scummvm/engines/wage
2016-03-23 18:51:32 +01:00
..
combat.cpp WAGE: Fix random direction choosing logic 2016-02-16 11:32:47 +01:00
configure.engine WAGE: Sync with modern ScummVM 2015-12-27 15:39:52 +01:00
debugger.cpp WAGE: Implement script command in debugger 2016-03-16 13:27:59 +01:00
debugger.h WAGE: Implement script command in debugger 2016-03-16 13:27:59 +01:00
design.cpp WAGE: Made bounds calulation less restrictive 2016-03-14 07:51:37 +01:00
design.h WAGE: Precalculate design bounds based on real data 2016-03-09 15:47:22 +01:00
detection_tables.h WAGE: Added detection for 3 more games 2016-03-23 18:51:32 +01:00
detection.cpp WAGE: Added 5 more games to detect. Drakmyth Castle is a big game 2016-03-16 20:03:58 +01:00
dialog.cpp WAGE: Fix int/uint comparison 2016-02-14 17:13:25 +01:00
dialog.h WAGE: Fix int/uint comparison 2016-02-14 17:13:25 +01:00
entities.cpp WAGE: Added detection for The Phoenix 2016-03-01 12:11:09 +01:00
entities.h WAGE: Fix crashes for poorly initialized objects 2016-02-23 11:18:43 +01:00
gui-console.cpp WAGE: Implemented cropping in cosole. That fixes crashes in Bug Hunt 2016-02-25 11:51:21 +01:00
gui.cpp WAGE: Draw the scrollbar bar inverted to match the original 2016-03-23 18:51:31 +01:00
gui.h WAGE: Proper scroll drawing 2016-03-23 18:51:31 +01:00
menu.cpp WAGE: Better menu shortcut parsing. This fixes Jumble! 2016-03-15 11:27:48 +01:00
menu.h WAGE: Started post-gameover code implementation 2016-02-16 11:32:47 +01:00
module.mk WAGE: Added engine debugger stub 2016-03-15 11:27:49 +01:00
randomhat.cpp WAGE: Implement RandomHat 2016-01-09 01:48:38 +01:00
randomhat.h WAGE: Implement RandomHat 2016-01-09 01:48:38 +01:00
script.cpp WAGE: More games to detection, all have problems 2016-03-16 13:28:02 +01:00
script.h WAGE: Implement script command in debugger 2016-03-16 13:27:59 +01:00
sound.cpp WAGE: Implement sound decoder 2016-02-16 21:41:41 +01:00
sound.h WAGE: Implement sound decoder 2016-02-16 21:41:41 +01:00
util.cpp WAGE: Added detection for The Phoenix 2016-03-01 12:11:09 +01:00
wage.cpp WAGE: Put debugger in tilde key `~' 2016-03-16 13:27:59 +01:00
wage.h WAGE: Plug the debugger in 2016-03-15 11:27:49 +01:00
world.cpp WAGE: Initialize class variables 2016-02-22 18:45:58 +01:00
world.h WAGE: Moved Sound class definition to sound.h 2016-02-16 21:41:41 +01:00