scummvm/engines/twine
2020-11-03 18:29:36 +01:00
..
actor.cpp TWINE: the hqr code doesn't have any state - converted back to functions 2020-10-30 23:50:44 +01:00
actor.h TWINE: const 2020-10-30 23:53:16 +01:00
animations.cpp TWINE: const 2020-10-30 23:53:16 +01:00
animations.h TWINE: const 2020-10-30 23:53:16 +01:00
collision.cpp TWINE: const 2020-10-30 23:53:16 +01:00
collision.h TWINE: reduced scopes, const + data hiding 2020-10-25 16:57:26 +01:00
configure.engine TWINE: marked the engine as highres 2020-10-25 09:21:44 +01:00
console.cpp TWINE: added give_key debug command 2020-10-30 17:20:08 +01:00
console.h TWINE: added give_key debug command 2020-10-30 17:20:08 +01:00
debug_grid.cpp TWINE: const 2020-10-30 23:53:16 +01:00
debug_grid.h TWINE: connect more keymapper actions 2020-10-24 16:12:55 +02:00
debug_scene.cpp TWINE: connect more keymapper actions 2020-10-24 16:12:55 +02:00
debug_scene.h TWINE: connect more keymapper actions 2020-10-24 16:12:55 +02:00
debug.cpp TWINE: fixed assert in drawPlayerName 2020-10-26 18:11:15 +01:00
debug.h TWINE: connect more keymapper actions 2020-10-24 16:12:55 +02:00
detection.cpp TWINE: renamed sub-engine from twine to lba to also support lba2 2020-10-25 16:58:23 +01:00
detection.h TWINE: added game variant detection by gameId 2020-10-26 18:11:14 +01:00
extra.cpp TWINE: introduced sample constants 2020-10-30 23:50:44 +01:00
extra.h TWINE: reduced scopes, const + data hiding 2020-10-25 16:57:26 +01:00
flamovies.cpp TWINE: hide data structures 2020-10-30 17:20:08 +01:00
flamovies.h TWINE: hide data structures 2020-10-30 17:20:08 +01:00
gamestate.cpp TWINE: replaced magic numbers 2020-11-03 18:29:36 +01:00
gamestate.h TWINE: refactored menu data 2020-11-03 18:29:36 +01:00
grid.cpp TWINE: const 2020-10-30 23:53:16 +01:00
grid.h TWINE: const 2020-10-30 23:53:16 +01:00
holomap.cpp TWINE: replaced magic numbers 2020-11-03 18:29:36 +01:00
holomap.h TWINE: cleanup in holomap code 2020-10-24 16:12:55 +02:00
hqr.cpp TWINE: fallback to midi if audio cd isn't available 2020-11-03 18:24:55 +01:00
hqr.h TWINE: the hqr code doesn't have any state - converted back to functions 2020-10-30 23:50:44 +01:00
input.cpp TWINE: removed unused PageUp action type 2020-10-30 23:50:44 +01:00
input.h TWINE: removed unused PageUp action type 2020-10-30 23:50:44 +01:00
interface.cpp TWINE: const 2020-10-30 23:53:16 +01:00
interface.h TWINE: implemented more keymap actions 2020-10-24 16:12:55 +02:00
menu.cpp TWINE: replaced magic numbers 2020-11-03 18:29:36 +01:00
menu.h TWINE: replaced magic numbers 2020-11-03 18:29:36 +01:00
menuoptions.cpp TWINE: replaced magic numbers 2020-11-03 18:29:36 +01:00
menuoptions.h TWINE: started to implement save/load 2020-11-03 18:29:36 +01:00
metaengine.cpp TWINE: started to implement save/load 2020-11-03 18:29:36 +01:00
module.mk TWINE: the hqr code doesn't have any state - converted back to functions 2020-10-30 23:50:44 +01:00
movements.cpp TWINE: const 2020-10-30 23:53:16 +01:00
movements.h TWINE: fixed previousLoopCursorKeys handling for attack animations 2020-10-26 18:11:15 +01:00
music.cpp TWINE: fallback to midi if audio cd isn't available 2020-11-03 18:24:55 +01:00
music.h TWINE: fallback to midi if audio cd isn't available 2020-11-03 18:24:55 +01:00
redraw.cpp TWINE: const 2020-10-30 23:53:16 +01:00
redraw.h TWINE: convert to boolean 2020-10-24 16:12:55 +02:00
renderer.cpp TWINE: const 2020-10-30 23:53:16 +01:00
renderer.h TWINE: const 2020-10-30 23:53:16 +01:00
resources.cpp TWINE: the hqr code doesn't have any state - converted back to functions 2020-10-30 23:50:44 +01:00
resources.h TWINE: the hqr code doesn't have any state - converted back to functions 2020-10-30 23:50:44 +01:00
scene.cpp TWINE: fallback to midi if audio cd isn't available 2020-11-03 18:24:55 +01:00
scene.h TWINE: moved latest cache entries into Resources class 2020-10-27 17:14:05 +01:00
screens.cpp TWINE: the hqr code doesn't have any state - converted back to functions 2020-10-30 23:50:44 +01:00
screens.h TWINE: one abort action to cancel the whole intro loop 2020-10-30 17:20:08 +01:00
script_life_v1.cpp TWINE: replaced magic numbers 2020-11-03 18:29:36 +01:00
script_life_v1.h TWINE: renamed source files 2020-10-27 17:14:04 +01:00
script_move_v1.cpp TWINE: move script endian safe parsing 2020-10-31 08:34:33 +01:00
script_move_v1.h TWINE: renamed source files 2020-10-27 17:14:04 +01:00
shadeangletab.h
sound.cpp TWINE: use better sound type 2020-11-03 18:24:55 +01:00
sound.h TWINE: use voice volume for speech 2020-10-31 13:02:07 +01:00
text.cpp TWINE: added enum for text banks 2020-11-03 18:29:36 +01:00
text.h TWINE: replaced magic numbers 2020-11-03 18:29:36 +01:00
twine.cpp TWINE: replaced magic numbers 2020-11-03 18:29:36 +01:00
twine.h TWINE: started to implement save/load 2020-11-03 18:29:36 +01:00