scummvm/engines/drascula
2013-05-20 12:44:17 +03:00
..
actors.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
animation.cpp ALL: Fix typo (existant->existent) 2013-02-23 22:07:32 +01:00
console.cpp DRASCULA: Add advanced savegame functionality 2013-01-04 13:12:52 +02:00
console.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
converse.cpp DRASCULA: Merge some animation functions and document all animations 2013-01-04 19:31:25 +02:00
detection.cpp Revert "DRASCULA: Add detection entries for the Debian repacked versions (bug #3612236)" 2013-05-20 12:44:17 +03:00
drascula.cpp DRASCULA: Fix shadowing warnings (thanks LordHoto), and rename some variables 2013-01-06 21:54:40 +02:00
drascula.h DRASCULA: Fix shadowing warnings (thanks LordHoto), and rename some variables 2013-01-06 21:54:40 +02:00
graphics.cpp DRASCULA: More animation cleanup. Separate subfunction of animation_12_5() 2013-01-04 23:06:19 +02:00
interface.cpp DRASCULA: Remove superfluous strcpy() 2013-05-14 11:55:56 +03:00
module.mk Drascula: Added debug console. Implemented a (buggy) room comand. 2010-06-15 10:18:34 +00:00
objects.cpp DRASCULA: Fix shadowing warnings (thanks LordHoto), and rename some variables 2013-01-06 21:54:40 +02:00
palette.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
resource.cpp COMMON: Add DisposablePtr<T>, which replaces many repeated implementations of a dispose flag. 2011-08-07 15:19:08 +02:00
rooms.cpp DRASCULA: Fix shadowing warnings (thanks LordHoto), and rename some variables 2013-01-06 21:54:40 +02:00
saveload.cpp DRASCULA: Remove dead code 2013-04-24 23:01:07 +02:00
sound.cpp DRASCULA: Further cleanup of the sound playing code 2011-11-16 12:03:31 +02:00
talk.cpp DRASCULA: Add fix for crash/OOB memory accesses in bug #3440895 2011-11-25 06:30:10 +00:00