.. |
.cvsignore
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Ignores deps
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2003-09-29 07:29:09 +00:00 |
command.cpp
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fix problem in opening/closing doors
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2003-12-03 10:33:14 +00:00 |
command.h
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fix a potiental journal issue
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2003-12-02 19:58:31 +00:00 |
cutaway.cpp
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- fix Joe scaling issue when switching from room 51 to 47 (temple)
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2003-12-05 20:16:32 +00:00 |
cutaway.h
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cleanup header includes
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2003-12-01 20:48:41 +00:00 |
debug.cpp
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cleanup header includes
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2003-12-01 20:48:41 +00:00 |
debug.h
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cleanup header includes
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2003-12-01 20:48:41 +00:00 |
defs.h
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- fix Joe scaling issue when switching from room 51 to 47 (temple)
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2003-12-05 20:16:32 +00:00 |
display.cpp
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- fix Joe scaling issue when switching from room 51 to 47 (temple)
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2003-12-05 20:16:32 +00:00 |
display.h
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remaining stuff for Azura/Floda
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2003-12-03 14:09:37 +00:00 |
graphics.cpp
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fix klunk scene glitches
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2003-12-03 13:00:56 +00:00 |
graphics.h
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fix klunk scene glitches
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2003-12-03 13:00:56 +00:00 |
input.cpp
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cleanup header includes
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2003-12-01 20:48:41 +00:00 |
input.h
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cleanup header includes
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2003-12-01 20:48:41 +00:00 |
journal.cpp
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cleanup header includes
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2003-12-01 20:48:41 +00:00 |
journal.h
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cleanup header includes
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2003-12-01 20:48:41 +00:00 |
logic.cpp
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- fix Joe scaling issue when switching from room 51 to 47 (temple)
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2003-12-05 20:16:32 +00:00 |
logic.h
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cleanup, s/abs/ABS/g
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2003-12-05 13:56:07 +00:00 |
module.mk
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preliminary journal implementation ; this should allow to save/load game state and somewhat configure sound/speech stuff
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2003-11-26 13:53:17 +00:00 |
musicdata.cpp
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Play all sfx now, instead of only amiga ones + some music preparation
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2003-11-14 00:45:44 +00:00 |
queen.cpp
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removed unused stuff
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2003-12-03 10:33:01 +00:00 |
queen.h
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removed unused stuff
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2003-12-03 10:33:01 +00:00 |
resource.cpp
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cleanup header includes
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2003-12-01 20:48:41 +00:00 |
resource.h
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cleanup header includes
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2003-12-01 20:48:41 +00:00 |
restables.cpp
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added resource-table loading from external file
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2003-10-06 23:04:00 +00:00 |
sound.cpp
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cleanup header includes
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2003-12-01 20:48:41 +00:00 |
sound.h
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cleanup header includes
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2003-12-01 20:48:41 +00:00 |
structs.h
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cleanup
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2003-11-30 20:41:02 +00:00 |
talk.cpp
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make Joe say something when trying to speak to a mute object/person
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2003-12-06 13:12:52 +00:00 |
talk.h
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cleanup header includes
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2003-12-01 20:48:41 +00:00 |
verb.h
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cleanup, s/abs/ABS/g
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2003-12-05 13:56:07 +00:00 |
walk.cpp
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in original DOS version, characters *can* walk in last room
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2003-12-04 10:54:26 +00:00 |
walk.h
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cleanup header includes
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2003-12-01 20:48:41 +00:00 |
xref.txt
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- fix Joe scaling issue when switching from room 51 to 47 (temple)
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2003-12-05 20:16:32 +00:00 |