..
agi
Reverted parts of revisions #44292 , #44293 , #44295 and #44296 , to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:24:42 +00:00
agos
Reverted parts of revisions #44298 , #44299 and #44300 , to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
cine
Clear menu stack in FWRenderer deconstructor.
2009-09-22 17:53:00 +00:00
cruise
Bugfix for the dirty rects for drawn sprites when the sprite is partially off-screen
2009-09-26 04:37:19 +00:00
draci
- Adapt parts of the Draci code to match our code formatting guidelines
2009-09-30 10:45:14 +00:00
drascula
Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
2009-08-18 15:31:26 +00:00
gob
Playtoons - implement some functions related to hotspot texts
2009-09-29 22:43:30 +00:00
groovie
Changed _script to be a pointer, in order to control its creation/destruction, like the rest of the groovie engine parts, and resolve a potential issue that Microsoft claims to be severe (warning C4355, read more here: http://msdn.microsoft.com/en-us/library/3c594ae3.aspx )
2009-09-24 10:58:00 +00:00
igor
Commented out unused variable
2009-09-24 02:56:37 +00:00
kyra
Fix for bug #2868581 "KYRA1: Invisible Brandon".
2009-09-28 21:58:48 +00:00
lure
Reverted parts of revisions #44298 , #44299 and #44300 , to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
m4
Reverted parts of revisions #44298 , #44299 and #44300 , to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
made
Fixed bug #2868938
2009-09-29 08:18:40 +00:00
parallaction
* Added secondary inventories for BRA.
2009-09-30 07:47:58 +00:00
queen
Constness fix
2009-09-06 11:37:15 +00:00
saga
Reverted parts of revisions #44298 , #44299 and #44300 , to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
sci
Converted _color_equals() into respective equality operators within the gfx_color_t structure
2009-09-30 08:23:12 +00:00
scumm
Add newline after "Available debug channels" in Cmd_Debug, now all debug channels will be listed in separate lines.
2009-09-29 14:36:46 +00:00
sky
Fix indentation
2009-08-30 20:50:23 +00:00
sword1
Reverted parts of revisions #44298 , #44299 and #44300 , to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
sword2
Reverted parts of revisions #44298 , #44299 and #44300 , to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
teenagent
added missing sound
2009-09-27 13:48:51 +00:00
tinsel
Script workaround for partially off-screen text in DW1 GRA
2009-09-28 09:56:05 +00:00
touche
TOUCHE: disable flag 777 update (not checked by any scripts)
2009-08-25 21:30:05 +00:00
tucker
TUCKER: add clipping for text drawing
2009-09-27 10:36:45 +00:00
advancedDetector.cpp
Refactor GUI options update into a function in Common: updateGameGUIOptions.
2009-07-13 18:47:32 +00:00
advancedDetector.h
dialogs.cpp
dialogs.h
engine.cpp
Fixed bug in Engine::flipMute, whiched prevent the game from being muted the first time flipMute is called, when there's no "mute" config entry.
2009-09-24 16:17:52 +00:00
engine.h
Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too.
2009-09-24 14:02:05 +00:00
engines.mk
MERGE branch gsoc2009-draci 41388:44325 into trunk
2009-09-25 06:22:54 +00:00
game.cpp
game.h
metaengine.h
module.mk