scummvm/engines/drascula
2016-12-05 21:04:50 +01:00
..
actors.cpp JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
animation.cpp DRASCULA: Fix slight delay when interrupting intro animation 2016-07-20 20:18:40 +01:00
configure.engine BUILD: Split configure.engines down to a single file per engine. 2013-11-24 00:45:38 +00:00
console.cpp ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd. 2014-05-27 02:04:08 +02:00
console.h DRASCULA: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
converse.cpp DRASCULA: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
detection.cpp ALL: Remove comma before the word 'instead' 2016-11-29 20:22:19 +01:00
drascula.cpp ALL: Unify 'missing engine data' message 2016-12-05 21:04:50 +01:00
drascula.h ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
graphics.cpp JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
interface.cpp DRASCULA: Swap extraSurface and tableSurface use in chapter 6 for Spanish version 2016-04-16 18:59:27 +01:00
module.mk Drascula: Added debug console. Implemented a (buggy) room comand. 2010-06-15 10:18:34 +00:00
objects.cpp DRASCULA: Fix axe visibility flag when entering room 31 2016-04-17 22:14:20 +01:00
palette.cpp DRASCULA: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
POTFILES ALL: Unify 'missing engine data' message 2016-12-05 21:04:50 +01:00
resource.cpp DRASCULA: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
rooms.cpp DRASCULA: Swap extraSurface and tableSurface use in chapter 6 for Spanish version 2016-04-16 18:59:27 +01:00
saveload.cpp ALL: save file => saved game 2016-11-29 21:10:59 +01:00
sound.cpp DRASCULA: Fix noise when playing sound. 2016-04-17 22:17:01 +01:00
talk.cpp JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00