scummvm/engines/sci/engine
2011-01-22 13:01:10 +00:00
..
features.cpp SCI: Added support for the alternate Windows MIDI soundtracks of the CD versions of EcoQuest, Jones, KQ5 and SQ4 2010-11-25 14:22:09 +00:00
features.h SCI: Added support for the alternate Windows MIDI soundtracks of the CD versions of EcoQuest, Jones, KQ5 and SQ4 2010-11-25 14:22:09 +00:00
gc.cpp SCI: Slight cleanup to the garbage collector 2011-01-04 12:29:23 +00:00
gc.h SCI: Rename some more stuff 2010-07-01 16:05:47 +00:00
kernel_tables.h SCI: Added a workaround for script bug #3156472 - "King's Quest 5 cdrom version crash on escape" 2011-01-12 23:33:30 +00:00
kernel.cpp SCI2.1: Added a comment with the SCI2.1 games using a SCI2 kernel 2011-01-08 23:14:11 +00:00
kernel.h SCI2.1: Some stubs used by SQ6 2011-01-08 12:28:47 +00:00
kevent.cpp SCI: A more efficient solution for bug #3037874 (SCI high CPU usage), which will hopefully 2010-12-26 15:28:02 +00:00
kfile.cpp SCI2.1: Added/documented some functionality used by Shivers 1 2011-01-08 10:23:27 +00:00
kgraphics.cpp SCI21: Allow the game scripts to sync robot videos, like in SSCI. Also, references of the SciEngine class to itself via g_sci have been removed 2011-01-22 13:01:10 +00:00
klists.cpp SCI: debugC calls no longer require a debug level of 2 to show output 2011-01-01 12:48:12 +00:00
kmath.cpp SCI: Properly cast the results of kTimesSin and kTimesCos to 16-bit integers 2010-11-02 16:07:22 +00:00
kmenu.cpp SCI: Fixed bug #3038767 - "SCI Fanmade - Cascade Quest: Crash when restoring a game" 2010-08-29 23:25:30 +00:00
kmisc.cpp SCI: Add comment for GK1 workaround. 2011-01-21 19:56:23 +00:00
kmovement.cpp SCI: Added a hack to fix bug #3122075 - "LB1: Game play freezes when taking shower" 2011-01-15 18:25:10 +00:00
kparse.cpp SCI: debugC calls no longer require a debug level of 2 to show output 2011-01-01 12:48:12 +00:00
kpathing.cpp SCI: debugC calls no longer require a debug level of 2 to show output 2011-01-01 12:48:12 +00:00
kscripts.cpp SCI: Added a hack to fix bug #3122075 - "LB1: Game play freezes when taking shower" 2011-01-15 18:25:10 +00:00
ksound.cpp SCI2.1: Some functionality for Phantasmagoria 1 and MUMG Deluxe 2011-01-08 11:19:20 +00:00
kstring.cpp SCI2.1: Kernel function changes (after looking through all of the SCI2.1 games) 2011-01-07 00:12:18 +00:00
kvideo.cpp SCI2.1: Added a sanity check for VMD video positioning, for the demo of Lighthouse 2011-01-07 00:07:33 +00:00
message.cpp COMMON: Rename String::printf() to String::format() 2010-11-01 16:02:28 +00:00
message.h Replaced make_reg(0, -1) with SIGNAL_REG and fixed a warning (MessageRecord is a struct) 2009-10-10 10:46:11 +00:00
object.cpp Fix code formatting 2010-12-23 14:05:16 +00:00
object.h - SCI: Added code to free the _baseVars value in SCI3 as well. Both free() operations 2010-12-21 21:18:25 +00:00
savegame.cpp SCI: Only sync the synonyms vocabulary if the game actually has one (thanks wjp) 2010-12-24 14:56:04 +00:00
savegame.h SCI: Now saving/loading the list of synonyms (set by kSetSynonyms), like SSCI did 2010-12-24 14:47:47 +00:00
script_patches.cpp SCI: Fixed script bug #3038870 - "SCI Fanmade - Demo Quest: ScummVM hangs with typo" and 2010-12-28 21:05:30 +00:00
script.cpp SCI: Cleanup 2011-01-04 23:19:04 +00:00
script.h SCI: Fixed bug #3034713 - "ICEMAN Demo: Fails to find base object" 2010-11-27 18:08:47 +00:00
scriptdebug.cpp SCI: Fixed a bug in the script disassembler 2010-11-24 21:32:34 +00:00
seg_manager.cpp SCI: Slight cleanup 2010-12-15 23:35:21 +00:00
seg_manager.h SCI: Slight cleanup 2010-12-15 23:35:21 +00:00
segment.cpp SCI: debugC calls no longer require a debug level of 2 to show output 2011-01-01 12:48:12 +00:00
segment.h SCI: Removed the system strings code and replaced it with a much more simplified version, thus greatly simplifying handling of system strings 2010-12-07 00:47:05 +00:00
selector.cpp SCI: Remove any use of printf 2010-11-02 09:49:47 +00:00
selector.h SCI: Added some SCI3 selector related information 2010-11-17 14:03:14 +00:00
state.cpp SCI: A more efficient solution for bug #3037874 (SCI high CPU usage), which will hopefully 2010-12-26 15:28:02 +00:00
state.h SCI: A more efficient solution for bug #3037874 (SCI high CPU usage), which will hopefully 2010-12-26 15:28:02 +00:00
static_selectors.cpp SCI: Placed some selectors added in SCI1.1 in a separate table 2010-11-24 14:38:08 +00:00
vm_types.h SCI: Remove reference to common/serializer.h from vm_types.h 2010-08-04 08:25:39 +00:00
vm.cpp SCI: cleaned up checkSelectorBreakpoint() 2011-01-15 12:18:13 +00:00
vm.h SCI: Removed the restoring parameter of the run_vm() function 2010-07-20 23:15:07 +00:00
workarounds.cpp SCI: Fixed bug #3155550 - "SQ4 Russian: Script error in Scate-o-rama" 2011-01-12 23:53:14 +00:00
workarounds.h SCI: Added a workaround for script bug #3156472 - "King's Quest 5 cdrom version crash on escape" 2011-01-12 23:33:30 +00:00