scummvm/common/config-file.cpp
2009-12-30 14:55:33 +00:00

390 lines
10 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/config-file.h"
#include "common/file.h"
#include "common/savefile.h"
#include "common/system.h"
#include "common/util.h"
#define MAXLINELEN 256
namespace Common {
/**
* Check whether the given string is a valid section or key name.
* For that, it must only consist of letters, numbers, dashes and
* underscores. In particular, white space and "#", "=", "[", "]"
* are not valid!
*/
bool ConfigFile::isValidName(const Common::String &name) {
const char *p = name.c_str();
while (*p && (isalnum(*p) || *p == '-' || *p == '_' || *p == '.'))
p++;
return *p == 0;
}
ConfigFile::ConfigFile() {
}
ConfigFile::~ConfigFile() {
}
void ConfigFile::clear() {
_sections.clear();
}
bool ConfigFile::loadFromFile(const String &filename) {
File file;
if (file.open(filename))
return loadFromStream(file);
else
return false;
}
bool ConfigFile::loadFromSaveFile(const char *filename) {
assert(g_system);
SaveFileManager *saveFileMan = g_system->getSavefileManager();
SeekableReadStream *loadFile;
assert(saveFileMan);
if (!(loadFile = saveFileMan->openForLoading(filename)))
return false;
bool status = loadFromStream(*loadFile);
delete loadFile;
return status;
}
bool ConfigFile::loadFromStream(SeekableReadStream &stream) {
Section section;
KeyValue kv;
String comment;
int lineno = 0;
// TODO: Detect if a section occurs multiple times (or likewise, if
// a key occurs multiple times inside one section).
while (!stream.eos() && !stream.err()) {
lineno++;
// Read a line
String line = stream.readLine();
if (line.size() == 0) {
// Do nothing
} else if (line[0] == '#' || line[0] == ';') {
// Accumulate comments here. Once we encounter either the start
// of a new section, or a key-value-pair, we associate the value
// of the 'comment' variable with that entity. The semicolon
// comment is used for Living Books games in Mohawk.
comment += line;
comment += "\n";
} else if (line[0] == '(') {
// HACK: The following is a hack added by Kirben to support the
// "map.ini" used in the HE SCUMM game "SPY Fox in Hold the Mustard".
//
// It would be nice if this hack could be restricted to that game,
// but the current design of this class doesn't allow to do that
// in a nice fashion (a "isMustard" parameter is *not* a nice
// solution).
comment += line;
comment += "\n";
} else if (line[0] == '[') {
// It's a new section which begins here.
const char *p = line.c_str() + 1;
// Get the section name, and check whether it's valid (that
// is, verify that it only consists of alphanumerics,
// periods, dashes and underscores). Mohawk Living Books games
// can have periods in their section names.
while (*p && (isalnum(*p) || *p == '-' || *p == '_' || *p == '.'))
p++;
if (*p == '\0')
error("ConfigFile::loadFromStream: missing ] in line %d", lineno);
else if (*p != ']')
error("ConfigFile::loadFromStream: Invalid character '%c' occured in section name in line %d", *p, lineno);
// Previous section is finished now, store it.
if (!section.name.empty())
_sections.push_back(section);
section.name = String(line.c_str() + 1, p);
section.keys.clear();
section.comment = comment;
comment.clear();
assert(isValidName(section.name));
} else {
// This line should be a line with a 'key=value' pair, or an empty one.
// Skip leading whitespaces
const char *t = line.c_str();
while (isspace(*t))
t++;
// Skip empty lines / lines with only whitespace
if (*t == 0)
continue;
// If no section has been set, this config file is invalid!
if (section.name.empty()) {
error("ConfigFile::loadFromStream: Key/value pair found outside a section in line %d", lineno);
}
// Split string at '=' into 'key' and 'value'. First, find the "=" delimeter.
