.. |
animator.cpp
|
Made the kyra debug extensions more generic, i.e. scumm engine could replace
|
2006-02-14 23:31:25 +00:00 |
animator.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
debugger.cpp
|
Made the kyra debug extensions more generic, i.e. scumm engine could replace
|
2006-02-14 23:31:25 +00:00 |
debugger.h
|
Made the kyra debug extensions more generic, i.e. scumm engine could replace
|
2006-02-14 23:31:25 +00:00 |
gui.cpp
|
Made the kyra debug extensions more generic, i.e. scumm engine could replace
|
2006-02-14 23:31:25 +00:00 |
items.cpp
|
Made the kyra debug extensions more generic, i.e. scumm engine could replace
|
2006-02-14 23:31:25 +00:00 |
kyra.cpp
|
Added WIP Adlib sound playing code to kyra.
|
2006-02-27 22:39:55 +00:00 |
kyra.h
|
Added WIP Adlib sound playing code to kyra.
|
2006-02-27 22:39:55 +00:00 |
module.mk
|
Added WIP Adlib sound playing code to kyra.
|
2006-02-27 22:39:55 +00:00 |
resource.cpp
|
Made the kyra debug extensions more generic, i.e. scumm engine could replace
|
2006-02-14 23:31:25 +00:00 |
resource.h
|
Reduced header dependencies
|
2006-02-17 15:37:25 +00:00 |
saveload.cpp
|
A typical example why MKID is dangerous: Kyra uses it incorrectly, thus savegames are not interchangable between BE and LE systems. Fixing this, by breaking all LE savegames (enabling a compatibility mode, if desired, is easy)
|
2006-02-25 02:35:45 +00:00 |
scene.cpp
|
Made the kyra debug extensions more generic, i.e. scumm engine could replace
|
2006-02-14 23:31:25 +00:00 |
screen.cpp
|
Made the kyra debug extensions more generic, i.e. scumm engine could replace
|
2006-02-14 23:31:25 +00:00 |
screen.h
|
Reduced header dependencies
|
2006-02-17 15:37:25 +00:00 |
script_v1.cpp
|
Made the kyra debug extensions more generic, i.e. scumm engine could replace
|
2006-02-14 23:31:25 +00:00 |
script.cpp
|
Made the kyra debug extensions more generic, i.e. scumm engine could replace
|
2006-02-14 23:31:25 +00:00 |
script.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
seqplayer.cpp
|
Made the kyra debug extensions more generic, i.e. scumm engine could replace
|
2006-02-14 23:31:25 +00:00 |
seqplayer.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
sequences_v1.cpp
|
Made the kyra debug extensions more generic, i.e. scumm engine could replace
|
2006-02-14 23:31:25 +00:00 |
sound_adlib.cpp
|
Oops forgot to enable music again.
|
2006-03-01 18:18:16 +00:00 |
sound.cpp
|
Added WIP Adlib sound playing code to kyra.
|
2006-02-27 22:39:55 +00:00 |
sound.h
|
Added WIP Adlib sound playing code to kyra.
|
2006-02-27 22:39:55 +00:00 |
sprites.cpp
|
Made the kyra debug extensions more generic, i.e. scumm engine could replace
|
2006-02-14 23:31:25 +00:00 |
sprites.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
staticres.cpp
|
Added WIP Adlib sound playing code to kyra.
|
2006-02-27 22:39:55 +00:00 |
text.cpp
|
Made the kyra debug extensions more generic, i.e. scumm engine could replace
|
2006-02-14 23:31:25 +00:00 |
text.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
timer.cpp
|
Made the kyra debug extensions more generic, i.e. scumm engine could replace
|
2006-02-14 23:31:25 +00:00 |
wsamovie.cpp
|
Made the kyra debug extensions more generic, i.e. scumm engine could replace
|
2006-02-14 23:31:25 +00:00 |
wsamovie.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |