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https://github.com/libretro/scummvm.git
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185 lines
4.0 KiB
C++
185 lines
4.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef ACCESS_SCRIPTS_H
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#define ACCESS_SCRIPTS_H
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#include "common/scummsys.h"
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#include "common/memstream.h"
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#include "access/data.h"
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namespace Access {
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class AccessEngine;
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class Scripts;
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#define SCRIPT_START_BYTE 0xE0
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#define ROOM_SCRIPT 2000
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typedef void(Scripts::*ScriptMethodPtr)();
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class Scripts : public Manager {
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private:
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int _specialFunction;
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void clearWatch();
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void printWatch();
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protected:
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Resource *_resource;
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Common::SeekableReadStream *_data;
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ScriptMethodPtr COMMAND_LIST[100];
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virtual void executeSpecial(int commandIndex, int param1, int param2) = 0;
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virtual void executeCommand(int commandIndex);
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void charLoop();
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/**
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* Read a null terminated string from the script
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*/
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Common::String readString();
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void cmdObject();
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void cmdEndObject();
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void cmdJumpLook();
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void cmdJumpHelp();
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void cmdJumpGet();
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void cmdJumpMove();
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void cmdJumpUse();
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void cmdJumpTalk();
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void cmdNull();
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void cmdPrint_v1();
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void cmdPrint_v2();
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void cmdAnim();
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void cmdSetFlag();
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void cmdCheckFlag();
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/**
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* Jump to another script
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*/
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void cmdGoto();
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void cmdAddScore();
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void cmdSetInventory();
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void cmdCheckInventory();
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void cmdSetTex();
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void cmdNewRoom();
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void cmdConverse();
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void cmdCheckFrame();
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void cmdCheckAnim();
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void cmdSnd();
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void cmdRetNeg();
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void cmdCheckLoc();
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void cmdSetAnim();
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void cmdDispInv_v1();
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void cmdDispInv_v2();
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void cmdSetAbout();
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void cmdSetTimer();
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void cmdCheckTimer();
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void cmdJumpGoto();
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void cmdSetTravel();
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void cmdSetVideo();
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void cmdPlayVideo();
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void cmdPlotImage();
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void cmdSetDisplay();
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void cmdSetBuffer();
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void cmdSetScroll();
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void cmdSaveRect();
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void cmdVideoEnded();
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void cmdSetBufVid();
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void cmdPlayBufVid();
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void cmdRemoveLast();
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void cmdDoTravel();
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void cmdCheckAbout();
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void cmdSpecial();
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void cmdSetCycle();
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void cmdCycle();
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void cmdCharSpeak();
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void cmdTexSpeak();
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void cmdTexChoice();
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void cmdWait();
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void cmdSetConPos();
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void cmdCheckVFrame();
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void cmdJumpChoice();
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void cmdReturnChoice();
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void cmdClearBlock();
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void cmdLoadSound();
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void cmdSetVideoSound();
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void cmdPlayVideoSound();
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void cmdPrintWatch();
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void cmdDispAbout();
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void cmdPushLocation();
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void cmdCheckTravel();
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void cmdBlock();
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void cmdPlayerOff();
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void cmdPlayerOn();
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void cmdDead();
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void cmdFadeOut();
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void cmdEndVideo();
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void cmdHelp_v1();
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void cmdHelp_v2();
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void cmdCycleBack();
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void cmdSetHelp();
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public:
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int _sequence;
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bool _endFlag;
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int _returnCode;
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int _scriptCommand;
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int _choice;
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int32 _choiceStart;
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Common::Point _charsOrg, _texsOrg;
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public:
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Scripts(AccessEngine *vm);
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virtual ~Scripts();
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void setOpcodes();
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void setOpcodes_v2();
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void setScript(Resource *data, bool restartFlag = false);
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void freeScriptData();
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void searchForSequence();
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int executeScript();
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void findNull();
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void doCmdPrint_v1(Common::String msg);
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/**
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* Print a given message to the screen in a bubble box
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*/
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void printString(const Common::String &msg);
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// Script commands that need to be public
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void cmdFreeSound();
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void cmdRetPos();
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void converse1(int val);
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};
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} // End of namespace Access
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#endif /* ACCESS_SCRIPTS_H */
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