.. |
database.cpp
|
Implemented savegame saving/loading for LGOP2.
|
2008-05-13 08:21:28 +00:00 |
database.h
|
Implemented savegame saving/loading for LGOP2.
|
2008-05-13 08:21:28 +00:00 |
detection.cpp
|
Added entries for the unpacked (*.dat) English and German CD versions of RtZ 1.2
|
2008-05-14 21:10:41 +00:00 |
graphics.cpp
|
Removed unused variable.
|
2008-05-19 21:22:59 +00:00 |
graphics.h
|
RtZ: Fixed bug which caused PMV videos to look odd (noticeable in the intro movie) and optimized frame decompression code.
|
2008-05-19 19:34:55 +00:00 |
made.cpp
|
Fixed timer resolution/conversion; now the vulture in the first scene of RtZ lands on the sign, and the thunder sound is in sync with the flash screen effect in the Infocom logo screen.
|
2008-05-12 16:10:13 +00:00 |
made.h
|
Fixed timer resolution/conversion; now the vulture in the first scene of RtZ lands on the sign, and the thunder sound is in sync with the flash screen effect in the Infocom logo screen.
|
2008-05-12 16:10:13 +00:00 |
module.mk
|
Forgot the makefile, sorry
|
2008-05-14 11:21:33 +00:00 |
music.cpp
|
Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all)
|
2008-05-05 12:51:50 +00:00 |
music.h
|
Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all)
|
2008-05-05 12:51:50 +00:00 |
pmvplayer.cpp
|
RtZ: Fixed bug which caused PMV videos to look odd (noticeable in the intro movie) and optimized frame decompression code.
|
2008-05-19 19:34:55 +00:00 |
pmvplayer.h
|
Some palette related fixes
|
2008-04-21 20:20:34 +00:00 |
redreader.cpp
|
This memory is released with free(), so it has to be allocated with malloc(),
|
2008-04-23 21:07:11 +00:00 |
redreader.h
|
Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry.
|
2008-04-23 08:08:37 +00:00 |
resource.cpp
|
- Fixed a bug which sometimes caused crashes when ProjectReader::purgeCache() was called
|
2008-05-09 07:22:22 +00:00 |
resource.h
|
Added a sanity check to getFrame()
|
2008-05-11 13:11:01 +00:00 |
screen.cpp
|
Screen mask is now only used for V2 games
|
2008-05-17 09:06:54 +00:00 |
screen.h
|
- Added some visual effects (palette fading etc.)
|
2008-05-14 09:54:15 +00:00 |
screenfx.cpp
|
Implemented visual effects 10 and 12
|
2008-05-20 18:01:26 +00:00 |
screenfx.h
|
Implemented visual effects 10 and 12
|
2008-05-20 18:01:26 +00:00 |
script.cpp
|
Rewrote the MADE script dumper, hopefully in a more efficient way
|
2008-05-18 10:57:58 +00:00 |
script.h
|
Rewrote the MADE script dumper, hopefully in a more efficient way
|
2008-05-18 10:57:58 +00:00 |
scriptfuncs.cpp
|
RtZ: Fixed a bug where sounds were cut off prematurely.
|
2008-05-19 21:32:37 +00:00 |
scriptfuncs.h
|
Rewrote the MADE script dumper, hopefully in a more efficient way
|
2008-05-18 10:57:58 +00:00 |
sound.cpp
|
(Poissbly) fixed sound glitches due to a non-implemented decoding variant.
|
2008-04-25 11:02:37 +00:00 |
sound.h
|
Initial import of the work in progress MADE engine
|
2008-04-20 14:43:56 +00:00 |