scummvm/engines/cine/detection.cpp
Kari Salminen c0701bfcb6 Added detection entry for the Sony published CD version of Future Wars.
Also added decrypting of the crypted AUTO00.PRC for this particular version.
Now this version should work but no CD audio support for it yet though.

svn-id: r33703
2008-08-08 18:28:13 +00:00

551 lines
9.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "base/plugins.h"
#include "common/advancedDetector.h"
#include "cine/cine.h"
namespace Cine {
struct CINEGameDescription {
Common::ADGameDescription desc;
int gameType;
uint32 features;
};
int CineEngine::getGameType() const { return _gameDescription->gameType; }
uint32 CineEngine::getFeatures() const { return _gameDescription->features; }
Common::Language CineEngine::getLanguage() const { return _gameDescription->desc.language; }
Common::Platform CineEngine::getPlatform() const { return _gameDescription->desc.platform; }
} // End of namespace Cine
static const PlainGameDescriptor cineGames[] = {
{"cine", "Cinematique evo.1 engine game"},
{"fw", "Future Wars"},
{"os", "Operation Stealth"},
{0, 0}
};
static const Common::ADObsoleteGameID obsoleteGameIDsTable[] = {
{"fw", "cine", Common::kPlatformUnknown},
{"os", "cine", Common::kPlatformUnknown},
{0, 0, Common::kPlatformUnknown}
};
namespace Cine {
static const CINEGameDescription gameDescriptions[] = {
{
{
"fw",
"",
AD_ENTRY1("part01", "61d003202d301c29dd399acfb1354310"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
GType_FW,
0,
},
// This is a CD version of Future Wars published by Sony.
// This version has a crypted AUTO00.PRC.
{
{
"fw",
"Sony CD version",
{
{ "AUTO00.PRC", 0, "4fe1e7930b38e3c63f0f2474d471bf8f", -1},
{ "PART01", 0, "61d003202d301c29dd399acfb1354310", -1},
{ NULL, 0, NULL, 0}
},
Common::EN_USA,
Common::kPlatformPC,
Common::ADGF_CD
},
GType_FW,
GF_CD | GF_CRYPTED_BOOT_PRC,
},
{
// This is the version included in the UK "Classic Collection"
{
"fw",
"",
AD_ENTRY1("part01", "91d7271155520eae6915a9dd2dac120c"),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
GType_FW,
0,
},
{
{
"fw",
"",
AD_ENTRY1("part01", "f5e98fcca3fb5e7afa284c81c39d8b14"),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
GType_FW,
GF_ALT_FONT,
},
{
{
"fw",
"",
AD_ENTRY1("part01", "570109f965c7f53984b98c83d86eb206"),
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
GType_FW,
GF_ALT_FONT,
},
{
{
"fw",
"",
AD_ENTRY1("part01", "5d1acb97abe9591f9008e00d07add95a"),
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
GType_FW,
0,
},
{
{
"fw",
"",
AD_ENTRY1("part01", "57afd280b598b4180fda6689fbedc4b8"),
Common::EN_ANY,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
},
GType_FW,
0,
},
{
{
"fw",
"",
AD_ENTRY1("part01", "3a87a913e0e33963a48a7f822ca0eb0e"),
Common::DE_DEU,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
},
GType_FW,
GF_ALT_FONT,
},
{
{
"fw",
"",
AD_ENTRY1("part01", "5ad0007ccd5f7b3dd6b15ea7f281f9e1"),
Common::ES_ESP,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
},
GType_FW,
0,
},
{
{
"fw",
"",
AD_ENTRY1("part01", "460f2da8793bc581a2d4b6fc19ccb5ae"),
Common::FR_FRA,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
},
GType_FW,
0,
},
{
{
"fw",
"",
AD_ENTRY1("part01", "1c8e5207743172134409ac58860021af"),
Common::IT_ITA,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
},
GType_FW,
0,
},
{
{
"fw",
"Demo",
{
{ "demo", 0, "0f50767cd964e302d3af0ba2528df8c4", -1},
{ "demo.prc", 0, "d2ac3a743d288359c63644ea7071edae", -1},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformAmiga,
Common::ADGF_DEMO
},
GType_FW,
0,
},
{
{
"fw",
"",
AD_ENTRY1("part01", "36050db13af57e462ca1adc4df99de4e"),
Common::EN_ANY,
Common::kPlatformAtariST,
Common::ADGF_NO_FLAGS
},
GType_FW,
0,
},
{
{
"fw",
"",
AD_ENTRY1("part01", "ef245573b7dab0d4825ceb98e37cef4d"),
Common::FR_FRA,
Common::kPlatformAtariST,
Common::ADGF_NO_FLAGS
},
GType_FW,
0,
},
{
{
"os",
"256 colors",
AD_ENTRY1("procs00", "d6752e7d25924cb866b61eb7cb0c8b56"),
Common::EN_GRB,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
GType_OS,
0,
},
{
// This is a 16 color PC version (It came on three 720kB 3.5" disks).
