scummvm/engines/macventure
2016-08-14 19:01:01 +02:00
..
configure.engine MACVENTURE: Add empty engine 2016-08-14 18:07:22 +02:00
container.h MACVENTURE: Deja Vu playable 2016-08-14 19:00:36 +02:00
controls.cpp MACVENTURE: Refactor dialogs and controls 2016-08-14 18:57:26 +02:00
controls.h MACVENTURE: Refactor dialogs and controls 2016-08-14 18:57:26 +02:00
datafiles.cpp MACVENTURE: Implement loading borders from zip 2016-08-14 19:00:59 +02:00
detection_tables.h MACVENTURE: Add detection for Deja Vu II 2016-08-14 19:00:36 +02:00
detection.cpp MACVENTURE: Add missing methods for runtime load 2016-08-14 19:00:37 +02:00
dialog.cpp MACVENTURE: Refactor dialogs and controls 2016-08-14 18:57:26 +02:00
dialog.h MACVENTURE: Change GUI to accept ScummVM dialogs 2016-08-14 19:00:36 +02:00
gui.cpp MACVENTURE: Adapt dragging to new click detection 2016-08-14 19:01:00 +02:00
gui.h MACVENTURE: Adapt dragging to new click detection 2016-08-14 19:01:00 +02:00
hufflists.h MACVENTURE: Add text decoding (without composite) 2016-08-14 18:28:08 +02:00
image.cpp MACVENTURE: Fix object overflow 2016-08-14 19:01:00 +02:00
image.h MACVENTURE: Fix object overflow 2016-08-14 19:01:00 +02:00
macventure.cpp MACVENTURE: Clean up updateState function 2016-08-14 19:01:00 +02:00
macventure.h MACVENTURE: Clean up updateState function 2016-08-14 19:01:00 +02:00
menu.cpp MACVENTURE: Add submenu loading 2016-08-14 18:11:38 +02:00
menu.h MACVENTURE: Add submenu loading 2016-08-14 18:11:38 +02:00
module.mk MACVENTURE: Implement loading borders from zip 2016-08-14 19:00:59 +02:00
object.cpp MACVENTURE: Add save game loading 2016-08-14 18:24:58 +02:00
object.h MACVENTURE: Add generic container 2016-08-14 18:24:58 +02:00
prebuilt_dialogs.cpp MACVENTURE: Implement in-engine window closing 2016-08-14 18:57:26 +02:00
prebuilt_dialogs.h MACVENTURE: Change GUI to accept ScummVM dialogs 2016-08-14 19:00:36 +02:00
saveload.cpp MACVENTURE: Fix segfault when saving 2016-08-14 19:01:00 +02:00
script.cpp MACVENTURE: Clean up updateState function 2016-08-14 19:01:00 +02:00
script.h MACVENTURE: Clean up updateState function 2016-08-14 19:01:00 +02:00
sound.cpp MACVENTURE: Fix segfault with death sound 2016-08-14 19:01:01 +02:00
sound.h MACVENTURE: Add basic audio playback 2016-08-14 19:00:36 +02:00
stringtable.h MACVENTURE: Deja Vu playable 2016-08-14 19:00:36 +02:00
text.cpp MACVENTURE: Add proper capitalization 2016-08-14 18:41:15 +02:00
text.h MACVENTURE: Refactor dialogs and controls 2016-08-14 18:57:26 +02:00
windows.cpp MACVENTURE: Fix gui 2016-08-14 18:58:57 +02:00
windows.h MACVENTURE: Add scroll to inventory windows 2016-08-14 18:59:37 +02:00
world.cpp MACVENTURE: Add dejavu 2016-08-14 19:00:35 +02:00
world.h MACVENTURE: Add basic game save/load feature 2016-08-14 18:55:17 +02:00