scummvm/engines
2016-03-28 09:33:46 +02:00
..
access ACCESS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:25 -04:00
adl ADL: Disable GMM restore on restart prompt 2016-03-09 10:03:13 +01:00
agi AGI: Fix inaccurate predictive dialog trigger rect 2016-03-23 23:49:01 +01:00
agos BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
avalanche ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
bbvs BBVS: Move much of engine initialization to newGame() 2016-03-14 06:49:26 +01:00
cge ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
cge2 ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
cine BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
composer ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
cruise ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
draci ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
drascula BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
dreamweb DREAMWEB: Add bug reference to Czech detection entry 2016-03-27 14:34:43 +02:00
fullpipe ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
gob GOB: Fix Fascination entry, it is DOS, not Amiga version 2016-03-28 01:08:14 +02:00
groovie BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
hopkins CONFIGURE: Introduced new engine dependency: highres 2016-03-05 14:25:56 +01:00
hugo ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
kyra BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
lab LAB: Remove gap handling from removeSaveState. 2016-03-08 19:07:48 +01:00
lastexpress ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
lure ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
made BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
mads MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
mohawk MOHAWK: Play the gears sound when resetting the Myst clock puzzle 2016-03-28 09:33:46 +02:00
mortevielle ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
neverhood ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
parallaction ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
pegasus ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
prince ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
queen ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
saga SAGA: Explicitely mark versions which require color shifting in interface. Fixes bug #7092 2016-03-28 00:54:05 +02:00
sci Merge pull request #704 from lordhoto/clone2727-audiocd 2016-03-21 01:48:38 +01:00
scumm Merge pull request #704 from lordhoto/clone2727-audiocd 2016-03-21 01:48:38 +01:00
sherlock SHERLOCK: Fix bug #7084 ("Crash when taking inventory") 2016-03-25 01:40:07 +01:00
sky ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. 2016-03-08 19:01:42 +01:00
sword1 ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. 2016-03-08 19:01:42 +01:00
sword2 CONFIGURE: Introduced new engine dependency: highres 2016-03-05 14:25:56 +01:00
sword25 SWORD25: Fix frozen/flickering title menu movie 2016-03-14 03:29:03 +03:00
teenagent BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
testbed ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
tinsel BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
toltecs ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
tony CONFIGURE: Introduced new engine dependency: highres 2016-03-05 14:25:56 +01:00
toon ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
touche ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
tsage GRAPHICS: Cleanup of ManagedSurface and Screen classes 2016-03-17 18:35:17 -04:00
tucker TUCKER: Don't try parsing missing debug values in demo 2016-03-12 21:29:10 +02:00
voyeur VOYEUR: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:30 -04:00
wage WAGE: Added detection for 3 more games 2016-03-23 18:51:32 +01:00
wintermute WINTERMUTE: Make wintermute games show the right save date 2016-03-24 22:18:06 -04:00
zvision ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
advancedDetector.cpp ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. 2016-03-08 19:01:42 +01:00
advancedDetector.h ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
dialogs.cpp
dialogs.h
engine.cpp METAENGINE: Hint the compiler that we intentionally ignore pollEvents() return value 2016-02-18 10:30:35 +01:00
engine.h
game.cpp ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. 2016-03-08 19:01:42 +01:00
game.h ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. 2016-03-08 19:01:42 +01:00
logo_data.h
metaengine.h ENGINES: Fix Typos. 2016-02-28 07:44:26 +01:00
module.mk
obsolete.cpp
obsolete.h
savestate.cpp
savestate.h ENGINES: Add comparator to sort SaveStateDescriptors based on slot. 2016-02-25 21:39:45 +01:00
util.h