scummvm/graphics
2011-02-02 16:40:39 +00:00
..
fonts GRAPHICS: Begin to parse Win1 fonts based on our sole Hugo1 sample (still WIP) 2011-01-13 16:06:35 +00:00
scaler GRAPHICS: colour -> color 2010-11-17 12:21:37 +00:00
colormasks.h IPHONE: The overlay will now always be in the native device resolution 2010-09-29 00:19:13 +00:00
conversion.cpp Fixing some warnings (with gcc 3.3.6) 2010-04-17 23:19:52 +00:00
conversion.h Move Mohawk's QuickTime code to graphics/ (and QDM2 to sound, disabled when Mohawk is not enabled) so SCI can use the code. 2010-05-23 18:33:55 +00:00
cursorman.cpp COMMON: Simplify DECLARE_SINGLETON macro 2010-11-16 08:23:13 +00:00
cursorman.h Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
dither.cpp ALL: Push down deps on stream.h from .h to .cpp files 2010-11-19 01:37:04 +00:00
dither.h ALL: Push down deps on stream.h from .h to .cpp files 2010-11-19 01:37:04 +00:00
font.cpp GRAPHICS: Fixed code analysis warnings (bug #3087917) 2010-12-19 16:16:25 +00:00
font.h GRAPHICS: Some basic documentation for Font. 2011-01-07 12:43:00 +00:00
fontman.cpp COMMON: Simplify DECLARE_SINGLETON macro 2010-11-16 08:23:13 +00:00
fontman.h GUI: Added default names for builtin fonts. 2010-06-15 10:51:26 +00:00
iff.cpp Fix incorrectly placed doxygen comments; replace Common::ID2string by Common::tag2string 2009-11-24 22:08:34 +00:00
iff.h Fix incorrectly placed doxygen comments; replace Common::ID2string by Common::tag2string 2009-11-24 22:08:34 +00:00
imagedec.cpp ALL: Push down deps on stream.h from .h to .cpp files 2010-11-19 01:37:04 +00:00
imagedec.h ALL: Push down deps on stream.h from .h to .cpp files 2010-11-19 01:37:04 +00:00
jpeg.cpp Silenced some MSVC warnings 2011-01-31 23:19:00 +00:00
jpeg.h GRAPHICS: Turn sqrt(2) and cosine values into constants ;) 2011-01-28 09:46:39 +00:00
module.mk GRAPHICS: Implemented a PNG decoder, and set it as default for the sword25 engine 2011-02-02 15:43:45 +00:00
pict.cpp GRAPHICS: Add a getSurface() function to JPEG to automatically convert to RGB 2011-01-18 16:18:10 +00:00
pict.h GRAPHICS: Improve PICT support 2010-09-10 22:08:48 +00:00
pixelformat.h Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
png.cpp GRAPHICS: Updated the copyright information regarding LodePNG. Removed the obsolete reference to ysflight, as no code is actually used from or based on that project 2011-02-02 16:40:39 +00:00
png.h GRAPHICS: Updated the copyright information regarding LodePNG. Removed the obsolete reference to ysflight, as no code is actually used from or based on that project 2011-02-02 16:40:39 +00:00
primitives.cpp Converted some spaces to tabs. 2008-01-05 08:17:39 +00:00
primitives.h An attempt to implement thick line drawing. 2007-11-25 13:33:28 +00:00
scaler.cpp Rename DISABLE_*SCALERS to USE_*SCALERS, and move the mk/cpp defines to configure. 2010-05-09 11:00:17 +00:00
scaler.h Fix spelling, cleanup 2010-06-15 12:33:20 +00:00
sjis.cpp BUILD: Include scummsys.h to force rebuild after reconfigure (thanks LordHoto) 2011-01-08 03:27:13 +00:00
sjis.h ALL: Push down deps on stream.h from .h to .cpp files 2010-11-19 01:37:04 +00:00
surface.cpp GRAPHICS: Add BPP check to Surface::move. 2010-10-01 20:44:58 +00:00
surface.h GRAPHICS: Add some doxygen comments to Surface. 2011-01-07 12:26:01 +00:00
thumbnail.cpp ALL: Push down deps on stream.h from .h to .cpp files 2010-11-19 01:37:04 +00:00
thumbnail.h ALL: Push down deps on stream.h from .h to .cpp files 2010-11-19 01:37:04 +00:00
VectorRenderer.cpp JANITORIAL: Removed most punctuation at end of warning() and error() 2010-09-18 10:55:16 +00:00
VectorRenderer.h Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
VectorRendererSpec.cpp JANITORIAL: Cleanup (mostly whitespace) 2010-10-12 04:19:58 +00:00
VectorRendererSpec.h Rewrote VectorRendererSpec & VectorRendererAA to use a Graphics::PixelFormat, instead of relying on color masks -> should fix bug #2537212, possibly at a slow down on low-end systems (a regression which we certainly could resolve, though). Note: I left the PixelType template param in on purpose, in case we want one day to compile in both 16 and 32 bit pixel support simultaneously 2009-02-13 00:03:13 +00:00