scummvm/engines/mads
2014-03-12 20:54:50 -04:00
..
nebular MADS: Fix inter-frame wait loop 2014-03-11 23:42:20 -04:00
action.cpp MADS: Implementing Scene::doFrame 2014-03-03 00:42:41 -05:00
action.h MADS: Implementing Scene::doFrame 2014-03-03 00:42:41 -05:00
animation.cpp MADS: Fix definition/loading of animation frame change data 2014-03-12 08:44:57 -04:00
animation.h MADS: Fix definition/loading of animation frame change data 2014-03-12 08:44:57 -04:00
assets.cpp MADS: Refactoring calls to PaletteUsage::process, and initial bugfixes 2014-03-10 22:08:55 -04:00
assets.h MADS: Properly hook up use of PaletteUsage::process 2014-03-10 01:00:11 -04:00
compression.cpp MADS: Removed M4-specific code. Keeping engine MADS-specific for now 2014-02-22 14:20:34 -05:00
compression.h MADS: Fix for loading animation data 2014-03-08 08:59:10 -05:00
configure.engine MADS: Initial implementation of Adlib sound driver 2014-02-16 15:22:57 -05:00
debugger.cpp MADS: Implemented extra message and dirty area classes 2014-03-03 23:40:23 -05:00
debugger.h MADS: Implemented extra message and dirty area classes 2014-03-03 23:40:23 -05:00
detection_tables.h MADS: Removed M4-specific code. Keeping engine MADS-specific for now 2014-02-22 14:20:34 -05:00
detection.cpp MADS: Fix feature flags for Rex Nebular detection entry 2014-02-19 22:01:10 -05:00
dialogs.cpp MADS: Beginnings of code support for Scene::drawElements 2014-03-04 22:33:27 -05:00
dialogs.h MADS: Implemented scene 804 step 2014-03-11 23:26:31 -04:00
events.cpp MADS: Fix inter-frame wait loop 2014-03-11 23:42:20 -04:00
events.h MADS: Fix inter-frame wait loop 2014-03-11 23:42:20 -04:00
font.cpp MADS: Removed old RGBList code from old M4 engine 2014-03-08 18:12:06 -05:00
font.h MADS: In progress implementing animation loader 2014-03-02 16:42:39 -05:00
game_data.cpp MADS: Moved Player class into it's own file 2014-03-02 20:06:21 -05:00
game_data.h MADS: Moved Player class into it's own file 2014-03-02 20:06:21 -05:00
game.cpp MADS: Implemented scene 804 step 2014-03-11 23:26:31 -04:00
game.h MADS: Implemented scene 804 step 2014-03-11 23:26:31 -04:00
graphics.cpp MADS: In progress implementation of PaletteUsage::process 2014-03-10 00:00:39 -04:00
graphics.h MADS: In progress implementation of PaletteUsage::process 2014-03-10 00:00:39 -04:00
hotspots.cpp MADS: Implemented missing hotspot method 2014-03-05 21:57:38 -05:00
hotspots.h MADS: Moved hotspot code to a separate file 2014-03-05 21:50:12 -05:00
interface.cpp MADS: Renamed game palette to palette flags 2014-03-11 21:40:49 -04:00
interface.h MADS: Implemented remainder of scene 804 setup code and support methods 2014-03-07 23:07:36 -05:00
mads.cpp MADS: Refactoring calls to PaletteUsage::process, and initial bugfixes 2014-03-10 22:08:55 -04:00
mads.h MADS: Added in Rex Nebular globals class 2014-03-06 20:30:05 -05:00
messages.cpp MADS: Fixes for drawing scene elements 2014-03-08 16:06:37 -05:00
messages.h MADS: Fix memory leak with conversation font loading 2014-03-08 08:26:09 -05:00
module.mk MADS: Added in Rex Nebular globals class 2014-03-06 20:30:05 -05:00
msurface.cpp MADS: In progress implementation of PaletteUsage::process 2014-03-10 00:00:39 -04:00
msurface.h MADS: In progress implementation of PaletteUsage::process 2014-03-10 00:00:39 -04:00
palette.cpp MADS: Implemented PaletteUsage::updateUsage 2014-03-12 20:54:50 -04:00
palette.h MADS: Implemented PaletteUsage::updateUsage 2014-03-12 20:54:50 -04:00
player.cpp MADS: Clarified Events::_currentTimer as Scene::_frameStartTime 2014-03-08 14:05:17 -05:00
player.h MADS: Starting implementation of scene group 8 2014-03-05 21:36:02 -05:00
resources.cpp MADS: Make resource file access case insensitive 2014-03-08 08:25:46 -05:00
resources.h MADS: Implementing support methods needed for scene 804 initialisation 2014-03-06 22:31:41 -05:00
scene_data.cpp MADS: Implemented PaletteUsage::updateUsage 2014-03-12 20:54:50 -04:00
scene_data.h MADS: Properly hook up use of PaletteUsage::process 2014-03-10 01:00:11 -04:00
scene.cpp MADS: In progress implementation of PaletteUsage::process 2014-03-10 00:00:39 -04:00
scene.h MADS: In progress implementation of PaletteUsage::process 2014-03-10 00:00:39 -04:00
sequence.cpp MADS: Fixes for sprite list initialisation 2014-03-08 15:42:07 -05:00
sequence.h MADS: More initialisation code for scene 804, and missing engine methods 2014-03-07 08:04:10 -05:00
sound.cpp MADS: Fix for executing queued sound commands 2014-03-11 21:35:18 -04:00
sound.h MADS: Implemented rest of animation loading 2014-03-02 17:49:52 -05:00
sprites.cpp MADS: In progress implementation of PaletteUsage::process 2014-03-10 00:00:39 -04:00
sprites.h MADS: In progress implementation of PaletteUsage::process 2014-03-10 00:00:39 -04:00
user_interface.cpp MADS: In progress implementation of loadScene 2014-02-25 23:10:51 -05:00
user_interface.h MADS: Adding in classes for fonts, game, user interfaec, and graphics 2014-02-18 23:43:06 -05:00