scummvm/engines/made
Benjamin Haisch eb354bbe02 Implemented visual effects 10 and 12
svn-id: r32196
2008-05-20 18:01:26 +00:00
..
database.cpp Implemented savegame saving/loading for LGOP2. 2008-05-13 08:21:28 +00:00
database.h Implemented savegame saving/loading for LGOP2. 2008-05-13 08:21:28 +00:00
detection.cpp Added entries for the unpacked (*.dat) English and German CD versions of RtZ 1.2 2008-05-14 21:10:41 +00:00
graphics.cpp Removed unused variable. 2008-05-19 21:22:59 +00:00
graphics.h RtZ: Fixed bug which caused PMV videos to look odd (noticeable in the intro movie) and optimized frame decompression code. 2008-05-19 19:34:55 +00:00
made.cpp Fixed timer resolution/conversion; now the vulture in the first scene of RtZ lands on the sign, and the thunder sound is in sync with the flash screen effect in the Infocom logo screen. 2008-05-12 16:10:13 +00:00
made.h Fixed timer resolution/conversion; now the vulture in the first scene of RtZ lands on the sign, and the thunder sound is in sync with the flash screen effect in the Infocom logo screen. 2008-05-12 16:10:13 +00:00
module.mk Forgot the makefile, sorry 2008-05-14 11:21:33 +00:00
music.cpp Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all) 2008-05-05 12:51:50 +00:00
music.h Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all) 2008-05-05 12:51:50 +00:00
pmvplayer.cpp RtZ: Fixed bug which caused PMV videos to look odd (noticeable in the intro movie) and optimized frame decompression code. 2008-05-19 19:34:55 +00:00
pmvplayer.h Some palette related fixes 2008-04-21 20:20:34 +00:00
redreader.cpp This memory is released with free(), so it has to be allocated with malloc(), 2008-04-23 21:07:11 +00:00
redreader.h Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. 2008-04-23 08:08:37 +00:00
resource.cpp - Fixed a bug which sometimes caused crashes when ProjectReader::purgeCache() was called 2008-05-09 07:22:22 +00:00
resource.h Added a sanity check to getFrame() 2008-05-11 13:11:01 +00:00
screen.cpp Screen mask is now only used for V2 games 2008-05-17 09:06:54 +00:00
screen.h - Added some visual effects (palette fading etc.) 2008-05-14 09:54:15 +00:00
screenfx.cpp Implemented visual effects 10 and 12 2008-05-20 18:01:26 +00:00
screenfx.h Implemented visual effects 10 and 12 2008-05-20 18:01:26 +00:00
script.cpp Rewrote the MADE script dumper, hopefully in a more efficient way 2008-05-18 10:57:58 +00:00
script.h Rewrote the MADE script dumper, hopefully in a more efficient way 2008-05-18 10:57:58 +00:00
scriptfuncs.cpp RtZ: Fixed a bug where sounds were cut off prematurely. 2008-05-19 21:32:37 +00:00
scriptfuncs.h Rewrote the MADE script dumper, hopefully in a more efficient way 2008-05-18 10:57:58 +00:00
sound.cpp (Poissbly) fixed sound glitches due to a non-implemented decoding variant. 2008-04-25 11:02:37 +00:00
sound.h Initial import of the work in progress MADE engine 2008-04-20 14:43:56 +00:00