.. |
configure.engine
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CRYO: Lost Eden game engine initial commit
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2017-01-25 22:41:46 +01:00 |
cryo.cpp
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CRYO: Remove leftover example engine code
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2017-02-10 04:33:34 +02:00 |
cryo.h
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CRYO: Remove dead code
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2017-02-02 00:21:51 +01:00 |
cryolib.cpp
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CRYO: Remove some obsolete TODOs
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2017-02-02 23:28:19 +01:00 |
cryolib.h
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CRYO: Remove an empty function
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2017-02-02 00:45:41 +01:00 |
debugger.cpp
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CRYO: Move inventory debug hack to debugger
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2017-01-25 22:42:27 +01:00 |
debugger.h
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CRYO: Move inventory debug hack to debugger
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2017-01-25 22:42:27 +01:00 |
defs.h
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CRYO: Fix regression in globals
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2017-01-25 22:42:25 +01:00 |
detection.cpp
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CRYO: Add Lost Eden German version detection entry
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2017-01-25 22:42:25 +01:00 |
eden.cpp
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CRYO: Fix some more GCC warnings
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2017-02-08 16:30:52 +01:00 |
eden.h
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CRYO: Remove double screen code (unused)
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2017-02-02 00:31:48 +01:00 |
module.mk
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CRYO: Introduce debugger, remove console initialisation
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2017-01-25 22:42:27 +01:00 |
platdefs.h
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CRYO: Some more renaming
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2017-01-25 22:42:17 +01:00 |
sound.cpp
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CRYO: Remove SoundGroup (no longer used)
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2017-02-02 00:49:11 +01:00 |
sound.h
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CRYO: Remove SoundGroup (no longer used)
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2017-02-02 00:49:11 +01:00 |
staticdata.cpp
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CRYO: move tab_2CB1E to EdenGame
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2017-01-25 22:42:25 +01:00 |
video.cpp
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CRYO: Fix a GCC warning
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2017-02-08 15:47:25 +01:00 |
video.h
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CRYO: Add sound playback to HNM files (buggy yet)
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2017-01-25 22:42:25 +01:00 |