..
modules
NEVERHOOD: Move some Klaymen animations specific to scene 1002
2013-11-02 16:38:58 +02:00
background.cpp
JANITORIAL: Remove trailing whitespace
2013-07-14 19:01:47 +02:00
background.h
NEVERHOOD: Remove DirtyBackground which became obsolete after the renderqueue stuff
2013-05-08 20:47:31 +02:00
blbarchive.cpp
NEVERHOOD: Expand the error thrown for broken resources in BLB archives
2013-09-26 10:43:53 +03:00
blbarchive.h
NEVERHOOD: Work on the resource system:
2013-05-08 20:47:07 +02:00
configure.engine
BUILD: Split configure.engines down to a single file per engine.
2013-11-24 00:45:38 +00:00
console.cpp
NEVERHOOD: Split some more sprites from their respective scenes
2013-10-01 00:55:46 +03:00
console.h
NEVERHOOD: Rename the "room" command to "scene" and enhance it
2013-09-14 12:39:58 +03:00
detection.cpp
NEVERHOOD: Add an option to skip the Hall of Records storyboard scenes
2013-10-31 08:24:03 +02:00
diskplayerscene.cpp
JANITORIAL: Remove trailing whitespace
2013-07-14 19:01:47 +02:00
diskplayerscene.h
JANITORIAL: Remove trailing whitespace
2013-07-14 19:01:47 +02:00
engine.mk
BUILD: Split engines.mk down to a single file per engine.
2013-11-24 00:48:01 +00:00
entity.cpp
NEVERHOOD: Silence noisy compiler warning.
2013-07-30 21:18:01 +01:00
entity.h
NEVERHOOD: Silence noisy compiler warning.
2013-07-30 21:18:01 +01:00
gamemodule.cpp
NEVERHOOD: Split the code that stops all music and sound effects
2013-09-17 03:27:11 +03:00
gamemodule.h
JANITORIAL: Remove trailing whitespace
2013-07-14 19:01:47 +02:00
gamevars.cpp
JANITORIAL: Remove trailing whitespace
2013-07-14 19:01:47 +02:00
gamevars.h
JANITORIAL: Remove trailing whitespace
2013-07-14 19:01:47 +02:00
graphics.cpp
JANITORIAL: Remove trailing whitespace
2013-07-14 19:01:47 +02:00
graphics.h
NEVERHOOD: Remove NRect constructor
2013-08-05 11:49:03 +02:00
klaymen.cpp
NEVERHOOD: Fix Klaymen's idle blinking animation in the teleporter
2013-11-03 04:19:17 +02:00
klaymen.h
NEVERHOOD: Move some Klaymen animations specific to scene 1002
2013-11-02 16:38:58 +02:00
menumodule.cpp
NEVERHOOD: Fix bug #3615124 - "NEVERHOOD: Music from Credits continues to play"
2013-10-31 08:38:17 +02:00
menumodule.h
NEVERHOOD: Implement the music toggle menu button
2013-09-17 03:27:12 +03:00
messages.h
NEVERHOOD: Rename "Klayman" to "Klaymen" (the correct name of the game's hero)
2013-05-08 20:47:41 +02:00
microtiles.cpp
NEVERHOOD: Silence two compiler warnings about set but unused variables.
2013-05-28 02:07:02 +01:00
microtiles.h
NEVERHOOD: Fix some logic bugs and minor changes
2013-05-08 20:47:43 +02:00
module.cpp
JANITORIAL: Remove trailing whitespace
2013-07-14 19:01:47 +02:00
module.h
NEVERHOOD: Rename the "room" command to "scene" and enhance it
2013-09-14 12:39:58 +03:00
module.mk
NEVERHOOD: Move module-specific Klaymen code to its respective module
2013-10-06 04:56:41 +03:00
mouse.cpp
NEVERHOOD: Take advantage of Surface::getPixels.
2013-08-03 04:02:51 +02:00
mouse.h
JANITORIAL: Remove trailing whitespace
2013-07-14 19:01:47 +02:00
navigationscene.cpp
NEVERHOOD: Rename the "room" command to "scene" and enhance it
2013-09-14 12:39:58 +03:00
navigationscene.h
NEVERHOOD: Rename the "room" command to "scene" and enhance it
2013-09-14 12:39:58 +03:00
neverhood.cpp
NEVERHOOD: Add an option to skip the Hall of Records storyboard scenes
2013-10-31 08:24:03 +02:00
neverhood.h
NEVERHOOD: Add a patch system for broken resources in Russian versions
2013-09-26 10:54:30 +03:00
palette.cpp
NEVERHOOD: Fix uninitialized members of the Palette class - CID 1022303, 1022304, 1022305, 1022306
2013-09-27 01:38:16 +03:00
palette.h
NEVERHOOD: Remove TODOs concerning the original engine's debug code
2013-05-08 20:47:31 +02:00
POTFILES
I18N: Move specification of engine specific files to enginedir/POTFILES.
2013-08-12 17:54:31 +02:00
resource.cpp
NEVERHOOD: Add a patch system for broken resources in Russian versions
2013-09-26 10:54:30 +03:00
resource.h
JANITORIAL: Remove trailing whitespace
2013-07-14 19:01:47 +02:00
resourceman.cpp
NEVERHOOD: Fixes for museum walls in Russian version
2013-10-19 23:48:36 +03:00
resourceman.h
NEVERHOOD: Add a patch system for broken resources in Russian versions
2013-09-26 10:54:30 +03:00
saveload.cpp
JANITORIAL: Remove trailing whitespace
2013-07-14 19:01:47 +02:00
scene.cpp
NEVERHOOD: Fix uninitialized members of the Scene class and remove dead code - CID 1022300
2013-09-27 01:38:15 +03:00
scene.h
NEVERHOOD: Fix uninitialized members of the Scene class and remove dead code - CID 1022300
2013-09-27 01:38:15 +03:00
screen.cpp
NEVERHOOD: Fix uninitialized members of the Screen class - CID 1022299
2013-09-27 01:38:15 +03:00
screen.h
NEVERHOOD: Remove unused method drawShadowSurface()
2013-11-03 04:18:20 +02:00
smackerplayer.cpp
JANITORIAL: Remove trailing whitespace
2013-07-14 19:01:47 +02:00
smackerplayer.h
JANITORIAL: Remove trailing whitespace
2013-07-14 19:01:47 +02:00
smackerscene.cpp
JANITORIAL: Remove trailing whitespace
2013-07-14 19:01:47 +02:00
smackerscene.h
NEVERHOOD: Rename the "room" command to "scene" and enhance it
2013-09-14 12:39:58 +03:00
sound.cpp
NEVERHOOD: Fix uninitialized members of the AudioResourceManMusicItem class - CID 1022298
2013-09-27 01:38:15 +03:00
sound.h
NEVERHOOD: Split the code that stops all music and sound effects
2013-09-17 03:27:11 +03:00
sprite.cpp
NEVERHOOD: Fix uninitialized class members in AnimatedSprite - CID 1022296
2013-09-26 11:31:08 +03:00
sprite.h
NEVERHOOD: Made multi-line function-line macros safer
2013-05-31 19:30:36 +02:00
staticdata.cpp
NEVERHOOD: Correctly disable input when Klaymen drinks the wrong potion
2013-10-07 02:05:39 +03:00
staticdata.h
NEVERHOOD: Rename SceneInfo2700 to TrackInfo
2013-05-08 20:47:40 +02:00