scummvm/engines/gob/save
Arnaud Boutonné e214755107 Suppress useless parentheses
svn-id: r43462
2009-08-17 09:54:49 +00:00
..
saveconverter_v2.cpp GOB: Got rid of last traces of strdupcpy and strdupcat 2009-05-31 17:00:38 +00:00
saveconverter_v3.cpp GOB: Got rid of last traces of strdupcpy and strdupcat 2009-05-31 17:00:38 +00:00
saveconverter_v4.cpp GOB: Got rid of last traces of strdupcpy and strdupcat 2009-05-31 17:00:38 +00:00
saveconverter_v6.cpp GOB: Got rid of last traces of strdupcpy and strdupcat 2009-05-31 17:00:38 +00:00
saveconverter.cpp More alignment-related changes 2009-07-28 16:28:32 +00:00
saveconverter.h GOB: Got rid of last traces of strdupcpy and strdupcat 2009-05-31 17:00:38 +00:00
savefile.cpp GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references 2009-06-06 20:03:13 +00:00
savefile.h Removing trailing tabs 2009-06-22 20:52:08 +00:00
savehandler.cpp GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references 2009-06-06 20:03:13 +00:00
savehandler.h GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references 2009-06-06 20:03:13 +00:00
saveload_playtoons.cpp Initial save handler for Playtoons 2009-08-13 09:56:54 +00:00
saveload_v2.cpp Removing the helper-include where it's not used anymore 2009-05-31 23:58:05 +00:00
saveload_v3.cpp Setting gob3 save/load mode of the temporary sprite "intro.$$$" to ignore and remove the TempSpriteHandler. 2009-08-14 15:22:43 +00:00
saveload_v4.cpp Fixing a bug in the V4 save file handler, produced by a "neat" feature in Woodruff: The saves remember their position within the list and use that information to load the "correct" screen properties, making it impossible to load reordered saves correctly -.- 2009-07-23 19:50:13 +00:00
saveload_v6.cpp Removing the helper-include where it's not used anymore 2009-05-31 23:58:05 +00:00
saveload.cpp Suppress useless parentheses 2009-08-17 09:54:49 +00:00
saveload.h Setting gob3 save/load mode of the temporary sprite "intro.$$$" to ignore and remove the TempSpriteHandler. 2009-08-14 15:22:43 +00:00