scummvm/engines/touche
Eugene Sandulenko 33abb6118f ALL: Change main engine header guard defines to <directory>_<engine>_H
Recently we started to use this as new semantics, although in the past
we used simly <engine>_H. Now these guard defines are consistent with
rest of the files which are used in the engines.
2016-05-17 18:21:30 +02:00
..
configure.engine CONFIGURE: Introduced new engine dependency: highres 2016-03-05 14:25:56 +01:00
console.cpp ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd. 2014-05-27 02:04:08 +02:00
console.h TOUCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
detection.cpp ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
graphics.cpp TOUCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
graphics.h TOUCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
menu.cpp TOUCHE: Move some enums and struct definition to header file, get rid of some void* parameters 2014-05-25 23:30:22 +02:00
midi.cpp TOUCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
midi.h TOUCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
module.mk TOUCHE: Added basic debugging console to engine 2010-11-08 03:55:16 +00:00
opcodes.cpp TOUCHE: Fix semi-intentional array overrun 2016-02-01 20:21:27 +01:00
resource.cpp TOUCHE: Initialize some uninitialized variables, fix a lot of pointers and booleans default values 2014-05-25 22:04:03 +02:00
saveload.cpp TOUCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
staticres.cpp TOUCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
touche.cpp JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
touche.h ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00