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ai
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PEGASUS: Implement deleting items when inventory is full
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2011-10-17 09:21:49 -04:00 |
items
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PEGASUS: Implement the rest of the mapping biochip
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2011-11-01 00:09:43 -04:00 |
neighborhood
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PEGASUS: Add the panorama class
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2011-11-01 12:17:22 -04:00 |
compass.cpp
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PEGASUS: Fader values should be signed
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2011-09-27 19:42:42 -04:00 |
compass.h
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PEGASUS: Fader values should be signed
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2011-09-27 19:42:42 -04:00 |
console.cpp
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PEGASUS: Implement the sub chase
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2011-10-11 19:45:36 -04:00 |
console.h
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PEGASUS: Implement basic jump console command
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2011-10-05 14:37:34 -04:00 |
constants.h
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PEGASUS: Add Norad Alpha
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2011-10-22 22:29:09 -04:00 |
cursor.cpp
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PEGASUS: Fix 1bpp cicn cursors
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2011-10-28 13:26:43 -04:00 |
cursor.h
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PEGASUS: Create separate Cursor class for cursors
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2011-09-08 20:38:12 -04:00 |
detection.cpp
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PEGASUS: Allow for loading games from the launcher/cli
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2011-10-10 13:12:15 -04:00 |
elements.cpp
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PEGASUS: Fix drop box highlight color
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2011-10-17 00:56:27 -04:00 |
elements.h
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PEGASUS: Add the SoundLevel class
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2011-09-29 01:29:42 -04:00 |
energymonitor.cpp
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PEGASUS: Fix energy monitor calibration
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2011-10-02 22:51:34 -04:00 |
energymonitor.h
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PEGASUS: Remove a change I made for testing
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2011-10-02 23:30:49 -04:00 |
fader.cpp
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PEGASUS: Fader values should be signed
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2011-09-27 19:42:42 -04:00 |
fader.h
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PEGASUS: Fader values should be signed
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2011-09-27 19:42:42 -04:00 |
gamestate.cpp
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PEGASUS: Fix saving/loading the game state
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2011-09-16 09:17:00 -04:00 |
gamestate.h
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PEGASUS: Import AI code and relevant items
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2011-09-24 14:10:54 -04:00 |
graphics.cpp
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PEGASUS: Implement dirty rect erase code (as used by the space chase)
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2011-10-28 01:43:05 -04:00 |
graphics.h
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PEGASUS: Implement dirty rect erase code (as used by the space chase)
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2011-10-28 01:43:05 -04:00 |
hotspot.cpp
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PEGASUS: Properly handle regions in hotspots
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2011-09-06 16:06:53 -04:00 |
hotspot.h
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PEGASUS: Properly handle regions in hotspots
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2011-09-06 16:06:53 -04:00 |
input.cpp
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PEGASUS: Add the WSC neighborhood
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2011-10-13 20:59:20 -04:00 |
input.h
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PEGASUS: Add the WSC neighborhood
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2011-10-13 20:59:20 -04:00 |
interaction.h
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PEGASUS: Add the GameInteraction class
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2011-09-26 23:04:20 -04:00 |
interface.cpp
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PEGASUS: Fix draw sync functions
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2011-10-02 21:22:14 -04:00 |
interface.h
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PEGASUS: Add the interface class
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2011-09-25 00:42:33 -04:00 |
menu.cpp
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PEGASUS: Fix some code formatting
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2011-10-31 23:28:42 -04:00 |
menu.h
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PEGASUS: Add the PauseMenu code
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2011-09-29 11:52:35 -04:00 |
module.mk
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PEGASUS: Add the panorama class
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2011-11-01 12:17:22 -04:00 |
movie.cpp
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PEGASUS: Fix redrawMovieWorld() to only update when needed
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2011-10-30 19:23:33 -04:00 |
movie.h
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PEGASUS: Add the robot ship
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2011-10-24 16:23:32 -04:00 |
notification.cpp
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PEGASUS: Fix use of Common::List::erase
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2011-09-29 17:10:13 -04:00 |
notification.h
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PEGASUS: Restructure remaining MMShell code into the base code
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2011-09-05 16:46:39 -04:00 |
pegasus.cpp
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PEGASUS: Fix dying when no interface is set up
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2011-10-29 12:28:47 -04:00 |
pegasus.h
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PEGASUS: Add the Mars canyon chase sequence
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2011-10-23 18:52:49 -04:00 |
scoring.h
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PEGASUS: Begin restructuring the game state classes
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2011-09-02 00:27:13 -04:00 |
sound.cpp
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PEGASUS: Implement fader support
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2011-09-16 19:06:22 -04:00 |
sound.h
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PEGASUS: Implement fader support
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2011-09-16 19:06:22 -04:00 |
surface.cpp
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PEGASUS: Add ability to draw masked surfaces
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2011-10-31 23:20:54 -04:00 |
surface.h
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PEGASUS: Fix some old Surface comments
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2011-10-31 23:25:37 -04:00 |
timers.cpp
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PEGASUS: Fix movie end trigger not always being sent
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2011-10-09 16:14:14 -04:00 |
timers.h
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PEGASUS: Fix movie end trigger not always being sent
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2011-10-09 16:14:14 -04:00 |
transition.cpp
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PEGASUS: Fader values should be signed
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2011-09-27 19:42:42 -04:00 |
transition.h
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PEGASUS: Fader values should be signed
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2011-09-27 19:42:42 -04:00 |
types.h
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PEGASUS: Import a bunch more neighborhood code
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2011-09-26 22:09:56 -04:00 |
util.cpp
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PEGASUS: Add the WSC neighborhood
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2011-10-13 20:59:20 -04:00 |
util.h
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PEGASUS: Add the WSC neighborhood
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2011-10-13 20:59:20 -04:00 |