.. |
he
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Only print debug message when flag 0x800000 is triggered by HE games in drawWizPolygonTransform().
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2006-02-15 23:27:53 +00:00 |
imuse_digi
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
insane
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
smush
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
actor.cpp
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Moved all he-specific source files to engines/scumm/he/ subdirectory
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2006-02-15 00:57:50 +00:00 |
actor.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
akos.cpp
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Moved all he-specific source files to engines/scumm/he/ subdirectory
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2006-02-15 00:57:50 +00:00 |
akos.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
base-costume.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
base-costume.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
bomp.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
bomp.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
boxes.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
boxes.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
camera.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
charset.cpp
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Moved all he-specific source files to engines/scumm/he/ subdirectory
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2006-02-15 00:57:50 +00:00 |
charset.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
costume.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
costume.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
cursor.cpp
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o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and
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2006-02-15 18:48:49 +00:00 |
debugger.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
debugger.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
dialogs.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
dialogs.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
gfx.cpp
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Moved all he-specific source files to engines/scumm/he/ subdirectory
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2006-02-15 00:57:50 +00:00 |
gfx.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
help.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
help.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
imuse_internal.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
imuse_player.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
imuse.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
imuse.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
input.cpp
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Moved all he-specific source files to engines/scumm/he/ subdirectory
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2006-02-15 00:57:50 +00:00 |
instrument.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
instrument.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
intern.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
midiparser_eup.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
midiparser_ro.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
module.mk
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o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and
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2006-02-15 18:48:49 +00:00 |
music.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
nut_renderer.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
nut_renderer.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
object.cpp
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Moved all he-specific source files to engines/scumm/he/ subdirectory
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2006-02-15 00:57:50 +00:00 |
object.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
palette.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_mod.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_mod.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_nes.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_nes.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v1.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v1.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v2.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v2.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v2a.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v2a.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v3a.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v3a.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
resource_v2.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
resource_v3.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
resource_v4.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
resource.cpp
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Read correct index by block size in HE games again, to help track down unknown versions.
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2006-02-15 23:04:48 +00:00 |
resource.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
room.cpp
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Moved all he-specific source files to engines/scumm/he/ subdirectory
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2006-02-15 00:57:50 +00:00 |
saveload.cpp
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Fix for bug #795214 (MI1: Crash on church entry)
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2006-02-15 17:31:26 +00:00 |
saveload.h
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Add extra costume tables (Used by HE games) to saved game. Fixes weird actor states when restoring saved game, in HE games.
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2006-02-14 10:11:15 +00:00 |
script_c64.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
script_v2.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
script_v5.cpp
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Actor room is only checked in SCUMM 7+
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2006-02-12 09:52:13 +00:00 |
script_v6.cpp
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Actor room is only checked in SCUMM 7+
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2006-02-12 09:52:13 +00:00 |
script_v8.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
script.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
script.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
scumm-md5.h
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- Changed the scumm-md5.txt format to reduce redundancy and to make it a bit niecer to edit
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2006-02-12 19:03:39 +00:00 |
scumm.cpp
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o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and
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2006-02-15 18:48:49 +00:00 |
scumm.h
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Committed old work on Soccer U32. Too far from being finished.
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2006-02-12 13:45:57 +00:00 |
sound.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
sound.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
string.cpp
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Moved all he-specific source files to engines/scumm/he/ subdirectory
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2006-02-15 00:57:50 +00:00 |
thumbnail.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
usage_bits.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
usage_bits.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
util.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
util.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
vars.cpp
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Moved all he-specific source files to engines/scumm/he/ subdirectory
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2006-02-15 00:57:50 +00:00 |
verbs.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
verbs.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |