scummvm/engines/kyra
Johannes Schickel ce63f2bc38 Oops forgot to enable music again.
svn-id: r20993
2006-03-01 18:18:16 +00:00
..
animator.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
animator.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
debugger.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
debugger.h Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
gui.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
items.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
kyra.cpp Added WIP Adlib sound playing code to kyra. 2006-02-27 22:39:55 +00:00
kyra.h Added WIP Adlib sound playing code to kyra. 2006-02-27 22:39:55 +00:00
module.mk Added WIP Adlib sound playing code to kyra. 2006-02-27 22:39:55 +00:00
resource.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
resource.h Reduced header dependencies 2006-02-17 15:37:25 +00:00
saveload.cpp A typical example why MKID is dangerous: Kyra uses it incorrectly, thus savegames are not interchangable between BE and LE systems. Fixing this, by breaking all LE savegames (enabling a compatibility mode, if desired, is easy) 2006-02-25 02:35:45 +00:00
scene.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
screen.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
screen.h Reduced header dependencies 2006-02-17 15:37:25 +00:00
script_v1.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
script.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
script.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
seqplayer.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
seqplayer.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sequences_v1.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
sound_adlib.cpp Oops forgot to enable music again. 2006-03-01 18:18:16 +00:00
sound.cpp Added WIP Adlib sound playing code to kyra. 2006-02-27 22:39:55 +00:00
sound.h Added WIP Adlib sound playing code to kyra. 2006-02-27 22:39:55 +00:00
sprites.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
sprites.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
staticres.cpp Added WIP Adlib sound playing code to kyra. 2006-02-27 22:39:55 +00:00
text.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
text.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
timer.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
wsamovie.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
wsamovie.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00