scummvm/engines/scumm/he
2007-04-25 19:31:23 +00:00
..
animation_he.cpp Fixed bad namespace comments spotted by clone2727. 2006-11-03 06:16:11 +00:00
animation_he.h Use consistent naming for the preprocessor constants used to guarantee that 2007-02-19 17:48:19 +00:00
cup_player_he.cpp cleanup 2007-03-02 15:34:22 +00:00
cup_player_he.h Use consistent naming for the preprocessor constants used to guarantee that 2007-02-19 17:48:19 +00:00
floodfill_he.cpp renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::copyVirtScreenBuffers to ScummEngine_v70he::restoreBackgroundHE 2006-09-17 23:35:09 +00:00
floodfill_he.h Use consistent naming for the preprocessor constants used to guarantee that 2007-02-19 17:48:19 +00:00
intern_he.h Rename setFilePath opcode to createDirectory, in order to reflect the opcodes true purpose. 2007-04-08 11:50:31 +00:00
logic_he.cpp Remove warning, logic code for soccer games is incomplete. 2007-03-12 10:16:38 +00:00
logic_he.h Removing lots of superfluous semicola (see mail by David Weinehall on scummvm-devel) 2007-04-25 19:31:23 +00:00
palette_he.cpp added SRLE handler, cleanup 2006-11-06 23:28:40 +00:00
resource_he.cpp Reverted my roomoffs changes (broke the Loom intro), and instead added the constant RES_INVALID_OFFSET to indicate an invalid room offset 2007-04-01 15:58:34 +00:00
resource_he.h Removing lots of superfluous semicola (see mail by David Weinehall on scummvm-devel) 2007-04-25 19:31:23 +00:00
script_v60he.cpp Set SaveGamePath INI setting to '*' in HE72+ games, to avoid warnings about no SaveGamePath path been set in Macintosh versions. 2007-04-08 11:42:27 +00:00
script_v70he.cpp Rename setFilePath opcode to createDirectory, in order to reflect the opcodes true purpose. 2007-04-08 11:50:31 +00:00
script_v72he.cpp Adjust debug output in writeINI opcode, so it doesn't get skipped. 2007-04-08 23:25:53 +00:00
script_v80he.cpp Rename setFilePath opcode to createDirectory, in order to reflect the opcodes true purpose. 2007-04-08 11:50:31 +00:00
script_v90he.cpp Rename setFilePath opcode to createDirectory, in order to reflect the opcodes true purpose. 2007-04-08 11:50:31 +00:00
script_v100he.cpp Rename setFilePath opcode to createDirectory, in order to reflect the opcodes true purpose. 2007-04-08 11:50:31 +00:00
sound_he.cpp cleanup 2007-03-02 15:34:22 +00:00
sound_he.h cleanup 2006-10-21 12:44:10 +00:00
sprite_he.cpp renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::copyVirtScreenBuffers to ScummEngine_v70he::restoreBackgroundHE 2006-09-17 23:35:09 +00:00
sprite_he.h Use consistent naming for the preprocessor constants used to guarantee that 2007-02-19 17:48:19 +00:00
wiz_he.cpp Adjust debug levels. 2007-04-08 23:26:49 +00:00
wiz_he.h Use consistent naming for the preprocessor constants used to guarantee that 2007-02-19 17:48:19 +00:00