..
scenes
FULLPIPE: Silence GCC memset() warnings
2019-07-14 14:58:19 +03:00
anihandler.cpp
FULLPIPE: Silence GCC memset() warnings
2019-07-14 14:58:19 +03:00
anihandler.h
FULLPIPE: Silence GCC memset() warnings
2019-07-14 14:58:19 +03:00
behavior.cpp
FULLPIPE: Fix leaks of MessageQueues
2017-11-18 22:35:12 +01:00
behavior.h
FULLPIPE: Fix memory leaks and ownership problems with Behavior objects
2017-11-18 22:35:12 +01:00
configure.engine
FULLPIPE: Enable engine by default
2016-12-04 20:34:55 +01:00
console.cpp
ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
2014-05-27 02:04:08 +02:00
console.h
FULLPIPE: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
constants.h
FULLPIPE: Implemented support for German demo
2016-12-10 17:15:49 +01:00
detection.cpp
ENGINES: Normalize the getName() result of metaengines
2018-12-10 06:47:27 +01:00
floaters.cpp
FULLPIPE: Fix memory leaks, ownership issues with various point lists
2017-11-18 22:35:12 +01:00
floaters.h
FULLPIPE: Fix memory leaks, ownership issues with various point lists
2017-11-18 22:35:12 +01:00
fullpipe.cpp
FULLPIPE: Fix For Memory Leak When Exiting Through Game Menu.
2018-09-26 04:44:04 +01:00
fullpipe.h
FULLPIPE: Load gameobj.h
2017-12-08 23:57:48 +01:00
gameloader.cpp
FULLPIPE: Renames in ExCommand
2017-12-03 23:04:58 +01:00
gameloader.h
ALL: Load savegame thumbnail only when necessary
2018-04-07 09:26:20 +02:00
gfx.cpp
FULLPIPE: Load gameobj.h
2017-12-08 23:57:48 +01:00
gfx.h
FULLPIPE: Added debug output for GameObject
2017-12-08 23:57:48 +01:00
init.cpp
FULLPIPE: Fix memory leaks in PictureObject, Background
2017-11-18 22:35:12 +01:00
input.cpp
FULLPIPE: Fix memory leaks of arcade keys
2017-11-18 22:35:12 +01:00
input.h
FULLPIPE: Remove unnecessary constructors
2017-11-18 22:35:12 +01:00
interaction.cpp
FULLPIPE: Renames in ExCommand
2017-12-03 23:04:58 +01:00
interaction.h
FULLPIPE: Remove unneeded variable
2018-03-28 12:07:10 +02:00
inventory.cpp
FULLPIPE: Renames in ExCommand
2017-12-03 23:04:58 +01:00
inventory.h
FULLPIPE: Fix memory leaks of InventoryPoolItem
2017-11-18 22:35:12 +01:00
lift.cpp
FULLPIPE: Renames in ExCommand
2017-12-03 23:04:58 +01:00
messagehandlers.cpp
FULLPIPE: Renames in ExCommand
2017-12-03 23:04:58 +01:00
messages.cpp
FULLPIPE: More debug output to loading
2017-12-08 23:57:48 +01:00
messages.h
FULLPIPE: Renames in ExCommand
2017-12-03 23:04:58 +01:00
modal.cpp
FULLPIPE: fix URI
2018-05-24 01:08:28 +02:00
modal.h
FULLPIPE: Fix bug #9673 : Unable to move after loading a save from the title screen
2017-12-01 22:43:16 +01:00
module.mk
FULLPIPE: Initial support for Russian Demo. The demo starts
2016-12-11 15:58:11 +01:00
motion.cpp
FULLPIPE: Silence GCC memset() warnings
2019-07-14 14:58:19 +03:00
motion.h
FULLPIPE: Fix memory leaks of MctlItems in MctlCompound
2017-11-18 22:35:12 +01:00
ngiarchive.cpp
FULLPIPE: Improve memory safety and typing of NGIArchive
2017-11-18 22:35:12 +01:00
ngiarchive.h
FULLPIPE: Improve memory safety and typing of NGIArchive
2017-11-18 22:35:12 +01:00
objectnames.h
FULLPIPE: Implement Russian demo differences
2016-12-11 18:36:08 +01:00
objects.h
FULLPIPE: Fix memory leaks and unnecessary indirect allocations in Motion and Sc2
2017-11-18 22:35:12 +01:00
scene.cpp
FULLPIPE: Attempt to crash when calling paletteless scenes
2017-11-27 21:20:24 +01:00
scene.h
FULLPIPE: Fix memory leaks in PictureObject, Background
2017-11-18 22:35:12 +01:00
scenes.cpp
FULLPIPE: Fix memory leaks and unnecessary indirect allocations in Motion and Sc2
2017-11-18 22:35:12 +01:00
scenes.h
FULLPIPE: Initial support for Russian Demo. The demo starts
2016-12-11 15:58:11 +01:00
sound.cpp
FULLPIPE: Renames in ExCommand
2017-12-03 23:04:58 +01:00
sound.h
FULLPIPE: Improve memory safety and fix leaks in sound code
2017-11-18 22:35:12 +01:00
stateloader.cpp
FULLPIPE: Reduce duplicate header includes
2018-05-05 06:58:47 +02:00
statesaver.cpp
FULLPIPE: Silence a false positive warning in MSVC
2018-12-23 20:41:33 +02:00
statics.cpp
FULLPIPE: Load gameobj.h
2017-12-08 23:57:48 +01:00
statics.h
FULLPIPE: More debug output to loading
2017-12-08 23:57:48 +01:00
utils.cpp
FULLPIPE: Properly reserve arrays when deserializing. Pointed by whiterandrek
2018-05-21 22:32:24 +02:00
utils.h
FULLPIPE: Annotate ownership rule of MfcArchive::readClass
2017-11-18 22:35:12 +01:00