// The protagonist is named John Glames in this version.
{
"os",
"",
AD_ENTRY1("procs1", "9629129b86979fa592c1787385bf3695"),
Common::EN_GRB,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
GType_OS,
0,
},
{
{
"os",
"",
AD_ENTRY1("procs1", "d8c3a9d05a63e4cfa801826a7063a126"),
Common::EN_USA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
GType_OS,
0,
},
{
{
"os",
"256 colors",
AD_ENTRY1("procs00", "862a75d76fb7fffec30e52be9ad1c474"),
Common::EN_USA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
GType_OS,
GF_CD,
},
{
{
"os",
"",
AD_ENTRY1("procs1", "39b91ae35d1297ce0a76a1a803ca1593"),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
GType_OS,
0,
},
{
{
"os",
"",
AD_ENTRY1("procs1", "74c2dabd9d212525fca8875a5f6d8994"),
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
GType_OS,
0,
},
{
{
"os",
"256 colors",
{
{ "procs1", 0, "74c2dabd9d212525fca8875a5f6d8994", -1},
{ "sds1", 0, "75443ba39cdc95667e07d7118e5c151c", -1},
{ NULL, 0, NULL, 0}
},
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
GType_OS,
GF_CD,
},
{
{
"os",
"256 colors",
AD_ENTRY1("procs00", "f143567f08cfd1a9b1c9a41c89eadfef"),
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
GType_OS,
0,
},
{
{
"os",
"",
AD_ENTRY1("procs1", "da066e6b8dd93f2502c2a3755f08dc12"),
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
GType_OS,
0,
},
{
{
"os",
"",
AD_ENTRY1("procs0", "a9da5531ead0ebf9ad387fa588c0cbb0"),
Common::EN_GRB,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
},
GType_OS,
0,
},
{
{
"os",
"alt",
AD_ENTRY1("procs0", "8a429ced2f4acff8a15ae125174042e8"),
Common::EN_GRB,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
},
GType_OS,
0,
},
{
{
"os",
"",
AD_ENTRY1("procs0", "d5f27e33fc29c879f36f15b86ccfa58c"),
Common::EN_USA,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
},
GType_OS,
0,
},
{
{
"os",
"",
AD_ENTRY1("procs0", "8b7dce249821d3a62b314399c4334347"),
Common::DE_DEU,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
},
GType_OS,
0,
},
{
{
"os",
"",
AD_ENTRY1("procs0", "35fc295ddd0af9da932d256ba799a4b0"),
Common::ES_ESP,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
},
GType_OS,
0,
},
{
{
"os",
"",
AD_ENTRY1("procs0", "d4ea4a97e01fa67ea066f9e785050ed2"),
Common::FR_FRA,
Common::kPlatformAmiga,
Common::ADGF_NO_FLAGS
},
GType_OS,
0,
},
{
{
"os",
"Demo",
AD_ENTRY1("demo", "8d3a750d1c840b1b1071e42f9e6f6aa2"),
Common::EN_GRB,
Common::kPlatformAmiga,
Common::ADGF_DEMO
},
GType_OS,
GF_DEMO,
},
{
{
"os",
"",
AD_ENTRY1("procs0", "1501d5ae364b2814a33ed19347c3fcae"),
Common::EN_GRB,
Common::kPlatformAtariST,
Common::ADGF_NO_FLAGS
},
GType_OS,
0,
},
{
{
"os",
"",
AD_ENTRY1("procs0", "2148d25de3219dd4a36580ca735d0afa"),
Common::FR_FRA,
Common::kPlatformAtariST,
Common::ADGF_NO_FLAGS
},
GType_OS,
0,
},
{ AD_TABLE_END_MARKER, 0, 0 }
};
} // End of namespace Cine
static const Common::ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)Cine::gameDescriptions,
// Size of that superset structure
sizeof(Cine::CINEGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
cineGames,
// Structure for autoupgrading obsolete targets
obsoleteGameIDsTable,
// Name of single gameid (optional)
"cine",
// List of files for file-based fallback detection (optional)
0,
// Flags
0
};
class CineMetaEngine : public Common::AdvancedMetaEngine {
public:
CineMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "Cinematique evo 1 engine";
}
virtual const char *getCopyright() const {
return "Future Wars & Operation Stealth (C) Delphine Software";
}
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
};
bool CineMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
const Cine::CINEGameDescription *gd = (const Cine::CINEGameDescription *)desc;
if (gd) {
*engine = new Cine::CineEngine(syst, gd);
}
return gd != 0;
}
#if PLUGIN_ENABLED_DYNAMIC(CINE)
REGISTER_PLUGIN_DYNAMIC(CINE, PLUGIN_TYPE_ENGINE, CineMetaEngine);
#else
REGISTER_PLUGIN_STATIC(CINE, PLUGIN_TYPE_ENGINE, CineMetaEngine);
#endif