scummvm/backends/platform/dc
2009-03-21 16:07:46 +00:00
..
audio.cpp New Mixer API. 2008-06-29 11:51:47 +00:00
cache.S Removed trailing spaces. 2008-01-27 19:47:41 +00:00
dc-fs.cpp Renamed FSNode::openForReading / openForWriting to createReadStream / createWriteStream, again to make ownership of the returned stream clear 2009-01-23 03:41:36 +00:00
dc.h Moved hardware initialization to a constructor, to make it run really early. 2009-03-20 22:55:42 +00:00
DCLauncherDialog.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
dcloader.cpp Fixed some warnings. 2009-03-21 15:47:45 +00:00
dcloader.h Removed superfluous semicolon. 2009-03-17 22:18:33 +00:00
dcmain.cpp argv should not be modified; make it plenty const. 2009-03-21 16:07:46 +00:00
deficon.h Moved backends/dc into new platform directory. 2006-06-30 20:21:42 +00:00
display.cpp Fixed some warnings. 2009-03-21 15:47:45 +00:00
dreamcast.mk Added support for dynamic plugins on Dreamcast to the configure script. 2009-03-21 15:15:29 +00:00
icon.cpp Code formatting fixes 2007-09-18 20:16:33 +00:00
icon.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
input.cpp Fixed fallout from keycode being made an enum. 2007-09-19 19:28:05 +00:00
label.cpp Fixed some warnings. 2009-03-21 15:47:45 +00:00
label.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
Makefile Enabled GROOVIE and TUCKER as well, as they are enabled by default by the standard configure script. 2009-01-11 00:02:28 +00:00
module.mk Initial support for building the Dreamcast port using the configure 2009-03-18 23:38:25 +00:00
plugin.syms Updated the list of the DC plugins' exported symbols 2008-05-02 05:23:31 +00:00
plugin.x Moved backends/dc into new platform directory. 2006-06-30 20:21:42 +00:00
portdefs.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
README Unified BUILD_PLUGINS and DYNAMIC_MODULES in the makefiles 2008-05-06 03:11:01 +00:00
selector.cpp Fixed some warnings. 2009-03-21 15:47:45 +00:00
softkbd.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
softkbd.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
time.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
vmsave.cpp Fixed some warnings. 2009-03-21 15:47:45 +00:00

Compiling ScummVM for SEGA Dreamcast
====================================

If you want to compile ScummVM for your Dreamcast,
you'll need the following:

* gcc-3.4.2 configured as a cross-compiler for `sh-elf'

* binutils-2.18 configured likewise

* newlib for sh-elf : <URL:http://mc.pp.se/dc/files/newlib-1.12.0.tar.gz>

* libronin-0.5 : <URL:http://peter.bortas.org/scumm/libronin-0.5.tar.gz>

* libmad : <URL:http://mc.pp.se/dc/files/libmad-0.15.1b.tar.gz>

* GNU make


Edit the Makefile to contain the path to libronin if you installed it
somewhere other than /usr/local/ronin, then run `make dist', and you
should get a scrambled binary SCUMMVM.BIN and some plugins *.PLG.

For serial/IP upload, remove the "DYNAMIC_MODULES" line and just run `make',
to get a static binary with the name `scummvm.elf'.