.. |
combat.cpp
|
WAGE: Fix random direction choosing logic
|
2016-02-16 11:32:47 +01:00 |
configure.engine
|
WAGE: Sync with modern ScummVM
|
2015-12-27 15:39:52 +01:00 |
debugger.cpp
|
WAGE: Implement script command in debugger
|
2016-03-16 13:27:59 +01:00 |
debugger.h
|
WAGE: Implement script command in debugger
|
2016-03-16 13:27:59 +01:00 |
design.cpp
|
WAGE: Made bounds calulation less restrictive
|
2016-03-14 07:51:37 +01:00 |
design.h
|
WAGE: Precalculate design bounds based on real data
|
2016-03-09 15:47:22 +01:00 |
detection_tables.h
|
WAGE: Added detection for 3 more games
|
2016-03-23 18:51:32 +01:00 |
detection.cpp
|
WAGE: Added 5 more games to detect. Drakmyth Castle is a big game
|
2016-03-16 20:03:58 +01:00 |
dialog.cpp
|
WAGE: Fix int/uint comparison
|
2016-02-14 17:13:25 +01:00 |
dialog.h
|
WAGE: Fix int/uint comparison
|
2016-02-14 17:13:25 +01:00 |
entities.cpp
|
WAGE: Added detection for The Phoenix
|
2016-03-01 12:11:09 +01:00 |
entities.h
|
WAGE: Fix crashes for poorly initialized objects
|
2016-02-23 11:18:43 +01:00 |
gui-console.cpp
|
WAGE: Implemented cropping in cosole. That fixes crashes in Bug Hunt
|
2016-02-25 11:51:21 +01:00 |
gui.cpp
|
WAGE: Draw the scrollbar bar inverted to match the original
|
2016-03-23 18:51:31 +01:00 |
gui.h
|
WAGE: Proper scroll drawing
|
2016-03-23 18:51:31 +01:00 |
menu.cpp
|
WAGE: Better menu shortcut parsing. This fixes Jumble!
|
2016-03-15 11:27:48 +01:00 |
menu.h
|
WAGE: Started post-gameover code implementation
|
2016-02-16 11:32:47 +01:00 |
module.mk
|
WAGE: Added engine debugger stub
|
2016-03-15 11:27:49 +01:00 |
randomhat.cpp
|
WAGE: Implement RandomHat
|
2016-01-09 01:48:38 +01:00 |
randomhat.h
|
WAGE: Implement RandomHat
|
2016-01-09 01:48:38 +01:00 |
script.cpp
|
WAGE: More games to detection, all have problems
|
2016-03-16 13:28:02 +01:00 |
script.h
|
WAGE: Implement script command in debugger
|
2016-03-16 13:27:59 +01:00 |
sound.cpp
|
WAGE: Implement sound decoder
|
2016-02-16 21:41:41 +01:00 |
sound.h
|
WAGE: Implement sound decoder
|
2016-02-16 21:41:41 +01:00 |
util.cpp
|
WAGE: Added detection for The Phoenix
|
2016-03-01 12:11:09 +01:00 |
wage.cpp
|
WAGE: Put debugger in tilde key `~'
|
2016-03-16 13:27:59 +01:00 |
wage.h
|
WAGE: Plug the debugger in
|
2016-03-15 11:27:49 +01:00 |
world.cpp
|
WAGE: Initialize class variables
|
2016-02-22 18:45:58 +01:00 |
world.h
|
WAGE: Moved Sound class definition to sound.h
|
2016-02-16 21:41:41 +01:00 |