mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 04:34:50 +00:00
590bd33a9e
svn-id: r24960
511 lines
12 KiB
C++
511 lines
12 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "agos/agos.h"
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namespace AGOS {
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void AGOSEngine::setupElvira2Opcodes(OpcodeProc *op) {
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setupCommonOpcodes(op);
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op[8] = &AGOSEngine::oe1_isNotAt;
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op[9] = &AGOSEngine::oe1_sibling;
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op[10] = &AGOSEngine::oe1_notSibling;
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op[21] = &AGOSEngine::oe1_isIn;
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op[22] = &AGOSEngine::oe1_isNotIn;
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op[24] = &AGOSEngine::oe1_isPlayer;
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op[29] = &AGOSEngine::oe1_canPut;
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op[34] = &AGOSEngine::oe1_copyof;
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op[35] = &AGOSEngine::oe1_copyfo;
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op[37] = &AGOSEngine::oe1_whatO;
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op[39] = &AGOSEngine::oe1_weigh;
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op[54] = &AGOSEngine::oe2_moveDirn;
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op[72] = &AGOSEngine::oe2_doClass;
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op[73] = &AGOSEngine::oe2_pObj;
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op[74] = &AGOSEngine::oe1_pName;
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op[75] = &AGOSEngine::oe1_pcName;
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op[79] = &AGOSEngine::oe1_isCalled;
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op[83] = &AGOSEngine::oe1_rescan;
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op[89] = &AGOSEngine::oe2_loadGame;
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op[94] = &AGOSEngine::oe1_findMaster;
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op[95] = &AGOSEngine::oe1_nextMaster;
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op[98] = &AGOSEngine::oe1_animate;
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op[99] = &AGOSEngine::oe1_stopAnimate;
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op[113] = &AGOSEngine::oe2_drawItem;
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op[123] = &AGOSEngine::oe1_setTime;
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op[124] = &AGOSEngine::oe1_ifTime;
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op[127] = &AGOSEngine::os1_playTune;
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op[135] = &AGOSEngine::oe2_pauseGame;
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op[144] = &AGOSEngine::oe2_setDoorOpen;
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op[145] = &AGOSEngine::oe2_setDoorClosed;
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op[146] = &AGOSEngine::oe2_setDoorLocked;
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op[147] = &AGOSEngine::oe2_setDoorClosed;
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op[148] = &AGOSEngine::oe2_ifDoorOpen;
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op[149] = &AGOSEngine::oe2_ifDoorClosed;
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op[150] = &AGOSEngine::oe2_ifDoorLocked;
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op[161] = &AGOSEngine::oe2_printStats;
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op[165] = &AGOSEngine::oe2_setSuperRoom;
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op[166] = &AGOSEngine::oe2_getSuperRoom;
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op[167] = &AGOSEngine::oe2_setExitOpen;
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op[168] = &AGOSEngine::oe2_setExitClosed;
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op[169] = &AGOSEngine::oe2_setExitLocked;
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op[170] = &AGOSEngine::oe2_setExitClosed;
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op[171] = &AGOSEngine::oe2_ifExitOpen;
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op[172] = &AGOSEngine::oe2_ifExitClosed;
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op[173] = &AGOSEngine::oe2_ifExitLocked;
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op[174] = &AGOSEngine::oe2_unk174;
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op[175] = &AGOSEngine::oe2_getDollar2;
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op[176] = &AGOSEngine::oe2_setSRExit;
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op[177] = &AGOSEngine::oe2_unk177;
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op[178] = &AGOSEngine::oe2_unk178;
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op[179] = &AGOSEngine::oe2_isAdjNoun;
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op[180] = &AGOSEngine::oe2_b2Set;
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op[181] = &AGOSEngine::oe2_b2Clear;
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op[182] = &AGOSEngine::oe2_b2Zero;
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op[183] = &AGOSEngine::oe2_b2NotZero;
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}
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// -----------------------------------------------------------------------
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// Elvira 2 Opcodes
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// -----------------------------------------------------------------------
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void AGOSEngine::oe2_moveDirn() {
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// 54: move direction
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int16 d = getVarOrByte();
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moveDirn_e2(me(), d);
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}
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void AGOSEngine::oe2_doClass() {
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// 72: do class
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Item *i = getNextItemPtr();
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byte cm = getByte();
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int16 num = getVarOrWord();
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_classMask = (cm != 0xFF) ? 1 << cm : 0;
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_classLine = (SubroutineLine *)((byte *)_currentTable + _currentLine->next);
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if (num == 1) {
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_subjectItem = findInByClass(i, (1 << cm));
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if (_subjectItem)
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_classMode1 = 1;
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else
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_classMode1 = 0;
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} else {
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_objectItem = findInByClass(i, (1 << cm));
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if (_objectItem)
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_classMode2 = 1;
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else
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_classMode2 = 0;
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}
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}
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void AGOSEngine::oe2_pObj() {
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// 73: print object
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SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
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if (subObject != NULL && subObject->objectFlags & kOFText)
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showMessageFormat((const char *)getStringPtrByID(subObject->objectFlagValue[0]));
