scummvm/queen
2003-12-06 13:12:52 +00:00
..
.cvsignore Ignores deps 2003-09-29 07:29:09 +00:00
command.cpp fix problem in opening/closing doors 2003-12-03 10:33:14 +00:00
command.h fix a potiental journal issue 2003-12-02 19:58:31 +00:00
cutaway.cpp - fix Joe scaling issue when switching from room 51 to 47 (temple) 2003-12-05 20:16:32 +00:00
cutaway.h cleanup header includes 2003-12-01 20:48:41 +00:00
debug.cpp cleanup header includes 2003-12-01 20:48:41 +00:00
debug.h cleanup header includes 2003-12-01 20:48:41 +00:00
defs.h - fix Joe scaling issue when switching from room 51 to 47 (temple) 2003-12-05 20:16:32 +00:00
display.cpp - fix Joe scaling issue when switching from room 51 to 47 (temple) 2003-12-05 20:16:32 +00:00
display.h remaining stuff for Azura/Floda 2003-12-03 14:09:37 +00:00
graphics.cpp fix klunk scene glitches 2003-12-03 13:00:56 +00:00
graphics.h fix klunk scene glitches 2003-12-03 13:00:56 +00:00
input.cpp cleanup header includes 2003-12-01 20:48:41 +00:00
input.h cleanup header includes 2003-12-01 20:48:41 +00:00
journal.cpp cleanup header includes 2003-12-01 20:48:41 +00:00
journal.h cleanup header includes 2003-12-01 20:48:41 +00:00
logic.cpp - fix Joe scaling issue when switching from room 51 to 47 (temple) 2003-12-05 20:16:32 +00:00
logic.h cleanup, s/abs/ABS/g 2003-12-05 13:56:07 +00:00
module.mk preliminary journal implementation ; this should allow to save/load game state and somewhat configure sound/speech stuff 2003-11-26 13:53:17 +00:00
musicdata.cpp Play all sfx now, instead of only amiga ones + some music preparation 2003-11-14 00:45:44 +00:00
queen.cpp removed unused stuff 2003-12-03 10:33:01 +00:00
queen.h removed unused stuff 2003-12-03 10:33:01 +00:00
resource.cpp cleanup header includes 2003-12-01 20:48:41 +00:00
resource.h cleanup header includes 2003-12-01 20:48:41 +00:00
restables.cpp added resource-table loading from external file 2003-10-06 23:04:00 +00:00
sound.cpp cleanup header includes 2003-12-01 20:48:41 +00:00
sound.h cleanup header includes 2003-12-01 20:48:41 +00:00
structs.h cleanup 2003-11-30 20:41:02 +00:00
talk.cpp make Joe say something when trying to speak to a mute object/person 2003-12-06 13:12:52 +00:00
talk.h cleanup header includes 2003-12-01 20:48:41 +00:00
verb.h cleanup, s/abs/ABS/g 2003-12-05 13:56:07 +00:00
walk.cpp in original DOS version, characters *can* walk in last room 2003-12-04 10:54:26 +00:00
walk.h cleanup header includes 2003-12-01 20:48:41 +00:00
xref.txt - fix Joe scaling issue when switching from room 51 to 47 (temple) 2003-12-05 20:16:32 +00:00