scummvm/backends/graphics
Johannes Schickel e66e9e44d3 OPENGL: Accelerate palette lookups with shaders.
This currently is limited to GL contexts.
2016-03-16 20:29:26 +01:00
..
dinguxsdl SDL: Add basic abstraction class for the SDL window. 2015-02-16 01:03:29 +01:00
gph SDL: Add basic abstraction class for the SDL window. 2015-02-16 01:03:29 +01:00
linuxmotosdl SDL: Add basic abstraction class for the SDL window. 2015-02-16 01:03:29 +01:00
maemosdl MAEMO: Fix compilation. 2015-04-20 12:12:34 -05:00
null NULL: Make GPL headers consistent in themselves. 2014-02-18 02:39:36 +01:00
opengl OPENGL: Accelerate palette lookups with shaders. 2016-03-16 20:29:26 +01:00
openglsdl OPENGLSDL: Request "standard" GL contexts. 2016-03-16 20:29:26 +01:00
openpandora SDL: Add basic abstraction class for the SDL window. 2015-02-16 01:03:29 +01:00
samsungtvsdl SDL: Add basic abstraction class for the SDL window. 2015-02-16 01:03:29 +01:00
sdl SDL: Add basic abstraction class for the SDL window. 2015-02-16 01:03:29 +01:00
surfacesdl SDL: Work around bug #7038 by limiting mode reset to Win32. 2016-02-17 16:17:39 +01:00
symbiansdl SDL: Add basic abstraction class for the SDL window. 2015-02-16 01:03:29 +01:00
wincesdl SDL: Add basic abstraction class for the SDL window. 2015-02-16 01:03:29 +01:00
default-palette.h BACKENDS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
graphics.h BACKENDS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00