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agi.cpp
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Fixed some issues with AGI keyboard input
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2008-01-09 12:59:11 +00:00 |
agi.h
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Confirmed that Amiga version of King's Quest III (v1.01 1986-11-08) using Amiga AGI 2.090 uses value 5 for v20 (i.e. the computer type variable). Thanks to Raziel for the info!
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2008-01-16 15:19:33 +00:00 |
checks.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
console.cpp
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Added a debug command, did some cleanup
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2008-01-09 10:31:52 +00:00 |
console.h
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Added a debug command, did some cleanup
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2008-01-09 10:31:52 +00:00 |
cycle.cpp
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Indentation
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2008-01-13 23:43:17 +00:00 |
detection.cpp
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Add detection data for a finished fanmade AGI game Naturette IV (2007-10-05).
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2008-01-07 18:29:33 +00:00 |
font.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
global.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
graphics.cpp
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typo
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2008-01-07 19:41:27 +00:00 |
graphics.h
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cleanup
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2007-11-23 10:51:16 +00:00 |
id.cpp
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Disable moving using mouse in mines (Rooms 147-162) and 'adj.ego.move.to.x.y'-command (Which uses 2 arguments) in Amiga's Gold Rush. This temporary hack fixes bug #1733297 (GR: Actor stuck (Amiga version)).
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2008-01-10 12:02:03 +00:00 |
inv.cpp
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Add support for Russian versions of AGI games
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2007-09-23 16:43:43 +00:00 |
keyboard.cpp
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Remove disabling of moving using mouse in mines in Amiga's Gold Rush introduced in r30375. So bug #1733297 remains although not stricly in its original form (Moving using mouse in the mines bugs still but not identically as when the bug report was given).
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2008-01-10 12:40:57 +00:00 |
keyboard.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
loader_v2.cpp
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Do not use abort (for that matter, shouldn't used exit(), either, but we (ab)use that in various places anyway...)
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2007-12-25 23:33:08 +00:00 |
loader_v3.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
logic.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
logic.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
lzw.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
lzw.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
menu.cpp
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Fix for bug #1751483 - "AGI: The -x command-line option appears to be broken"
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2007-10-31 21:28:33 +00:00 |
menu.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
module.mk
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WIP for Troll's Tale
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2007-09-18 16:20:44 +00:00 |
motion.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
objects.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
op_cmd.cpp
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Workaround for bug #1660424 (KQ4: Zombie bug) which is a script bug present in the original game.
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2008-01-14 17:03:14 +00:00 |
op_dbg.cpp
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Disable moving using mouse in mines (Rooms 147-162) and 'adj.ego.move.to.x.y'-command (Which uses 2 arguments) in Amiga's Gold Rush. This temporary hack fixes bug #1733297 (GR: Actor stuck (Amiga version)).
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2008-01-10 12:02:03 +00:00 |
op_test.cpp
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Fixed warning.
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2008-01-05 23:01:25 +00:00 |
opcodes.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
picture.cpp
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Use CLIP template for clipping in the AGI engine
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2007-12-13 19:44:27 +00:00 |
picture.h
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Switch AGI to common drawLine() as well
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2007-11-25 12:03:09 +00:00 |
preagi_common.cpp
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oops. that's what last minute moves may result in.
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2007-11-19 20:41:13 +00:00 |
preagi_common.h
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Cleanup and simplification
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2008-01-11 10:59:43 +00:00 |
preagi_mickey.cpp
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Indentation
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2008-01-13 23:43:17 +00:00 |
preagi_mickey.h
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Cleanup and simplification
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2008-01-11 10:59:43 +00:00 |
preagi_troll.cpp
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Fix another -Wuninitialized warnings - n could have been returned w/o having been set first
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2008-01-03 23:55:42 +00:00 |
preagi_troll.h
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cleanup
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2007-11-23 10:51:16 +00:00 |
preagi_winnie.cpp
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Cleanup and simplification
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2008-01-11 10:59:43 +00:00 |
preagi_winnie.h
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Cleanup and simplification
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2008-01-11 10:59:43 +00:00 |
preagi.cpp
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Indentation
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2008-01-13 23:43:17 +00:00 |
preagi.h
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cleanup
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2007-11-23 10:51:16 +00:00 |
predictive.cpp
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Indentation
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2008-01-13 23:43:17 +00:00 |
saveload.cpp
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Set amount of free memory (v8 i.e. vFreePages) to maximum value (Also when loading a saved game!). Fixes Gold Rush's help screen and bible passage showing.
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2008-01-02 00:35:32 +00:00 |
sound.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
sound.h
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Some updates to preagi's sound system and code cleanup
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2007-09-03 09:39:15 +00:00 |
sprite.cpp
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Show objects always using priority 15. Fixes bug #1858037 (AGI: show.obj priority error).
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2007-12-25 16:17:22 +00:00 |
sprite.h
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Add AGI256-2 support (On top of already present AGI256 support).
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2007-06-20 23:56:08 +00:00 |
text.cpp
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Add support for Russian versions of AGI games
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2007-09-23 16:43:43 +00:00 |
view.cpp
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Fix for the Space Trek sprite duplication bug (#1659209). Makes commands position and position.v use coordinate clipping for Space Trek.
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2008-01-03 08:41:40 +00:00 |
view.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
wagparser.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
wagparser.h
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Fixed warning about signedness issues
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2007-06-14 17:11:09 +00:00 |
words.cpp
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Removing non-ASCII chars from source code
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2007-07-01 12:47:07 +00:00 |