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}
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void AGOSEngine::oe2_loadGame() {
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// 89: load game
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uint16 stringId = getNextStringID();
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debug(0, "oe1_loadGame: stub (%s)", (const char *)getStringPtrByID(stringId));
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if (!scumm_stricmp(getFileName(GAME_RESTFILE), (const char *)getStringPtrByID(stringId))) {
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loadGame(getFileName(GAME_RESTFILE), true);
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} else {
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loadGame((const char *)getStringPtrByID(stringId));
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}
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}
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void AGOSEngine::oe2_drawItem() {
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// 113: draw item
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Item *i = getNextItemPtr();
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int a = getVarOrByte();
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int x = getVarOrWord();
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int y = getVarOrWord();
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mouseOff();
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drawIcon(_windowArray[a % 8], itemGetIconNumber(i), x, y);
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mouseOn();
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}
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void AGOSEngine::oe2_doTable() {
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// 143: start item sub
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Item *i = getNextItemPtr();
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SubRoom *r = (SubRoom *)findChildOfType(i, 1);
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if (r != NULL) {
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Subroutine *sub = getSubroutineByID(r->subroutine_id);
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if (sub) {
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startSubroutine(sub);
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return;
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}
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}
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if (getGameType() == GType_ELVIRA2) {
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SubSuperRoom *sr = (SubSuperRoom *)findChildOfType(i, 4);
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if (sr != NULL) {
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Subroutine *sub = getSubroutineByID(sr->subroutine_id);
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if (sub) {
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startSubroutine(sub);
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return;
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}
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}
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}
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}
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void AGOSEngine::oe2_pauseGame() {
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// 135: pause game
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HitArea *ha;
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time_t pauseTime = time(NULL);
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haltAnimation();
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for (;;) {
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_lastHitArea = NULL;
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_lastHitArea3 = NULL;
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for (;;) {
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if (processSpecialKeys() != 0 || _lastHitArea3 != 0)
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break;
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delay(1);
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}
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ha = _lastHitArea;
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if (ha == NULL) {
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} else if (ha->id == 201) {
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break;
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}
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}
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restartAnimation();
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_gameStoppedClock = time(NULL) - pauseTime + _gameStoppedClock;
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}
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void AGOSEngine::oe2_setDoorOpen() {
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// 144: set door open
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Item *i = getNextItemPtr();
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setDoorState(i, getVarOrByte(), 1);
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}
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void AGOSEngine::oe2_setDoorClosed() {
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// 145: set door closed
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Item *i = getNextItemPtr();
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setDoorState(i, getVarOrByte(), 2);
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}
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void AGOSEngine::oe2_setDoorLocked() {
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// 146: set door locked
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Item *i = getNextItemPtr();
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setDoorState(i, getVarOrByte(), 3);
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}
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void AGOSEngine::oe2_ifDoorOpen() {
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// 148: if door open
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Item *i = getNextItemPtr();
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uint16 d = getVarOrByte();
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setScriptCondition(getDoorState(i, d) == 1);
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}
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void AGOSEngine::oe2_ifDoorClosed() {
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// 149: if door closed
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Item *i = getNextItemPtr();
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uint16 d = getVarOrByte();
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setScriptCondition(getDoorState(i, d) == 2);
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}
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void AGOSEngine::oe2_ifDoorLocked() {
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// 150: if door locked
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Item *i=getNextItemPtr();
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uint16 d = getVarOrByte();
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setScriptCondition(getDoorState(i, d) == 3);
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}
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void AGOSEngine::oe2_storeItem() {
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// 151: set array6 to item
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uint var = getVarOrByte();
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Item *item = getNextItemPtr();
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_itemStore[var] = item;
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}
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void AGOSEngine::oe2_getItem() {
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// 152: set m1 to m3 to array 6