const char *p = strchr(t, '=');
if (!p)
error("Config file buggy: Junk found in line line %d: '%s'", lineno, t);
// Extract the key/value pair
kv.key = String(t, p);
kv.value = String(p + 1);
// Trim of spaces
kv.key.trim();
kv.value.trim();
// Store comment
kv.comment = comment;
comment.clear();
assert(isValidName(kv.key));
section.keys.push_back(kv);
}
}
// Save last section
if (!section.name.empty())
_sections.push_back(section);
return (!stream.err() || stream.eos());
}
bool ConfigFile::saveToFile(const String &filename) {
DumpFile file;
if (file.open(filename))
return saveToStream(file);
else
return false;
}
bool ConfigFile::saveToSaveFile(const char *filename) {
assert(g_system);
SaveFileManager *saveFileMan = g_system->getSavefileManager();
WriteStream *saveFile;
assert(saveFileMan);
if (!(saveFile = saveFileMan->openForSaving(filename)))
return false;
bool status = saveToStream(*saveFile);
delete saveFile;
return status;
}
bool ConfigFile::saveToStream(WriteStream &stream) {
for (List<Section>::iterator i = _sections.begin(); i != _sections.end(); ++i) {
// Write out the section comment, if any
if (! i->comment.empty()) {
stream.writeString(i->comment);
}
// Write out the section name
stream.writeByte('[');
stream.writeString(i->name);
stream.writeByte(']');
stream.writeByte('\n');
// Write out the key/value pairs
for (List<KeyValue>::iterator kv = i->keys.begin(); kv != i->keys.end(); ++kv) {
// Write out the comment, if any
if (! kv->comment.empty()) {
stream.writeString(kv->comment);
}
// Write out the key/value pair
stream.writeString(kv->key);
stream.writeByte('=');
stream.writeString(kv->value);
stream.writeByte('\n');
}
}
stream.flush();
return !stream.err();
}
void ConfigFile::removeSection(const String &section) {
assert(isValidName(section));
for (List<Section>::iterator i = _sections.begin(); i != _sections.end(); ++i) {
if (section.equalsIgnoreCase(i->name)) {
_sections.erase(i);
return;
}
}
}
bool ConfigFile::hasSection(const String &section) const {
assert(isValidName(section));
const Section *s = getSection(section);
return s != 0;
}
void ConfigFile::renameSection(const String &oldName, const String &newName) {
assert(isValidName(oldName));
assert(isValidName(newName));
//Section *os = getSection(oldName);
Section *ns = getSection(newName);
if (ns) {
ns->name = newName;
}
// TODO: Check here whether there already is a section with the
// new name. Not sure how to cope with that case, we could:
// - simply remove the existing "newName" section
// - error out
// - merge the two sections "oldName" and "newName"
}
bool ConfigFile::hasKey(const String &key, const String &section) const {
assert(isValidName(key));
assert(isValidName(section));
const Section *s = getSection(section);
if (!s)
return false;
return s->hasKey(key);
}
void ConfigFile::removeKey(const String &key, const String &section) {
assert(isValidName(key));
assert(isValidName(section));
Section *s = getSection(section);
if (s)
s->removeKey(key);
}
bool ConfigFile::getKey(const String &key, const String &section, String &value) const {
assert(isValidName(key));
assert(isValidName(section));
const Section *s = getSection(section);
if (!s)
return false;
const KeyValue *kv = s->getKey(key);
if (!kv)
return false;
value = kv->value;
return true;
}
void ConfigFile::setKey(const String &key, const String &section, const String &value) {
assert(isValidName(key));
assert(isValidName(section));
// TODO: Verify that value is valid, too. In particular, it shouldn't
// contain CR or LF...
Section *s = getSection(section);
if (!s) {
KeyValue newKV;
newKV.key = key;
newKV.value = value;
Section newSection;
newSection.name = section;
newSection.keys.push_back(newKV);
_sections.push_back(newSection);
} else {
s->setKey(key, value);
}
}
const ConfigFile::SectionKeyList ConfigFile::getKeys(const String &section) const {
const Section *s = getSection(section);
return s->getKeys();
}
ConfigFile::Section *ConfigFile::getSection(const String &section) {
for (List<Section>::iterator i = _sections.begin(); i != _sections.end(); ++i) {
if (section.equalsIgnoreCase(i->name)) {
return &(*i);
}
}
return 0;
}
const ConfigFile::Section *ConfigFile::getSection(const String &section) const {
for (List<Section>::const_iterator i = _sections.begin(); i != _sections.end(); ++i) {
if (section.equalsIgnoreCase(i->name)) {
return &(*i);
}
}
return 0;
}
bool ConfigFile::Section::hasKey(const String &key) const {
return getKey(key) != 0;
}
const ConfigFile::KeyValue* ConfigFile::Section::getKey(const String &key) const {
for (List<KeyValue>::const_iterator i = keys.begin(); i != keys.end(); ++i) {
if (key.equalsIgnoreCase(i->key)) {
return &(*i);
}
}
return 0;
}
void ConfigFile::Section::setKey(const String &key, const String &value) {
for (List<KeyValue>::iterator i = keys.begin(); i != keys.end(); ++i) {
if (key.equalsIgnoreCase(i->key)) {
i->value = value;
return;
}
}
KeyValue newKV;
newKV.key = key;
newKV.value = value;
keys.push_back(newKV);
}
void ConfigFile::Section::removeKey(const String &key) {
for (List<KeyValue>::iterator i = keys.begin(); i != keys.end(); ++i) {
if (key.equalsIgnoreCase(i->key)) {
keys.erase(i);
return;
}
}
}
} // End of namespace Common