scummvm/engines/tsage
2011-06-14 18:17:01 +02:00
..
blueforce_logic.cpp TSAGE: Add the skeletton of createScene() 2011-05-15 09:10:01 +02:00
blueforce_logic.h TSAGE: Added skeleton game class for Blue Force 2011-05-14 18:19:35 +10:00
converse.cpp TSAGE: Made some dialogs less CPU hungry 2011-05-15 23:20:40 +02:00
converse.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
core.cpp TSAGE: Try to clarify more pathfinding code. 2011-06-08 23:16:57 +02:00
core.h TSAGE: Try to clarify more pathfinding code. 2011-06-08 23:16:57 +02:00
debugger.cpp TSAGE: Cosmetic modification, for consistency 2011-05-25 23:39:03 +02:00
debugger.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
detection_tables.h TSAGE: Update MD5 for ringworld demo #1 2011-06-10 23:57:38 +02:00
detection.cpp DETECTOR: Merge ADParams into AdvancedMetaEngine 2011-06-14 18:17:01 +02:00
dialogs.cpp TSAGE: Bugfix for assert when quitting whilst inventory dialog active 2011-06-04 17:31:08 +10:00
dialogs.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
events.cpp TSAGE: Add extra event manager fields to savegames 2011-06-04 22:40:51 +10:00
events.h TSAGE: Add extra event manager fields to savegames 2011-06-04 22:40:51 +10:00
globals.cpp TSAGE: Bugfixes for displaying thick borders on default buttons 2011-06-04 16:29:20 +10:00
globals.h TSAGE: Moved graphic edge adjustment amount to a global variable 2011-06-04 14:22:09 +10:00
graphics.cpp TSAGE: Add support for saving in scene #6100 2011-06-04 20:40:09 +10:00
graphics.h TSAGE: Add support for saving in scene #6100 2011-06-04 20:40:09 +10:00
module.mk TSAGE: Moved scene creation into the Game class, and separated out the Ringworld demo scene creation to it's own game class 2011-05-14 18:20:56 +10:00
resources.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
resources.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
ringworld_demo.cpp TSAGE: Bugfixes for displaying thick borders on default buttons 2011-06-04 16:29:20 +10:00
ringworld_demo.h TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes. 2011-05-16 21:09:05 +10:00
ringworld_logic.cpp TSAGE: Fix 'Restart' button, when game is over 2011-05-28 09:37:08 +02:00
ringworld_logic.h TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes. 2011-05-16 21:09:05 +10:00
ringworld_scenes1.cpp TSAGE: Add support for saving in scene #6100 2011-06-04 20:40:09 +10:00
ringworld_scenes1.h TSAGE: Add support for saving in scene #6100 2011-06-04 20:40:09 +10:00
ringworld_scenes2.cpp TSAGE: Fix bad palette in the Fleeing planet cutscene 2011-05-16 07:07:17 +02:00
ringworld_scenes2.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
ringworld_scenes3.cpp TSAGE: Changed parameter to animate call from NULL to 0 for better type matching 2011-05-30 20:37:29 +10:00
ringworld_scenes3.h TSAGE: Rename _field1800 in scene 2100 2011-05-27 21:39:55 +02:00
ringworld_scenes4.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
ringworld_scenes4.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
ringworld_scenes5.cpp TSAGE: Add comments on actions and hotspots of scene 4000. The buggy sequence is clearly identified, for potential future fix. 2011-06-02 17:05:48 +02:00
ringworld_scenes5.h TSAGE: Fix a serie of bugs in scenes 4045 and 4000 2011-05-18 01:38:08 +02:00
ringworld_scenes6.cpp TSAGE: Add workaround in order to fix crash in scene 5100 when Quinn forgets the Stasis Box 2011-06-02 00:53:19 +02:00
ringworld_scenes6.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
ringworld_scenes8.cpp TSAGE: Fix a bug in scene 7000, after talking to Skeenar 2011-05-30 00:36:56 +02:00
ringworld_scenes8.h TSAGE: Ensured all scenes with custom data properly save it in the savegames 2011-05-15 22:30:13 +10:00
ringworld_scenes10.cpp TSAGE: Add scene description in scene groups 8 and 10 2011-05-25 23:39:19 +02:00
ringworld_scenes10.h TSAGE: Ensured all scenes with custom data properly save it in the savegames 2011-05-15 22:30:13 +10:00
saveload.cpp TSAGE: Add extra event manager fields to savegames 2011-06-04 22:40:51 +10:00
saveload.h TSAGE: Add support for saving in scene #6100 2011-06-04 20:40:09 +10:00
scenes.cpp TSAGE: Cosmetic tweaks to Scene::setZoomPercents. 2011-05-27 21:44:41 +02:00
scenes.h TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes. 2011-05-16 21:09:05 +10:00
sound.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
sound.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
staticres.cpp TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes. 2011-05-16 21:09:05 +10:00
staticres.h TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes. 2011-05-16 21:09:05 +10:00
tsage.cpp ENGINES: Change 2nd param of Engine::saveGameState to Common::String 2011-06-02 18:31:59 +02:00
tsage.h TSAGE: Reduce header dependencies 2011-06-10 22:15:47 +02:00