scummvm/engines/neverhood/detection.cpp
Filippos Karapetis 1a40387d0d NEVERHOOD: Add an option to skip the Hall of Records storyboard scenes
Quoting from the Neverhood wiki: "The Hall of Records is considered to
be one of the longest and most tedious elements of the Neverhood, and
takes approximately nine to ten minutes to walk through".

This option allows the player to just skip past all of these tedious
storyboard scenes
2013-10-31 08:24:03 +02:00

302 lines
8.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "common/file.h"
#include "common/translation.h"
#include "neverhood/neverhood.h"
namespace Neverhood {
struct NeverhoodGameDescription {
ADGameDescription desc;
int gameID;
int gameType;
uint32 features;
uint16 version;
};
const char *NeverhoodEngine::getGameId() const {
return _gameDescription->desc.gameid;
}
uint32 NeverhoodEngine::getFeatures() const {
return _gameDescription->features;
}
Common::Platform NeverhoodEngine::getPlatform() const {
return _gameDescription->desc.platform;
}
Common::Language NeverhoodEngine::getLanguage() const {
return _gameDescription->desc.language;
}
uint16 NeverhoodEngine::getVersion() const {
return _gameDescription->version;
}
bool NeverhoodEngine::isDemo() const {
return _gameDescription->desc.flags & ADGF_DEMO;
}
bool NeverhoodEngine::applyResourceFixes() const {
return getLanguage() == Common::RU_RUS;
}
}
static const PlainGameDescriptor neverhoodGames[] = {
{"neverhood", "The Neverhood Chronicles"},
{0, 0}
};
namespace Neverhood {
static const NeverhoodGameDescription gameDescriptions[] = {
{
// Neverhood English version
{
"neverhood",
0,
AD_ENTRY1s("hd.blb", "22958d968458c9ff221aee38577bb2b2", 4279716),
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO1(GUIO_NONE)
},
0,
0,
0,
0,
},
{
// Neverhood English demo version
{
"neverhood",
"Demo",
AD_ENTRY1s("nevdemo.blb", "05b735cfb1086892bec79b54dca5545b", 22564568),
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_DEMO,
GUIO1(GUIO_NONE)
},
0,
0,
0,
0,
},
{
// Neverhood Russian version. Dyadyushka Risech
{
"neverhood",
"DR",
AD_ENTRY1s("hd.blb", "787951bf094aad9962291e69a707bdde", 4248635),
Common::RU_RUS,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO1(GUIO_NONE)
},
0,
0,
0,
0,
},
{
// Neverhood Russian version. Fargus
{
"neverhood",
"Fargus",
AD_ENTRY1s("hd.blb", "c87c69db423f560d3708e9de78751a7f", 4425816),
Common::RU_RUS,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO1(GUIO_NONE)
},
0,
0,
0,
0,
},
{ AD_TABLE_END_MARKER, 0, 0, 0, 0 }
};
} // End of namespace Neverhood
static const ExtraGuiOption neverhoodExtraGuiOption1 = {
_s("Use original save/load screens"),
_s("Use the original save/load screens, instead of the ScummVM ones"),
"originalsaveload",
false
};
static const ExtraGuiOption neverhoodExtraGuiOption2 = {
_s("Skip the Hall of Records storyboard scenes"),
_s("Allows the player to skip past the Hall of Records storyboard scenes"),
"skiphallofrecordsscenes",
false
};
class NeverhoodMetaEngine : public AdvancedMetaEngine {
public:
NeverhoodMetaEngine() : AdvancedMetaEngine(Neverhood::gameDescriptions, sizeof(Neverhood::NeverhoodGameDescription), neverhoodGames) {
_singleid = "neverhood";
_guioptions = GUIO2(GUIO_NOSUBTITLES, GUIO_NOMIDI);
}
virtual const char *getName() const {
return "Neverhood Engine";
}
virtual const char *getOriginalCopyright() const {
return "Neverhood (C) The Neverhood, Inc.";
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const;
SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
void removeSaveState(const char *target, int slot) const;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
};
bool NeverhoodMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsDeleteSave) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportCreationDate) ||
(f == kSavesSupportPlayTime);
}
bool Neverhood::NeverhoodEngine::hasFeature(EngineFeature f) const {
return
(f == kSupportsRTL) ||
(f == kSupportsLoadingDuringRuntime) ||
(f == kSupportsSavingDuringRuntime);
}
bool NeverhoodMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Neverhood::NeverhoodGameDescription *gd = (const Neverhood::NeverhoodGameDescription *)desc;
if (gd) {
*engine = new Neverhood::NeverhoodEngine(syst, gd);
}
return gd != 0;
}
const ExtraGuiOptions NeverhoodMetaEngine::getExtraGuiOptions(const Common::String &target) const {
ExtraGuiOptions options;
options.push_back(neverhoodExtraGuiOption1);
options.push_back(neverhoodExtraGuiOption2);
return options;
}
SaveStateList NeverhoodMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Neverhood::NeverhoodEngine::SaveHeader header;
Common::String pattern = target;
pattern += ".???";
Common::StringArray filenames;
filenames = saveFileMan->listSavefiles(pattern.c_str());
Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
SaveStateList saveList;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); file++) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
if (slotNum >= 0 && slotNum <= 999) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
if (Neverhood::NeverhoodEngine::readSaveHeader(in, false, header) == Neverhood::NeverhoodEngine::kRSHENoError) {
saveList.push_back(SaveStateDescriptor(slotNum, header.description));
}
delete in;
}
}
}
return saveList;
}
int NeverhoodMetaEngine::getMaximumSaveSlot() const {
return 999;
}
void NeverhoodMetaEngine::removeSaveState(const char *target, int slot) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::String filename = Neverhood::NeverhoodEngine::getSavegameFilename(target, slot);
saveFileMan->removeSavefile(filename.c_str());
}
SaveStateDescriptor NeverhoodMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::String filename = Neverhood::NeverhoodEngine::getSavegameFilename(target, slot);
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str());
if (in) {
Neverhood::NeverhoodEngine::SaveHeader header;
Neverhood::NeverhoodEngine::kReadSaveHeaderError error;
error = Neverhood::NeverhoodEngine::readSaveHeader(in, true, header);
delete in;
if (error == Neverhood::NeverhoodEngine::kRSHENoError) {
SaveStateDescriptor desc(slot, header.description);
desc.setDeletableFlag(false);
desc.setWriteProtectedFlag(false);
desc.setThumbnail(header.thumbnail);
int day = (header.saveDate >> 24) & 0xFF;
int month = (header.saveDate >> 16) & 0xFF;
int year = header.saveDate & 0xFFFF;
desc.setSaveDate(year, month, day);
int hour = (header.saveTime >> 16) & 0xFF;
int minutes = (header.saveTime >> 8) & 0xFF;
desc.setSaveTime(hour, minutes);
desc.setPlayTime(header.playTime * 1000);
return desc;
}
}
return SaveStateDescriptor();
}
#if PLUGIN_ENABLED_DYNAMIC(NEVERHOOD)
REGISTER_PLUGIN_DYNAMIC(NEVERHOOD, PLUGIN_TYPE_ENGINE, NeverhoodMetaEngine);
#else
REGISTER_PLUGIN_STATIC(NEVERHOOD, PLUGIN_TYPE_ENGINE, NeverhoodMetaEngine);
#endif