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animator.cpp
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KYRA: Changed to use EventManager::getMousePos (should improve some things: the old code did not properly track the mouse upon click events, and KyraEngine::waitForEvent ignored _flags.useHiResOverlay)
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2007-03-18 18:27:52 +00:00 |
animator.h
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Another batch of header consistency changes.
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2007-02-20 17:33:54 +00:00 |
debugger.cpp
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Overhaul of the debugger code
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2006-09-16 16:58:27 +00:00 |
debugger.h
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Overhaul of the debugger code
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2006-09-16 16:58:27 +00:00 |
gui.cpp
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added the instance of EventManager returned by OSystem::getEventManager as a member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it.
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2007-04-01 17:36:13 +00:00 |
items.cpp
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KYRA: Changed to use EventManager::getMousePos (should improve some things: the old code did not properly track the mouse upon click events, and KyraEngine::waitForEvent ignored _flags.useHiResOverlay)
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2007-03-18 18:27:52 +00:00 |
kyra2.cpp
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Add the Hand of Fate demo.
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2007-02-24 09:55:37 +00:00 |
kyra2.h
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- switches to Common::AdvancedDetector
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2006-11-09 14:38:16 +00:00 |
kyra3.cpp
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Don't rely on assert when calling functions.
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2007-02-08 09:41:10 +00:00 |
kyra3.h
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- switches to Common::AdvancedDetector
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2006-11-09 14:38:16 +00:00 |
kyra.cpp
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added the instance of EventManager returned by OSystem::getEventManager as a member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it.
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2007-04-01 17:36:13 +00:00 |
kyra.h
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Commit of patch #1686414 ("Kyra: FM-Towns music").
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2007-03-24 00:04:08 +00:00 |
module.mk
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- adds support for FM-Towns SFX (thanks to Florian Kagerer for his source)
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2007-01-29 18:15:14 +00:00 |
plugin.cpp
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WIP code for Amiga version:
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2007-03-12 20:43:56 +00:00 |
resource.cpp
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made _vm/_engine usage consistent. (_engine -> _vm all over the place now).
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2007-04-01 13:10:50 +00:00 |
resource.h
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made _vm/_engine usage consistent. (_engine -> _vm all over the place now).
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2007-04-01 13:10:50 +00:00 |
saveload.cpp
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KYRA: Changed to use EventManager::getMousePos (should improve some things: the old code did not properly track the mouse upon click events, and KyraEngine::waitForEvent ignored _flags.useHiResOverlay)
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2007-03-18 18:27:52 +00:00 |
scene.cpp
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Implemented some palette code differences for Amiga version.
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2007-03-23 16:24:28 +00:00 |
screen.cpp
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Implemented some palette code differences for Amiga version.
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2007-03-23 16:24:28 +00:00 |
screen.h
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Implemented some palette code differences for Amiga version.
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2007-03-23 16:24:28 +00:00 |
script_v1.cpp
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Implemented some palette code differences for Amiga version.
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2007-03-23 16:24:28 +00:00 |
script.cpp
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Adds basic support for the FM Towns version with some restrictions:
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2007-01-25 12:52:27 +00:00 |
script.h
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Another batch of header consistency changes.
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2007-02-20 17:33:54 +00:00 |
seqplayer.cpp
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WIP code for Amiga version:
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2007-03-12 20:43:56 +00:00 |
seqplayer.h
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Another batch of header consistency changes.
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2007-02-20 17:33:54 +00:00 |
sequences_v1.cpp
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added the instance of EventManager returned by OSystem::getEventManager as a member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it.
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2007-04-01 17:36:13 +00:00 |
sequences_v2.cpp
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A few minor fixes and optimizations (biggest one is splitting decodeFrameDeltaPage() into two functions to avoid a high amount of conditional jumps per decided animation frame
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2007-01-06 17:11:08 +00:00 |
sound_adlib.cpp
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made _vm/_engine usage consistent. (_engine -> _vm all over the place now).
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2007-04-01 13:10:50 +00:00 |
sound_digital.cpp
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Simplify code a bit -- got rid of File::incRef usage, an unnecessary member var, fixed a potential memory leak (if all channels are in use), and fixed a potential OOB error (if stopSound(-1) was called)
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2007-03-01 17:04:50 +00:00 |
sound_towns.cpp
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made _vm/_engine usage consistent. (_engine -> _vm all over the place now).
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2007-04-01 13:10:50 +00:00 |
sound.cpp
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made _vm/_engine usage consistent. (_engine -> _vm all over the place now).
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2007-04-01 13:10:50 +00:00 |
sound.h
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made _vm/_engine usage consistent. (_engine -> _vm all over the place now).
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2007-04-01 13:10:50 +00:00 |
sprites.cpp
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made _vm/_engine usage consistent. (_engine -> _vm all over the place now).
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2007-04-01 13:10:50 +00:00 |
sprites.h
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made _vm/_engine usage consistent. (_engine -> _vm all over the place now).
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2007-04-01 13:10:50 +00:00 |
staticres.cpp
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made _vm/_engine usage consistent. (_engine -> _vm all over the place now).
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2007-04-01 13:10:50 +00:00 |
text.cpp
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added the instance of EventManager returned by OSystem::getEventManager as a member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it.
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2007-04-01 17:36:13 +00:00 |
text.h
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Another batch of header consistency changes.
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2007-02-20 17:33:54 +00:00 |
timer.cpp
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Implemented the last menu (the settings screen). Walking speed, text speed,
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2006-03-08 13:15:13 +00:00 |
vqa.cpp
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Moved Event/EventType/keyboard enum from common/system.h (part of class OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again
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2007-03-17 19:02:05 +00:00 |
vqa.h
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Another batch of header consistency changes.
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2007-02-20 17:33:54 +00:00 |
wsamovie.cpp
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Little WSA loading fix.
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2007-04-03 14:26:12 +00:00 |
wsamovie.h
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Little WSA loading fix.
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2007-04-03 14:26:12 +00:00 |