scummvm/engines/made
Johannes Schickel 2078024ee4 MADE: Revert a little behavior change in setRGBPalette.
This was introduced when converting to the new RGB data setPalette call. It
should not have caused any troubles, since start is always 0 it seems, but
better be sure about this one and keep the original behavior.
2011-02-15 22:59:21 +01:00
..
console.cpp DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
console.h DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
database.cpp COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
database.h Optimized object property access speed 2009-11-23 15:31:58 +00:00
detection.cpp Add entries for the DOS, FM-Towns, and PC-98 versions of RTZ (all on the FM-Towns CD). 2010-07-16 20:00:16 +00:00
graphics.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
graphics.h - Added support for The Manhole EGA version 2009-01-22 13:04:29 +00:00
made.cpp AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
made.h AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
module.mk MADE: Added basic debugging console to engine 2010-11-08 12:17:19 +00:00
music.cpp AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
music.h AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
pmvplayer.cpp AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
pmvplayer.h AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
redreader.cpp COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
redreader.h COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
resource.cpp AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
resource.h AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
screen.cpp MADE: Revert a little behavior change in setRGBPalette. 2011-02-15 22:59:21 +01:00
screen.h MADE: Adapt to setPalette RGBA->RGB change. 2011-02-14 17:08:32 +01:00
screenfx.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
screenfx.h Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
script.cpp Check if we should quit on every opcode call instead of after every 500. Fixes bug #2960238. 2010-02-27 18:54:21 +00:00
script.h Pushed up the simple script stack function in the header file (this helps isolate them too, so that script.cpp only contains script command functions now) 2009-03-14 12:23:35 +00:00
scriptfuncs.cpp AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
scriptfuncs.h Implement PlayNote/StopNote and PlayTele/StopTele for The Manhole. 2010-07-20 16:05:25 +00:00
sound.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
sound.h COMMON: Move typedef StringList from str.h to new header str-array.h 2010-03-18 15:09:24 +00:00