scummvm/base
Eric Culp 6d11f46b15 BASE: Only reload engine plugins after return to launcher
The other plugins do not need to be reloaded. Reloading
the scaler plugins breaks the graphics.
2019-03-10 03:49:29 +02:00
..
commandLine.cpp GUI: Allow user to opt between GUI browser and native browser 2018-12-16 10:48:13 +00:00
commandLine.h BASE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
internal_plugins.h WIN32: Fix embedding disabled engine files 2019-03-02 10:01:37 +02:00
internal_revision.h.in CREATE_PROJECT: Update revision number support (fixes bug #3280881) 2011-04-24 16:59:46 -04:00
internal_version.h WIN32: Retrieve the version information for the resource script from base/internal_version.h 2018-11-16 09:14:37 +00:00
internal_version.h.in WIN32: Retrieve the version information for the resource script from base/internal_version.h 2018-11-16 09:14:37 +00:00
main.cpp BASE: Only reload engine plugins after return to launcher 2019-03-10 03:49:29 +02:00
main.h BASE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
module.mk Moved base/game.* to engines/game.* 2008-09-17 17:31:29 +00:00
plugins.cpp BASE: Only reload engine plugins after return to launcher 2019-03-10 03:49:29 +02:00
plugins.h BASE: Only reload engine plugins after return to launcher 2019-03-10 03:49:29 +02:00
version.cpp BASE: Add feature string for liba52 support. 2019-01-13 09:02:45 +01:00
version.h JANITORIAL: Fix whitespace 2018-04-15 16:31:31 +02:00