..
anim.cpp
- added defines to handle the different mouse cursors
2006-03-16 20:29:07 +00:00
anim.h
- added defines to handle the different mouse cursors
2006-03-16 20:29:07 +00:00
auto00.cpp
Use static/const on data tables when possible (this helps the compiler to optimize things better)
2006-02-25 00:33:12 +00:00
auto00.h
Use static/const on data tables when possible (this helps the compiler to optimize things better)
2006-02-25 00:33:12 +00:00
bg_list.cpp
Some more cine header cleanup
2006-02-25 01:18:01 +00:00
bg_list.h
Some more cine header cleanup
2006-02-25 01:18:01 +00:00
bg.cpp
- added defines to handle the different mouse cursors
2006-03-16 20:29:07 +00:00
bg.h
- added defines to handle the different mouse cursors
2006-03-16 20:29:07 +00:00
cine.cpp
- added defines to handle the different mouse cursors
2006-03-16 20:29:07 +00:00
cine.h
- added defines to handle the different mouse cursors
2006-03-16 20:29:07 +00:00
font.cpp
- avoid using typedef for structs (it is just not necessary in C++)
2006-02-25 00:46:56 +00:00
font.h
- avoid using typedef for structs (it is just not necessary in C++)
2006-02-25 00:46:56 +00:00
gfx.cpp
- added defines to handle the different mouse cursors
2006-03-16 20:29:07 +00:00
gfx.h
added mouse cursors
2006-03-15 22:34:46 +00:00
main_loop.cpp
- added defines to handle the different mouse cursors
2006-03-16 20:29:07 +00:00
main_loop.h
Moved cine engine into namespace Cine
2006-02-25 00:26:14 +00:00
module.mk
Eliminate flip_support.cpp file.
2006-03-03 19:38:17 +00:00
msg.cpp
- added defines to handle the different mouse cursors
2006-03-16 20:29:07 +00:00
msg.h
Moved cine engine into namespace Cine
2006-02-25 00:26:14 +00:00
object.cpp
- added defines to handle the different mouse cursors
2006-03-16 20:29:07 +00:00
object.h
minor cleanup.
2006-03-09 23:02:29 +00:00
pal.cpp
cleanup
2006-02-27 21:25:59 +00:00
pal.h
cleanup
2006-02-27 21:25:59 +00:00
part.cpp
- added defines to handle the different mouse cursors
2006-03-16 20:29:07 +00:00
part.h
- added defines to handle the different mouse cursors
2006-03-16 20:29:07 +00:00
prc.cpp
- added defines to handle the different mouse cursors
2006-03-16 20:29:07 +00:00
prc.h
- avoid using typedef for structs (it is just not necessary in C++)
2006-02-25 00:46:56 +00:00
rel.cpp
- added defines to handle the different mouse cursors
2006-03-16 20:29:07 +00:00
rel.h
Moved cine engine into namespace Cine
2006-02-25 00:26:14 +00:00
resource.cpp
oo'ified sound code and added basic support for OS adlib music.
2006-03-09 22:37:19 +00:00
resource.h
oo'ified sound code and added basic support for OS adlib music.
2006-03-09 22:37:19 +00:00
script.cpp
- added defines to handle the different mouse cursors
2006-03-16 20:29:07 +00:00
script.h
cleanup (endianess fixes, fixed partBufferStruct structure)
2006-02-25 18:16:40 +00:00
sfx_player.cpp
oo'ified sound code and added basic support for OS adlib music.
2006-03-09 22:37:19 +00:00
sfx_player.h
oo'ified sound code and added basic support for OS adlib music.
2006-03-09 22:37:19 +00:00
sound_driver.cpp
oo'ified sound code and added basic support for OS adlib music.
2006-03-09 22:37:19 +00:00
sound_driver.h
Add a virtual destructor to class SoundDriver of the CINE engine (fixes a warning)
2006-03-14 13:26:06 +00:00
texte.cpp
Some more cine header cleanup
2006-02-25 01:18:01 +00:00
texte.h
Some more cine header cleanup
2006-02-25 01:18:01 +00:00
unpack.cpp
cleanup unpacking function and get rid of an old hack to prevent buffer overflows.
2006-02-25 18:26:16 +00:00
unpack.h
cleanup unpacking function and get rid of an old hack to prevent buffer overflows.
2006-02-25 18:26:16 +00:00
various.cpp
- added defines to handle the different mouse cursors
2006-03-16 20:29:07 +00:00
various.h
added mouse cursors
2006-03-15 22:34:46 +00:00