scummvm/engines/kyra
Johannes Schickel e8b6baca74 Little WSA loading fix.
svn-id: r26375
2007-04-03 14:26:12 +00:00
..
animator.cpp KYRA: Changed to use EventManager::getMousePos (should improve some things: the old code did not properly track the mouse upon click events, and KyraEngine::waitForEvent ignored _flags.useHiResOverlay) 2007-03-18 18:27:52 +00:00
animator.h Another batch of header consistency changes. 2007-02-20 17:33:54 +00:00
debugger.cpp Overhaul of the debugger code 2006-09-16 16:58:27 +00:00
debugger.h Overhaul of the debugger code 2006-09-16 16:58:27 +00:00
gui.cpp added the instance of EventManager returned by OSystem::getEventManager as a member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it. 2007-04-01 17:36:13 +00:00
items.cpp KYRA: Changed to use EventManager::getMousePos (should improve some things: the old code did not properly track the mouse upon click events, and KyraEngine::waitForEvent ignored _flags.useHiResOverlay) 2007-03-18 18:27:52 +00:00
kyra2.cpp Add the Hand of Fate demo. 2007-02-24 09:55:37 +00:00
kyra2.h - switches to Common::AdvancedDetector 2006-11-09 14:38:16 +00:00
kyra3.cpp Don't rely on assert when calling functions. 2007-02-08 09:41:10 +00:00
kyra3.h - switches to Common::AdvancedDetector 2006-11-09 14:38:16 +00:00
kyra.cpp added the instance of EventManager returned by OSystem::getEventManager as a member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it. 2007-04-01 17:36:13 +00:00
kyra.h Commit of patch #1686414 ("Kyra: FM-Towns music"). 2007-03-24 00:04:08 +00:00
module.mk - adds support for FM-Towns SFX (thanks to Florian Kagerer for his source) 2007-01-29 18:15:14 +00:00
plugin.cpp WIP code for Amiga version: 2007-03-12 20:43:56 +00:00
resource.cpp made _vm/_engine usage consistent. (_engine -> _vm all over the place now). 2007-04-01 13:10:50 +00:00
resource.h made _vm/_engine usage consistent. (_engine -> _vm all over the place now). 2007-04-01 13:10:50 +00:00
saveload.cpp KYRA: Changed to use EventManager::getMousePos (should improve some things: the old code did not properly track the mouse upon click events, and KyraEngine::waitForEvent ignored _flags.useHiResOverlay) 2007-03-18 18:27:52 +00:00
scene.cpp Implemented some palette code differences for Amiga version. 2007-03-23 16:24:28 +00:00
screen.cpp Implemented some palette code differences for Amiga version. 2007-03-23 16:24:28 +00:00
screen.h Implemented some palette code differences for Amiga version. 2007-03-23 16:24:28 +00:00
script_v1.cpp Implemented some palette code differences for Amiga version. 2007-03-23 16:24:28 +00:00
script.cpp Adds basic support for the FM Towns version with some restrictions: 2007-01-25 12:52:27 +00:00
script.h Another batch of header consistency changes. 2007-02-20 17:33:54 +00:00
seqplayer.cpp WIP code for Amiga version: 2007-03-12 20:43:56 +00:00
seqplayer.h Another batch of header consistency changes. 2007-02-20 17:33:54 +00:00
sequences_v1.cpp added the instance of EventManager returned by OSystem::getEventManager as a member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it. 2007-04-01 17:36:13 +00:00
sequences_v2.cpp A few minor fixes and optimizations (biggest one is splitting decodeFrameDeltaPage() into two functions to avoid a high amount of conditional jumps per decided animation frame 2007-01-06 17:11:08 +00:00
sound_adlib.cpp made _vm/_engine usage consistent. (_engine -> _vm all over the place now). 2007-04-01 13:10:50 +00:00
sound_digital.cpp Simplify code a bit -- got rid of File::incRef usage, an unnecessary member var, fixed a potential memory leak (if all channels are in use), and fixed a potential OOB error (if stopSound(-1) was called) 2007-03-01 17:04:50 +00:00
sound_towns.cpp made _vm/_engine usage consistent. (_engine -> _vm all over the place now). 2007-04-01 13:10:50 +00:00
sound.cpp made _vm/_engine usage consistent. (_engine -> _vm all over the place now). 2007-04-01 13:10:50 +00:00
sound.h made _vm/_engine usage consistent. (_engine -> _vm all over the place now). 2007-04-01 13:10:50 +00:00
sprites.cpp made _vm/_engine usage consistent. (_engine -> _vm all over the place now). 2007-04-01 13:10:50 +00:00
sprites.h made _vm/_engine usage consistent. (_engine -> _vm all over the place now). 2007-04-01 13:10:50 +00:00
staticres.cpp made _vm/_engine usage consistent. (_engine -> _vm all over the place now). 2007-04-01 13:10:50 +00:00
text.cpp added the instance of EventManager returned by OSystem::getEventManager as a member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it. 2007-04-01 17:36:13 +00:00
text.h Another batch of header consistency changes. 2007-02-20 17:33:54 +00:00
timer.cpp Implemented the last menu (the settings screen). Walking speed, text speed, 2006-03-08 13:15:13 +00:00
vqa.cpp Moved Event/EventType/keyboard enum from common/system.h (part of class OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again 2007-03-17 19:02:05 +00:00
vqa.h Another batch of header consistency changes. 2007-02-20 17:33:54 +00:00
wsamovie.cpp Little WSA loading fix. 2007-04-03 14:26:12 +00:00
wsamovie.h Little WSA loading fix. 2007-04-03 14:26:12 +00:00