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https://github.com/libretro/scummvm.git
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dab894fdd4
'scene_change 33' in debugger. svn-id: r16588
191 lines
4.7 KiB
C++
191 lines
4.7 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004-2005 The ScummVM project
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*
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* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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// Game interface module private header file
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#ifndef SAGA_INTERFACE_H__
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#define SAGA_INTERFACE_H__
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#include "saga/sprite.h"
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#include "saga/script.h"
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namespace Saga {
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enum InterfaceUpdateFlags {
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UPDATE_MOUSEMOVE = 1,
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UPDATE_LEFTBUTTONCLICK = 2,
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UPDATE_RIGHTBUTTONCLICK = 4,
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UPDATE_MOUSECLICK = UPDATE_LEFTBUTTONCLICK | UPDATE_RIGHTBUTTONCLICK
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};
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#define ITE_INVENTORY_SIZE 24
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#define VERB_STRLIMIT 32
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#define STATUS_TEXT_LEN 128
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// Converse-specific stuff
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#define CONVERSE_MAX_TEXTS 64
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#define CONVERSE_MAX_TEXT_WIDTH (256 - 60)
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#define CONVERSE_TEXT_HEIGHT 10
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#define CONVERSE_TEXT_LINES 4
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enum PanelModes {
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kPanelNull,
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kPanelMain,
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kPanelOption,
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kPanelTextBox,
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kPanelQuit,
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kPanelError,
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kPanelLoad,
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kPanelConverse,
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kPanelProtect,
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kPanelPlacard,
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kPanelMap,
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kPanelInventory,
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kPanelFade
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};
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struct InterfacePanel {
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int x;
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int y;
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byte *image;
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size_t imageLength;
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int imageWidth;
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int imageHeight;
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PanelButton *currentButton;
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int buttonsCount;
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PanelButton *buttons;
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SpriteList sprites;
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};
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struct Converse {
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char *text;
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int stringNum;
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int textNum;
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int replyId;
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int replyFlags;
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int replyBit;
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};
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class Interface {
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public:
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Interface(SagaEngine *vm);
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~Interface(void);
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int activate();
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int deactivate();
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bool isActive() { return _active; }
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int setMode(int mode, bool force = false);
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int getMode(void) const { return _panelMode; }
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void rememberMode();
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void restoreMode();
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bool isInMainMode() { return _inMainMode; }
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int setStatusText(const char *new_txt);
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int loadScenePortraits(int resourceId);
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int setLeftPortrait(int portrait);
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int setRightPortrait(int portrait);
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int draw();
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int update(const Point& mousePoint, int updateFlag);
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int drawStatusBar(SURFACE *ds);
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void drawVerb(int verb, int state);
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bool processKeyCode(int keyCode);
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void addToInventory(int sprite);
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void removeFromInventory(int sprite);
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void drawInventory();
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private:
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int inventoryTest(const Point& imousePt, int *ibutton);
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PanelButton *verbHitTest(const Point& mousePoint);
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void handleCommandUpdate(SURFACE *ds, const Point& mousePoint);
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void handleCommandClick(SURFACE *ds, const Point& mousePoint);
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int handlePlayfieldUpdate(SURFACE *ds, const Point& imousePt);
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int handlePlayfieldClick(SURFACE *ds, const Point& imousePt);
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void lockMode() { _lockedMode = _panelMode; }
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void unlockMode() { _panelMode = _lockedMode; }
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void drawPanelButtonText(SURFACE *ds, InterfacePanel *panel, PanelButton *panelButton, int textColor, int textShadowColor);
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public:
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void converseClear(void);
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bool converseAddText(const char *text, int replyId, byte replyFlags, int replyBit);
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void converseDisplayText(int pos);
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void converseSetTextLines(int row, int textcolor, bool btnDown);
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void converseChangePos(int chg);
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void converseSetPos(int key);
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private:
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void converseDisplayTextLine(int textcolor, bool btnUp, bool rebuild);
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PanelButton *getPanelButtonByVerbType(int verb) {
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if ((verb < 0) || (verb >= kVerbTypesMax)) {
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error("Interface::getPanelButtonByVerbType wrong verb");
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}
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return _verbTypeToPanelButton[verb];
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}
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private:
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SagaEngine *_vm;
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bool _initialized;
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RSCFILE_CONTEXT *_interfaceContext;
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InterfacePanel _mainPanel;
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InterfacePanel _conversePanel;
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SpriteList _defPortraits;
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SpriteList _scenePortraits;
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ScriptThread *_iThread;
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PanelButton *_verbTypeToPanelButton[kVerbTypesMax];
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bool _active;
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int _panelMode;
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int _savedMode;
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int _lockedMode;
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bool _inMainMode;
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char _statusText[STATUS_TEXT_LEN];
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int _leftPortrait;
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int _rightPortrait;
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Point _lastMousePoint;
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uint16 *_inventory;
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int _inventorySize;
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byte _inventoryCount;
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Converse _converseText[CONVERSE_MAX_TEXTS];
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int _converseTextCount;
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int _converseStrCount;
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int _converseStartPos;
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int _converseEndPos;
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int _conversePos;
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byte _converseLastColors[2][CONVERSE_TEXT_LINES];
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};
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} // End of namespace Saga
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#endif /* INTERFACE_H__ */
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/* end "r_interface.h" */
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