scummvm/engines/cruise/font.h
2009-11-02 21:54:57 +00:00

76 lines
2.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef CRUISE_FONT_H
#define CRUISE_FONT_H
#include "common/scummsys.h"
namespace Cruise {
#include "common/pack-start.h" // START STRUCT PACKING
struct FontInfo {
uint32 size;
uint32 offset;
uint16 numChars;
int16 hSpacing;
int16 vSpacing;
} PACKED_STRUCT;
struct FontEntry {
uint32 offset;
int16 v1;
int16 charHeight;
int16 height2;
int16 charWidth;
} PACKED_STRUCT;
#include "common/pack-end.h" // END STRUCT PACKING
void loadFNT(const char *fileName);
void initSystem();
void freeSystem();
//////////////////////////////////////////////////
void bigEndianShortToNative(void *var);
void bigEndianLongToNative(void *var); // TODO: move away
void flipGen(void *var, int32 length);
int32 getLineHeight(int16 charCount, const FontEntry *fontPtr, const uint8 *fontPrt_Desc); // fontProc1
int32 getTextLineCount(int32 rightBorder_X, int32 wordSpacingWidth, const FontEntry *fontData,
const char *textString);
void renderWord(uint8 *fontPtr_Data, uint8 *outBufferPtr,
int32 drawPosPixel_X, int32 heightOff, int32 height, int32 param4,
int32 stringRenderBufferSize, int32 width, int32 charWidth);
gfxEntryStruct *renderText(int inRightBorder_X, const char *string);
void drawString(int32 x, int32 y, const char *string, uint8 * buffer, uint8 fontColour,
int32 inRightBorder_X);
void freeGfx(gfxEntryStruct *pGfx);
} // End of namespace Cruise
#endif