scummvm/scumm/smush
Max Horn 3d7945e331 cleanup
svn-id: r11924
2003-12-25 21:33:30 +00:00
..
.cvsignore added .cvsignore 2002-08-24 21:39:28 +00:00
channel.h added support for start play ft smush audio from middle of san file 2003-12-25 08:25:04 +00:00
chunk_type.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
chunk.cpp o Merged some variables into array, so simplifying the code 2003-12-18 23:00:10 +00:00
chunk.h First INSANE scene started to show up things. Actually you can control 2003-12-08 04:16:41 +00:00
codec1.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
codec37.cpp changed some shift operators to *, / 2003-11-16 20:52:57 +00:00
codec37.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
codec47.cpp fix alloc/free 2003-12-06 08:39:37 +00:00
codec47.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
imuse_channel.cpp cleanup (TODO: reduce code duplication) 2003-12-25 14:03:04 +00:00
insane.cpp some changes to digital imuse 2003-12-25 13:56:22 +00:00
insane.h tiny cleanup 2003-12-21 19:01:39 +00:00
saud_channel.cpp added support for start play ft smush audio from middle of san file 2003-12-25 08:25:04 +00:00
smush_font.cpp changed some shift operators to *, / 2003-11-16 20:52:57 +00:00
smush_font.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
smush_mixer.cpp o Added SoundMixer::isReady() 2003-12-24 17:42:22 +00:00
smush_mixer.h o Added SoundMixer::isReady() 2003-12-24 17:42:22 +00:00
smush_player.cpp cleanup 2003-12-25 21:33:30 +00:00
smush_player.h Fix compile 2003-12-25 10:38:55 +00:00