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Item *item = _itemStore[getVarOrByte()];
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uint var = getVarOrByte();
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if (var == 1) {
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_subjectItem = item;
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} else {
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_objectItem = item;
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}
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}
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void AGOSEngine::oe2_bSet() {
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// 153: set bit
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setBitFlag(getVarWrapper(), true);
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}
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void AGOSEngine::oe2_bClear() {
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// 154: clear bit
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setBitFlag(getVarWrapper(), false);
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}
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void AGOSEngine::oe2_bZero() {
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// 155: is bit clear
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setScriptCondition(!getBitFlag(getVarWrapper()));
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}
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void AGOSEngine::oe2_bNotZero() {
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// 156: is bit set
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uint bit = getVarWrapper();
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// WORKAROUND: Fix for glitch in some versions
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if (getGameType() == GType_SIMON1 && _subroutine == 2962 && bit == 63) {
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bit = 50;
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}
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setScriptCondition(getBitFlag(bit));
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}
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void AGOSEngine::oe2_getOValue() {
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// 157: get item int prop
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Item *item = getNextItemPtr();
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SubObject *subObject = (SubObject *)findChildOfType(item, 2);
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uint prop = getVarOrByte();
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if (subObject != NULL && subObject->objectFlags & (1 << prop) && prop < 16) {
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uint offs = getOffsetOfChild2Param(subObject, 1 << prop);
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writeNextVarContents(subObject->objectFlagValue[offs]);
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} else {
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writeNextVarContents(0);
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}
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}
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void AGOSEngine::oe2_setOValue() {
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// 158: set item prop
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Item *item = getNextItemPtr();
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SubObject *subObject = (SubObject *)findChildOfType(item, 2);
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uint prop = getVarOrByte();
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int value = getVarOrWord();
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if (subObject != NULL && subObject->objectFlags & (1 << prop) && prop < 16) {
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uint offs = getOffsetOfChild2Param(subObject, 1 << prop);
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subObject->objectFlagValue[offs] = value;
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}
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}
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void AGOSEngine::oe2_ink() {
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// 160
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setTextColor(getVarOrByte());
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}
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void AGOSEngine::oe2_printStats() {
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// 161: print stats
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WindowBlock *window = _dummyWindow;
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int val;
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window->flags = 1;
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mouseOff();
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// Level
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val = _variableArray[20];
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if (val < -99)
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val = -99;
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if (val > 99)
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val = 99;
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writeChar(window, 10, 134, 0, val);
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// PP
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val = _variableArray[22];
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if (val < -99)
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val = -99;
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if (val > 99)
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val = 99;
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writeChar(window, 16, 134, 6, val);
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// HP
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val = _variableArray[23];
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if (val < -99)
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val = -99;
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if (val > 99)
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val = 99;
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writeChar(window, 23, 134, 4, val);
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// Experience
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val = _variableArray[21];
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if (val < -99)
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val = -99;
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if (val > 9999)
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val = 9999;
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writeChar(window, 30, 134, 6, val / 100);
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writeChar(window, 32, 134, 2, val);
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mouseOn();
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}
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void AGOSEngine::oe2_setSuperRoom() {
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// 165: set super room
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_superRoomNumber = getVarOrWord();
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}
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void AGOSEngine::oe2_getSuperRoom() {
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// 166: get super room
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writeNextVarContents(_superRoomNumber);
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}
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void AGOSEngine::oe2_setExitOpen() {
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// 167: set exit open
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Item *i = getNextItemPtr();
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uint16 n = getVarOrWord();
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uint16 d = getVarOrByte();
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setExitState(i, n, d, 1);
