scummvm/engines/pegasus
2011-09-22 15:37:12 -04:00
..
items PEGASUS: Implement Item::getDragSprite() 2011-09-22 15:26:09 -04:00
neighborhood PEGASUS: Add and hookup the InputHandler class 2011-09-08 23:04:28 -04:00
console.cpp PEGASUS: Add a stub debugger 2011-05-12 16:17:12 -04:00
console.h PEGASUS: Add a stub debugger 2011-05-12 16:17:12 -04:00
constants.h PEGASUS: Implement main menu 2011-09-21 19:51:42 -04:00
cursor.cpp PEGASUS: Create separate Cursor class for cursors 2011-09-08 20:38:12 -04:00
cursor.h PEGASUS: Create separate Cursor class for cursors 2011-09-08 20:38:12 -04:00
detection.cpp PEGASUS: Stub off loading/saving games 2011-09-16 09:20:41 -04:00
elements.cpp PEGASUS: Remove unused EnergyBar class 2011-09-22 15:28:01 -04:00
elements.h PEGASUS: Remove unused EnergyBar class 2011-09-22 15:28:01 -04:00
fader.cpp PEGASUS: Implement fader support 2011-09-16 19:06:22 -04:00
fader.h PEGASUS: Implement fader support 2011-09-16 19:06:22 -04:00
gamestate.cpp PEGASUS: Fix saving/loading the game state 2011-09-16 09:17:00 -04:00
gamestate.h PEGASUS: Fix saving/loading the game state 2011-09-16 09:17:00 -04:00
graphics.cpp PEGASUS: Remove old graphics API 2011-09-21 21:35:55 -04:00
graphics.h PEGASUS: Remove old graphics API 2011-09-21 21:35:55 -04:00
hotspot.cpp PEGASUS: Properly handle regions in hotspots 2011-09-06 16:06:53 -04:00
hotspot.h PEGASUS: Properly handle regions in hotspots 2011-09-06 16:06:53 -04:00
input.cpp PEGASUS: Add support for the console back 2011-09-22 15:37:12 -04:00
input.h PEGASUS: Add support for the console back 2011-09-22 15:37:12 -04:00
menu.cpp PEGASUS: Implement the credits 2011-09-22 12:06:21 -04:00
menu.h PEGASUS: Implement the credits 2011-09-22 12:06:21 -04:00
module.mk PEGASUS: Add the InventoryPicture class (and its derivatives) 2011-09-22 14:50:24 -04:00
movie.cpp PEGASUS: Don't allow for seeking beyond the ends of the movie 2011-09-22 11:52:33 -04:00
movie.h PEGASUS: Make Movies use the normal TimeBase getTime() 2011-09-22 10:39:31 -04:00
notification.cpp PEGASUS: Restructure remaining MMShell code into the base code 2011-09-05 16:46:39 -04:00
notification.h PEGASUS: Restructure remaining MMShell code into the base code 2011-09-05 16:46:39 -04:00
pegasus.cpp PEGASUS: Add support for the console back 2011-09-22 15:37:12 -04:00
pegasus.h PEGASUS: Add the InventoryPicture class (and its derivatives) 2011-09-22 14:50:24 -04:00
scoring.h PEGASUS: Begin restructuring the game state classes 2011-09-02 00:27:13 -04:00
sound.cpp PEGASUS: Implement fader support 2011-09-16 19:06:22 -04:00
sound.h PEGASUS: Implement fader support 2011-09-16 19:06:22 -04:00
surface.cpp PEGASUS: Fix bounds of Pictures 2011-09-21 19:44:42 -04:00
surface.h PEGASUS: Fix bounds of Pictures 2011-09-21 19:44:42 -04:00
timers.cpp PEGASUS: Fix timebase looping 2011-09-20 13:28:41 -04:00
timers.h PEGASUS: Update timer code a bit to make it friendlier for movies 2011-09-20 10:56:30 -04:00
transition.cpp PEGASUS: Add transition classes 2011-09-17 12:04:21 -04:00
transition.h PEGASUS: Add transition classes 2011-09-17 12:04:21 -04:00
types.h PEGASUS: Begin restructuring the game state classes 2011-09-02 00:27:13 -04:00
util.cpp PEGASUS: Restructure remaining MMShell code into the base code 2011-09-05 16:46:39 -04:00
util.h PEGASUS: Add transition classes 2011-09-17 12:04:21 -04:00