..
animation.cpp
Add Mixer::getElapsedTime() method returning a Timestamp, thus offering a higher precision than Mixer::getSoundElapsedTime(). Convert some video code to use it.
2010-01-09 22:37:10 +00:00
animation.h
Changed foo(void) to foo() in almost all non-backend source files
2009-11-02 21:54:57 +00:00
anims.cpp
console.cpp
Added an "fxq" debugger command to print the FX queue. I guess it might help in
2010-04-01 16:11:29 +00:00
console.h
Added an "fxq" debugger command to print the FX queue. I guess it might help in
2010-04-01 16:11:29 +00:00
controls.cpp
controls.h
debug.cpp
debug.h
defs.h
events.cpp
function.cpp
SWORD2: Turned static vars in Logic::fnISpeak into member vars of class Logic
2009-10-20 19:51:32 +00:00
header.h
icons.cpp
interpreter.cpp
interpreter.h
layers.cpp
logic.cpp
SWORD2: Turned static vars in Logic::fnISpeak into member vars of class Logic
2009-10-20 19:51:32 +00:00
logic.h
SWORD2: Turned static vars in Logic::fnISpeak into member vars of class Logic
2009-10-20 19:51:32 +00:00
maketext.cpp
Corrected an old comment.
2009-12-30 19:06:34 +00:00
maketext.h
memory.cpp
Change BS 1 & 2 to I & II (see discussion on -devel)
2010-01-03 21:20:05 +00:00
memory.h
menu.cpp
module.mk
mouse.cpp
mouse.h
music.cpp
Yet more Flac -> FLAC changes for consistency.
2010-02-03 09:42:40 +00:00
object.h
palette.cpp
protocol.cpp
Change BS 1 & 2 to I & II (see discussion on -devel)
2010-01-03 21:20:05 +00:00
render.cpp
Fixed some simple cppcheck warnings.
2009-12-09 06:33:00 +00:00
resman.cpp
Change BS 1 & 2 to I & II (see discussion on -devel)
2010-01-03 21:20:05 +00:00
resman.h
router.cpp
SWORD2: Resolve FIXME about weird static var 'k' in Router::smoothCheck
2009-10-20 19:12:31 +00:00
router.h
SWORD2: Resolve FIXME about weird static var 'k' in Router::smoothCheck
2009-10-20 19:12:31 +00:00
saveload.cpp
COMMON: Get rid of Common::StringList
2010-03-18 15:54:40 +00:00
saveload.h
screen.cpp
Rename Common::Stream::readLine_NEW to readLine
2009-12-30 23:00:55 +00:00
screen.h
scroll.cpp
sound.cpp
Added an "fxq" debugger command to print the FX queue. I guess it might help in
2010-04-01 16:11:29 +00:00
sound.h
Added an "fxq" debugger command to print the FX queue. I guess it might help in
2010-04-01 16:11:29 +00:00
speech.cpp
sprite.cpp
Silenced some cppcheck warnings.
2010-01-21 23:05:33 +00:00
startup.cpp
sword2.cpp
COMMON: Get rid of Common::StringList
2010-03-18 15:54:40 +00:00
sword2.h
COMMON: Move Common::RandomSource to common/random.*
2010-03-18 15:07:11 +00:00
sync.cpp
walker.cpp