scummvm/backends/graphics/opengl
Johannes Schickel e66e9e44d3 OPENGL: Accelerate palette lookups with shaders.
This currently is limited to GL contexts.
2016-03-16 20:29:26 +01:00
..
context.cpp OPENGL: Accelerate palette lookups with shaders. 2016-03-16 20:29:26 +01:00
debug.cpp OPENGL: Resolve OpenGL functions on run-time. 2016-03-16 20:29:24 +01:00
debug.h OPENGL: Define GLCALL in opengl-sys.h. 2016-03-16 20:29:24 +01:00
opengl-defs.h OPENGL: Accelerate palette lookups with shaders. 2016-03-16 20:29:26 +01:00
opengl-func.h OPENGL: Accelerate palette lookups with shaders. 2016-03-16 20:29:26 +01:00
opengl-graphics.cpp OPENGL: Accelerate palette lookups with shaders. 2016-03-16 20:29:26 +01:00
opengl-graphics.h OPENGL: Introduce simple abstraction for surfaces. 2016-03-16 20:29:26 +01:00
opengl-sys.h OPENGL: Accelerate palette lookups with shaders. 2016-03-16 20:29:26 +01:00
shader.cpp OPENGL: Accelerate palette lookups with shaders. 2016-03-16 20:29:26 +01:00
shader.h OPENGL: Accelerate palette lookups with shaders. 2016-03-16 20:29:26 +01:00
texture.cpp OPENGL: Accelerate palette lookups with shaders. 2016-03-16 20:29:26 +01:00
texture.h OPENGL: Accelerate palette lookups with shaders. 2016-03-16 20:29:26 +01:00