEngine::hangOne(uint16 delay) {
do {
waitForVSync();
if (_lastHardKey == Common::KEYCODE_ESCAPE)
return; // "hangonearly"
} while (--delay);
}
void DreamWebEngine::intro() {
loadTempText("T82");
loadPalFromIFF();
setMode();
_newLocation = 50;
clearPalette();
loadIntroRoom();
_sound->volumeSet(7);
_sound->volumeChange(hasSpeech() ? 4 : 0, -1);
_sound->playChannel0(12, 255);
fadeScreenUps();
runIntroSeq();
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "introearly"
}
clearBeforeLoad();
_newLocation = 52;
loadIntroRoom();
runIntroSeq();
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "introearly"
}
clearBeforeLoad();
_newLocation = 53;
loadIntroRoom();
runIntroSeq();
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "introearly"
}
clearBeforeLoad();
allPalette();
_newLocation = 54;
loadIntroRoom();
runIntroSeq();
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "introearly"
}
getRidOfTempText();
clearBeforeLoad();
_lastHardKey = Common::KEYCODE_INVALID;
}
void DreamWebEngine::runIntroSeq() {
_getBack = 0;
do {
waitForVSync();
if (_lastHardKey == Common::KEYCODE_ESCAPE)
break;
spriteUpdate();
waitForVSync();
if (_lastHardKey == Common::KEYCODE_ESCAPE)
break;
delEverything();
printSprites();
reelsOnScreen();
afterIntroRoom();
useTimedText();
waitForVSync();
if (_lastHardKey == Common::KEYCODE_ESCAPE)
break;
dumpMap();
dumpTimedText();
waitForVSync();
if (_lastHardKey == Common::KEYCODE_ESCAPE)
break;
} while (_getBack != 1);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
getRidOfTempText();
clearBeforeLoad();
}
// These were not called in this program arc
// in the original code.. Bug?
//getRidOfTempText();
//clearBeforeLoad();
}
void DreamWebEngine::runEndSeq() {
atmospheres();
_getBack = 0;
do {
waitForVSync();
spriteUpdate();
waitForVSync();
delEverything();
printSprites();
reelsOnScreen();
afterIntroRoom();
useTimedText();
waitForVSync();
dumpMap();
dumpTimedText();
waitForVSync();
} while (_getBack != 1 && !_quitRequested);
}
void DreamWebEngine::loadIntroRoom() {
_introCount = 0;
_vars._location = 255;
loadRoom();
_mapOffsetX = 72;
_mapOffsetY = 16;
clearSprites();
_vars._throughDoor = 0;
_currentKey = 0;
_mainMode = 0;
clearWork();
_vars._newObs = 1;
drawFloor();
reelsOnScreen();
spriteUpdate();
printSprites();
workToScreen();
}
void DreamWebEngine::set16ColPalette() {
}
void DreamWebEngine::realCredits() {
_roomsSample = 33;
_sound->loadRoomsSample(_roomsSample);
_sound->volumeSet(0);
initGraphics(640, 480);
hangOn(35);
showPCX("I01");
_sound->playChannel0(12, 0);
hangOne(2);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "realcreditsearly"
}
allPalette();
hangOne(80);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "realcreditsearly"
}
fadeScreenDowns();
hangOne(256);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "realcreditsearly"
}
showPCX("I02");
_sound->playChannel0(12, 0);
hangOne(2);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "realcreditsearly"
}
allPalette();
hangOne(80);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "realcreditsearly"
}
fadeScreenDowns();
hangOne(256);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "realcreditsearly"
}
showPCX("I03");
_sound->playChannel0(12, 0);
hangOne(2);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "realcreditsearly"
}
allPalette();
hangOne(80);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "realcreditsearly"
}
fadeScreenDowns();
hangOne(256);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "realcreditsearly"
}
showPCX("I04");
_sound->playChannel0(12, 0);
hangOne(2);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "realcreditsearly"
}
allPalette();
hangOne(80);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "realcreditsearly"
}
fadeScreenDowns();
hangOne(256);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "realcreditsearly"
}
showPCX("I05");
_sound->playChannel0(12, 0);
hangOne(2);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "realcreditsearly"
}
allPalette();
hangOne(80);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "realcreditsearly"
}
fadeScreenDowns();
hangOne(256);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "realcreditsearly"
}
showPCX("I06");
fadeScreenUps();
hangOne(60);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "realcreditsearly"
}
_sound->playChannel0(13, 0);
hangOne(350);
if (_lastHardKey == Common::KEYCODE_ESCAPE) {
_lastHardKey = Common::KEYCODE_INVALID;
return; // "realcreditsearly"
}
fadeScreenDowns();
hangOne(256);
_lastHardKey = Common::KEYCODE_INVALID;
}
} // End of namespace DreamWeb