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scummvm
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scummvm
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scumm
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insane
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Max Horn
df984b3824
Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open()
...
svn-id: r14087
2004-06-27 21:52:25 +00:00
..
.cvsignore
Moved FT INSANE to a separate directory
2004-01-16 22:11:45 +00:00
insane_ben.cpp
Fixed FT, so battles are not so ridiculously easy as before. Now match original
2004-06-23 03:16:04 +00:00
insane_enemy.cpp
Fix warnings which spotted bugs at the same time
2004-02-10 04:15:36 +00:00
insane_iact.cpp
Use RandomSource instead of rand() in INSANE
2004-02-10 04:02:34 +00:00
insane_scenes.cpp
INSANE debug output now can be turned on in debug console
2004-02-18 05:21:32 +00:00
insane.cpp
Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open()
2004-06-27 21:52:25 +00:00
insane.h
Fix bad array size (part of bug report
#924685
)
2004-03-28 10:55:32 +00:00