.. |
features.cpp
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SCI: Added support for the alternate Windows MIDI soundtracks of the CD versions of EcoQuest, Jones, KQ5 and SQ4
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2010-11-25 14:22:09 +00:00 |
features.h
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SCI: Added support for the alternate Windows MIDI soundtracks of the CD versions of EcoQuest, Jones, KQ5 and SQ4
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2010-11-25 14:22:09 +00:00 |
gc.cpp
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SCI: Slight cleanup to the garbage collector
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2011-01-04 12:29:23 +00:00 |
gc.h
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SCI: Rename some more stuff
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2010-07-01 16:05:47 +00:00 |
kernel_tables.h
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SCI: Added a workaround for script bug #3156472 - "King's Quest 5 cdrom version crash on escape"
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2011-01-12 23:33:30 +00:00 |
kernel.cpp
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SCI2.1: Added a comment with the SCI2.1 games using a SCI2 kernel
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2011-01-08 23:14:11 +00:00 |
kernel.h
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SCI2.1: Some stubs used by SQ6
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2011-01-08 12:28:47 +00:00 |
kevent.cpp
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SCI: A more efficient solution for bug #3037874 (SCI high CPU usage), which will hopefully
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2010-12-26 15:28:02 +00:00 |
kfile.cpp
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SCI2.1: Added/documented some functionality used by Shivers 1
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2011-01-08 10:23:27 +00:00 |
kgraphics.cpp
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SCI21: Allow the game scripts to sync robot videos, like in SSCI. Also, references of the SciEngine class to itself via g_sci have been removed
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2011-01-22 13:01:10 +00:00 |
klists.cpp
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SCI: debugC calls no longer require a debug level of 2 to show output
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2011-01-01 12:48:12 +00:00 |
kmath.cpp
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SCI: Properly cast the results of kTimesSin and kTimesCos to 16-bit integers
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2010-11-02 16:07:22 +00:00 |
kmenu.cpp
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SCI: Fixed bug #3038767 - "SCI Fanmade - Cascade Quest: Crash when restoring a game"
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2010-08-29 23:25:30 +00:00 |
kmisc.cpp
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SCI: Add comment for GK1 workaround.
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2011-01-21 19:56:23 +00:00 |
kmovement.cpp
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SCI: Added a hack to fix bug #3122075 - "LB1: Game play freezes when taking shower"
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2011-01-15 18:25:10 +00:00 |
kparse.cpp
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SCI: debugC calls no longer require a debug level of 2 to show output
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2011-01-01 12:48:12 +00:00 |
kpathing.cpp
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SCI: debugC calls no longer require a debug level of 2 to show output
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2011-01-01 12:48:12 +00:00 |
kscripts.cpp
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SCI: Added a hack to fix bug #3122075 - "LB1: Game play freezes when taking shower"
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2011-01-15 18:25:10 +00:00 |
ksound.cpp
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SCI2.1: Some functionality for Phantasmagoria 1 and MUMG Deluxe
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2011-01-08 11:19:20 +00:00 |
kstring.cpp
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SCI2.1: Kernel function changes (after looking through all of the SCI2.1 games)
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2011-01-07 00:12:18 +00:00 |
kvideo.cpp
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SCI2.1: Added a sanity check for VMD video positioning, for the demo of Lighthouse
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2011-01-07 00:07:33 +00:00 |
message.cpp
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COMMON: Rename String::printf() to String::format()
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2010-11-01 16:02:28 +00:00 |
message.h
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Replaced make_reg(0, -1) with SIGNAL_REG and fixed a warning (MessageRecord is a struct)
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2009-10-10 10:46:11 +00:00 |
object.cpp
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Fix code formatting
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2010-12-23 14:05:16 +00:00 |
object.h
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- SCI: Added code to free the _baseVars value in SCI3 as well. Both free() operations
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2010-12-21 21:18:25 +00:00 |
savegame.cpp
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SCI: Only sync the synonyms vocabulary if the game actually has one (thanks wjp)
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2010-12-24 14:56:04 +00:00 |
savegame.h
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SCI: Now saving/loading the list of synonyms (set by kSetSynonyms), like SSCI did
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2010-12-24 14:47:47 +00:00 |
script_patches.cpp
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SCI: Fixed script bug #3038870 - "SCI Fanmade - Demo Quest: ScummVM hangs with typo" and
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2010-12-28 21:05:30 +00:00 |
script.cpp
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SCI: Cleanup
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2011-01-04 23:19:04 +00:00 |
script.h
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SCI: Fixed bug #3034713 - "ICEMAN Demo: Fails to find base object"
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2010-11-27 18:08:47 +00:00 |
scriptdebug.cpp
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SCI: Fixed a bug in the script disassembler
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2010-11-24 21:32:34 +00:00 |
seg_manager.cpp
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SCI: Slight cleanup
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2010-12-15 23:35:21 +00:00 |
seg_manager.h
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SCI: Slight cleanup
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2010-12-15 23:35:21 +00:00 |
segment.cpp
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SCI: debugC calls no longer require a debug level of 2 to show output
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2011-01-01 12:48:12 +00:00 |
segment.h
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SCI: Removed the system strings code and replaced it with a much more simplified version, thus greatly simplifying handling of system strings
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2010-12-07 00:47:05 +00:00 |
selector.cpp
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SCI: Remove any use of printf
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2010-11-02 09:49:47 +00:00 |
selector.h
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SCI: Added some SCI3 selector related information
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2010-11-17 14:03:14 +00:00 |
state.cpp
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SCI: A more efficient solution for bug #3037874 (SCI high CPU usage), which will hopefully
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2010-12-26 15:28:02 +00:00 |
state.h
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SCI: A more efficient solution for bug #3037874 (SCI high CPU usage), which will hopefully
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2010-12-26 15:28:02 +00:00 |
static_selectors.cpp
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SCI: Placed some selectors added in SCI1.1 in a separate table
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2010-11-24 14:38:08 +00:00 |
vm_types.h
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SCI: Remove reference to common/serializer.h from vm_types.h
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2010-08-04 08:25:39 +00:00 |
vm.cpp
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SCI: cleaned up checkSelectorBreakpoint()
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2011-01-15 12:18:13 +00:00 |
vm.h
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SCI: Removed the restoring parameter of the run_vm() function
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2010-07-20 23:15:07 +00:00 |
workarounds.cpp
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SCI: Fixed bug #3155550 - "SQ4 Russian: Script error in Scate-o-rama"
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2011-01-12 23:53:14 +00:00 |
workarounds.h
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SCI: Added a workaround for script bug #3156472 - "King's Quest 5 cdrom version crash on escape"
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2011-01-12 23:33:30 +00:00 |