scummvm/base
2008-07-29 00:54:28 +00:00
..
commandLine.cpp Changed output of --test-detector: multiple hits with same gameid now only are a warning, not a failure 2008-07-29 00:49:44 +00:00
commandLine.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
game.cpp Fixed nasty bug in findPlainGameDescriptor -- contrary to is documentation, it would not return 0 upon failure to find a match, but rather a (0,0) record. 2008-07-20 16:28:06 +00:00
game.h Fixed nasty bug in findPlainGameDescriptor -- contrary to is documentation, it would not return 0 upon failure to find a match, but rather a (0,0) record. 2008-07-20 16:28:06 +00:00
internal_version.h This is 0.13.0svn now 2008-07-21 05:09:29 +00:00
internal_version.h.in New tools/update-version.pl script (usage: CMD 1 2 3 CVS -> results in version 1.2.3CVS) 2006-01-25 20:53:25 +00:00
main.cpp BASE: in runGame, do not set addDefaultDirectory() the game path before invoking createInstance() -- detectors must use FSNode for detection, not rely on File::open 2008-07-29 00:54:28 +00:00
main.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
module.mk Removed trailing spaces. 2008-01-27 19:47:41 +00:00
plugins.cpp Added Tinsel engine to main repos (no news item for it ON PURPOSE) 2008-07-23 09:02:47 +00:00
plugins.h Removed -Wundef from the default list of compiler flags, and changed PLUGIN_ENABLED_DYNAMIC to not use 'defined()', thus avoiding compiler problems on e.g. BeOS 2008-07-19 21:42:31 +00:00
version.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
version.h Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00