mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 20:55:19 +00:00
3db45cc0c8
svn-id: r32081
133 lines
3.7 KiB
C++
133 lines
3.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef MADE_DATABASE_H
|
|
#define MADE_DATABASE_H
|
|
|
|
#include "common/array.h"
|
|
#include "common/util.h"
|
|
#include "common/file.h"
|
|
#include "common/stream.h"
|
|
#include "common/str.h"
|
|
|
|
#include "made/made.h"
|
|
#include "made/redreader.h"
|
|
|
|
namespace Made {
|
|
|
|
class Object {
|
|
public:
|
|
Object();
|
|
~Object();
|
|
|
|
int loadVersion2(Common::SeekableReadStream &source);
|
|
int saveVersion2(Common::WriteStream &dest);
|
|
|
|
int loadVersion3(Common::SeekableReadStream &source);
|
|
int loadVersion3(byte *source);
|
|
|
|
uint16 getFlags() const;
|
|
uint16 getClass() const;
|
|
uint16 getSize() const;
|
|
|
|
byte getCount1() const;
|
|
byte getCount2() const;
|
|
|
|
byte *getData();
|
|
const char *getString();
|
|
void setString(const char *str);
|
|
|
|
bool isObject();
|
|
bool isVector();
|
|
bool isConstant() const { return !(getFlags() & 1); }
|
|
|
|
int16 getVectorSize();
|
|
int16 getVectorItem(int16 index);
|
|
void setVectorItem(int16 index, int16 value);
|
|
|
|
void dump(const char *filename);
|
|
|
|
protected:
|
|
bool _freeData;
|
|
uint16 _objSize;
|
|
byte *_objData;
|
|
};
|
|
|
|
class GameDatabase {
|
|
public:
|
|
|
|
GameDatabase(MadeEngine *vm);
|
|
~GameDatabase();
|
|
|
|
void open(const char *filename);
|
|
void openFromRed(const char *redFilename, const char *filename);
|
|
|
|
bool getSavegameDescription(const char *filename, Common::String &description);
|
|
int16 savegame(const char *filename, const char *description, int16 version);
|
|
int16 loadgame(const char *filename, int16 version);
|
|
|
|
Object *getObject(int16 index) const {
|
|
if (index >= 1)
|
|
return _objects[index - 1];
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
int16 getMainCodeObjectIndex() const { return _mainCodeObjectIndex; }
|
|
|
|
int16 getVar(int16 index);
|
|
void setVar(int16 index, int16 value);
|
|
|
|
int16 *getObjectPropertyPtrV2(int16 objectIndex, int16 propertyId, int16 &propertyFlag);
|
|
int16 *getObjectPropertyPtrV3(int16 objectIndex, int16 propertyId, int16 &propertyFlag);
|
|
int16 *getObjectPropertyPtr(int16 objectIndex, int16 propertyId, int16 &propertyFlag);
|
|
|
|
int16 getObjectProperty(int16 objectIndex, int16 propertyId);
|
|
int16 setObjectProperty(int16 objectIndex, int16 propertyId, int16 value);
|
|
|
|
const char *getString(uint16 offset);
|
|
|
|
void dumpObject(int16 index);
|
|
|
|
protected:
|
|
MadeEngine *_vm;
|
|
Common::Array<Object*> _objects;
|
|
byte *_gameState;
|
|
uint32 _gameStateSize;
|
|
char *_gameText;
|
|
int16 _mainCodeObjectIndex;
|
|
void load(Common::SeekableReadStream &sourceS);
|
|
void loadVersion2(Common::SeekableReadStream &sourceS);
|
|
void loadVersion3(Common::SeekableReadStream &sourceS);
|
|
int16 savegameV2(Common::OutSaveFile *out, const char *description, int16 version);
|
|
int16 loadgameV2(Common::InSaveFile *in, int16 version);
|
|
int16 savegameV3(Common::OutSaveFile *out, const char *description, int16 version);
|
|
int16 loadgameV3(Common::InSaveFile *in, int16 version);
|
|
};
|
|
|
|
} // End of namespace Made
|
|
|
|
#endif /* MADE_H */
|