scummvm/engines
D G Turner 1e2019d208 COMPOSER: Add Detection Entry for Princess and the Crab Mac.
Parameters taken from bug #3461984 - "COMPOSER: Mac Princess and the
Crab Not Detected".
2012-02-15 16:00:53 +00:00
..
agi AGI: Fix bug #3451122 - "AGI-FANMADE: Nick's Quest hangs ScummVM upon starting" 2012-01-07 18:56:23 +02:00
agos AGOS: Make ArchiveMan a proper sub-type of SearchSet. 2012-01-27 20:35:34 +01:00
cge CGE: Added explicit 'PACKED_STRUCT' macro to the HideDesc structure 2011-12-22 19:30:47 +11:00
cine CINE: Add some comments to the MT-32 instrument code. 2011-12-19 01:10:48 +01:00
composer COMPOSER: Add Detection Entry for Princess and the Crab Mac. 2012-02-15 16:00:53 +00:00
cruise CRUISE: Fix cppcheck warning about possible NULL pointer use. 2011-12-27 23:25:45 +01:00
draci DRACI: Move readByte() and readUint32LE() out of assert() 2012-01-15 00:04:28 +01:00
drascula
dreamweb DREAMWEB: Improve subtitle durations in madman scene 2012-02-12 23:57:25 +01:00
gob GOB: Fix a segfault 2012-01-29 00:12:11 +01:00
groovie
hugo JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
kyra KEYMAPPER: Fix Action ctor args in most keymaps 2012-02-13 23:24:59 -06:00
lastexpress COMMON: Make more members of Archive constant. 2011-12-13 17:55:57 +01:00
lure LURE: Move readByte() call out of assert() 2012-01-14 23:58:59 +01:00
made JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
mohawk MOHAWK: Avoid warning 2012-02-11 23:05:43 +01:00
parallaction JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
queen QUEEN: Fix clicking at the pinnacle. 2012-02-04 19:49:52 +01:00
saga SAGA: Rework the way audio is buffered 2011-12-24 11:09:54 -05:00
sci SCI: Fix the order of diagonal roll transitions in the old lookup table 2012-02-13 12:06:35 +02:00
scumm SCUMM: Clean up resetSentence 2012-02-13 20:26:43 +01:00
sky BASS: Reduce code duplication in autosave code 2012-02-13 21:31:41 +01:00
sword1 SWORD1: Silence some MSVC warnings (conversion from double to float) 2012-02-13 02:30:05 +02:00
sword2 SWORD2: Force fake transparency for PSX sprites 2012-01-09 00:17:29 +01:00
sword25 SWORD25: Return 0 instead of false in Screenshot::createThumbnail. 2012-01-29 16:33:43 +01:00
teenagent
testbed
tinsel TINSEL: Added extra fields to the savegame header for SCN/GRA usage and language 2012-02-11 21:45:16 +11:00
toltecs TOLTECS: Some formatting fixes. 2012-01-29 21:41:16 +01:00
toon TOON: Fix bug #3467139 with russian version crash 2012-02-12 23:18:40 +01:00
touche JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
tsage TSAGE: R2R - Scene 1337: Fix a shadowed variable 2012-02-15 01:48:58 +01:00
tucker JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
advancedDetector.cpp
advancedDetector.h
dialogs.cpp
dialogs.h
engine.cpp KEYMAPPER: Make engine keymap init and cleanup more generic 2011-12-30 12:36:11 -06:00
engine.h KEYMAPPER: Make engine keymap init and cleanup more generic 2011-12-30 12:36:11 -06:00
engines.mk KYRA: (EOB) - initial code base commit 2011-12-26 16:18:10 +01:00
game.cpp
game.h
metaengine.h ENGINES: Get rid of unnecessary friend in EngineManager. 2012-02-01 19:22:55 +01:00
module.mk
obsolete.cpp
obsolete.h
savestate.cpp
savestate.h
util.h