mirror of
https://github.com/libretro/scummvm.git
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f3106feaf5
It needs some checks since it doesn't work correctly in every case at the moment. svn-id: r20960
198 lines
4.5 KiB
C++
198 lines
4.5 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef SOUND_H
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#define SOUND_H
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#include "common/stdafx.h"
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#include "common/scummsys.h"
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#include "sound/mididrv.h"
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#include "sound/midiparser.h"
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#include "sound/mixer.h"
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#include "kyra/kyra.h"
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class AudioStream;
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namespace Audio {
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class Mixer;
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class SoundHandle;
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} // end of namespace Audio
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namespace Kyra {
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class Sound {
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public:
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Sound(KyraEngine *engine, Audio::Mixer *mixer);
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virtual ~Sound();
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virtual bool init() = 0;
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virtual void setVolume(int volume) = 0;
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virtual int getVolume() = 0;
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virtual void playMusic(const char *file) = 0;
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virtual void stopMusic() = 0;
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virtual void playTrack(uint8 track, bool looping = true) = 0;
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virtual void haltTrack() = 0;
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virtual void startTrack() = 0;
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virtual void loadSoundEffectFile(const char *file) = 0;
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virtual void stopSoundEffect() = 0;
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virtual void playSoundEffect(uint8 track) = 0;
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virtual void beginFadeOut() = 0;
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virtual bool fadeOut() = 0;
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void voicePlay(const char *file);
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void voiceUnload() {}
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bool voiceIsPlaying();
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protected:
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KyraEngine *_engine;
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Audio::Mixer *_mixer;
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private:
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AudioStream *_currentVocFile;
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Audio::SoundHandle _vocHandle;
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Common::File _compressHandle;
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struct SpeechCodecs {
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const char *fileext;
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AudioStream *(*streamFunc)(Common::File*, uint32);
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};
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static const SpeechCodecs _supportedCodes[];
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};
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class AdlibDriver;
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class SoundAdlibPC : public Sound {
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public:
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SoundAdlibPC(Audio::Mixer *mixer, KyraEngine *engine);
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~SoundAdlibPC();
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bool init();
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void setVolume(int volume);
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int getVolume();
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void playMusic(const char *file);
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void stopMusic();
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void playTrack(uint8 track, bool looping);
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void haltTrack();
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void startTrack();
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void loadSoundEffectFile(const char *file);
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void stopSoundEffect();
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void playSoundEffect(uint8 track);
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void beginFadeOut();
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bool fadeOut();
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private:
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void loadSoundFile(const char *file);
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AdlibDriver *_driver;
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uint8 _trackEntries[120];
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uint8 *_soundDataPtr;
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int _sfxPlayingSound;
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Common::String _soundFileLoaded;
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uint8 _sfxSecondByteOfSong;
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uint8 _sfxFourthByteOfSong;
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};
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class SoundMidiPC : public MidiDriver, public Sound {
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public:
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SoundMidiPC(MidiDriver *driver, Audio::Mixer *mixer, KyraEngine *engine);
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~SoundMidiPC();
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bool init() { return true; }
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void setVolume(int volume);
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int getVolume() { return _volume; }
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void hasNativeMT32(bool nativeMT32) { _nativeMT32 = nativeMT32; }
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bool isMT32() { return _nativeMT32; }
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void playMusic(const char *file);
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void playMusic(uint8 *data, uint32 size);
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void stopMusic();
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void playTrack(uint8 track, bool looping);
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void haltTrack() { _isPlaying = false; }
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void startTrack() { _isPlaying = true; }
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void setPassThrough(bool b) { _passThrough = b; }
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void loadSoundEffectFile(const char *file);
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void loadSoundEffectFile(uint8 *data, uint32 size);
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void stopSoundEffect();
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void playSoundEffect(uint8 track);
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void beginFadeOut();
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bool fadeOut() { return _fadeMusicOut; }
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//MidiDriver interface implementation
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int open();
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void close();
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void send(uint32 b);
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void metaEvent(byte type, byte *data, uint16 length);
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void setTimerCallback(void *timerParam, void (*timerProc)(void *)) { }
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uint32 getBaseTempo(void) { return _driver ? _driver->getBaseTempo() : 0; }
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//Channel allocation functions
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MidiChannel *allocateChannel() { return 0; }
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MidiChannel *getPercussionChannel() { return 0; }
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private:
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static void onTimer(void *data);
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MidiChannel *_channel[32];
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int _virChannel[16];
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uint8 _channelVolume[16];
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MidiDriver *_driver;
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bool _nativeMT32;
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bool _passThrough;
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uint8 _volume;
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bool _isPlaying;
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bool _sfxIsPlaying;
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uint32 _fadeStartTime;
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bool _fadeMusicOut;
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bool _isLooping;
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bool _eventFromMusic;
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MidiParser *_parser;
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byte *_parserSource;
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MidiParser *_soundEffect;
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byte *_soundEffectSource;
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};
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} // end of namespace Kyra
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#endif
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