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}
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void AGOSEngine::oe2_setExitClosed() {
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// 168: set exit closed
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Item *i = getNextItemPtr();
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uint16 n = getVarOrWord();
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uint16 d = getVarOrByte();
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setExitState(i, n, d, 2);
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}
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void AGOSEngine::oe2_setExitLocked() {
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// 169: set exit locked
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Item *i = getNextItemPtr();
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uint16 n = getVarOrWord();
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uint16 d = getVarOrByte();
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setExitState(i, n, d, 3);
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}
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void AGOSEngine::oe2_ifExitOpen() {
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// 171: if exit open
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Item *i = getNextItemPtr();
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uint16 n = getVarOrWord();
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uint16 d = getVarOrByte();
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setScriptCondition(getExitState(i, n, d) == 1);
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}
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void AGOSEngine::oe2_ifExitClosed() {
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// 172: if exit closed
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Item *i = getNextItemPtr();
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uint16 n = getVarOrWord();
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uint16 d = getVarOrByte();
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setScriptCondition(getExitState(i, n, d) == 2);
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}
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void AGOSEngine::oe2_ifExitLocked() {
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// 173: if exit locked
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Item *i = getNextItemPtr();
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uint16 n = getVarOrWord();
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uint16 d = getVarOrByte();
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setScriptCondition(getExitState(i, n, d) == 3);
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}
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void AGOSEngine::oe2_unk174() {
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// 174:
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uint a = getVarOrWord();
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debug(0, "oe2_unk174: stub (%d)", a);
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}
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void AGOSEngine::oe2_getDollar2() {
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// 175
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_showPreposition = true;
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setup_cond_c_helper();
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_objectItem = _hitAreaObjectItem;
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if (_objectItem == _dummyItem2)
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_objectItem = me();
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if (_objectItem == _dummyItem3)
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_objectItem = derefItem(me()->parent);
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if (_objectItem != NULL) {
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_scriptNoun2 = _objectItem->noun;
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_scriptAdj2 = _objectItem->adjective;
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} else {
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_scriptNoun2 = -1;
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_scriptAdj2 = -1;
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}
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_showPreposition = false;
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}
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void AGOSEngine::oe2_setSRExit() {
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// 176: set super room exit
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Item *i = getNextItemPtr();
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uint n = getVarOrWord();
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uint d = getVarOrByte();
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uint s = getVarOrByte();
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setSRExit(i, n, d, s);
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}
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void AGOSEngine::oe2_unk177() {
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// 177: set unknown vga event
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uint a = getVarOrByte();
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debug(0, "oe2_unk177: stub (%d)", a);
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}
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void AGOSEngine::oe2_unk178() {
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// 178: set unknown vga event
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uint a = getVarOrByte();
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debug(0, "oe2_unk178: stub (%d)", a);
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}
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void AGOSEngine::oe2_isAdjNoun() {
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// 179: item unk1 unk2 is
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Item *item = getNextItemPtr();
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int16 a = getNextWord(), b = getNextWord();
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setScriptCondition(item->adjective == a && item->noun == b);
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}
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void AGOSEngine::oe2_b2Set() {
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// 180: set bit2
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uint bit = getVarOrByte();
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_bitArrayTwo[bit / 16] |= (1 << (bit & 15));
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}
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void AGOSEngine::oe2_b2Clear() {
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// 181: clear bit2
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uint bit = getVarOrByte();
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_bitArrayTwo[bit / 16] &= ~(1 << (bit & 15));
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}
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void AGOSEngine::oe2_b2Zero() {
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// 182: is bit2 clear
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uint bit = getVarOrByte();
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setScriptCondition((_bitArrayTwo[bit / 16] & (1 << (bit & 15))) == 0);
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}
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void AGOSEngine::oe2_b2NotZero() {
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// 183: is bit2 set
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uint bit = getVarOrByte();
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setScriptCondition((_bitArrayTwo[bit / 16] & (1 << (bit & 15))) != 0);
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}
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} // End of namespace AGOS
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