.. |
.cvsignore
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fixed the 'intelligent' GCC build rules; added .cvsignore files
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2002-08-21 16:28:19 +00:00 |
about.cpp
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Added FotAQ to the "About" window, after som discussion with Endy about the
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2004-03-13 14:19:50 +00:00 |
about.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
browser.cpp
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Fix (workaround?) for bugs #917700 and #917697
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2004-03-17 00:18:07 +00:00 |
browser.h
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renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
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2004-02-05 00:19:57 +00:00 |
chooser.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
chooser.h
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renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
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2004-02-05 00:19:57 +00:00 |
console.cpp
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Rename remaining OSystem methods to match our coding guidelines
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2004-09-28 20:19:37 +00:00 |
console.h
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Applied patch #956989 ("Varous console fixes"). Fingolfin said it looked
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2004-05-23 14:06:52 +00:00 |
consolefont.cpp
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Use custom font for the console -> more information visible, helps when using e.g. the 'actors' command
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2004-08-15 14:39:35 +00:00 |
dialog.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
dialog.h
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Revamped the font code: now it's very easy to switch between the 'original' SCUMM font and any new font... or to have multiple different fonts (like, one for 320x240 and and one for 640x480); furthermore, font rendering can now be done w/o using NewGui
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2004-03-13 13:03:25 +00:00 |
EditTextWidget.cpp
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Rename remaining OSystem methods to match our coding guidelines
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2004-09-28 20:19:37 +00:00 |
EditTextWidget.h
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renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
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2004-02-05 00:19:57 +00:00 |
launcher.cpp
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Patch #896096 (Restoring last selected game selection) with some personal modifications
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2004-10-01 21:12:18 +00:00 |
launcher.h
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Patch #896096 (Restoring last selected game selection) with some personal modifications
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2004-10-01 21:12:18 +00:00 |
ListWidget.cpp
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Fix bug reported by salty-horse. When list is so short so it fits
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2004-10-06 22:19:49 +00:00 |
ListWidget.h
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Patch #896096 (Restoring last selected game selection) with some personal modifications
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2004-10-01 21:12:18 +00:00 |
message.cpp
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Rename remaining OSystem methods to match our coding guidelines
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2004-09-28 20:19:37 +00:00 |
message.h
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Fix for bug #1007093 (GUI: removing game configuration from Launcher buggy); moral: either document how things work, or at least provide well named constants for certain return values... using the cheap way out here, i.e. method (b) :-)
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2004-08-11 21:49:58 +00:00 |
module.mk
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Use custom font for the console -> more information visible, helps when using e.g. the 'actors' command
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2004-08-15 14:39:35 +00:00 |
newgui.cpp
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cleanup
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2004-10-17 19:40:34 +00:00 |
newgui.h
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Allow char drawing with a custom font
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2004-08-15 13:49:13 +00:00 |
object.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
options.cpp
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PalmOS update
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2004-10-06 09:54:20 +00:00 |
options.h
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Changed "voice_volume" to "speech_volume" for consistency with the Broken
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2004-04-06 11:50:35 +00:00 |
PopUpWidget.cpp
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Rename remaining OSystem methods to match our coding guidelines
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2004-09-28 20:19:37 +00:00 |
PopUpWidget.h
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Renamed template class 'List' to 'Array', since that is really what it is (a resizable array, not a linked list)
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2004-04-09 15:10:23 +00:00 |
ScrollBarWidget.cpp
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renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend
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2004-02-28 12:58:13 +00:00 |
ScrollBarWidget.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
TabWidget.cpp
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renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend
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2004-02-28 12:58:13 +00:00 |
TabWidget.h
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Renamed template class 'List' to 'Array', since that is really what it is (a resizable array, not a linked list)
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2004-04-09 15:10:23 +00:00 |
widget.cpp
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Revamped the font code: now it's very easy to switch between the 'original' SCUMM font and any new font... or to have multiple different fonts (like, one for 320x240 and and one for 640x480); furthermore, font rendering can now be done w/o using NewGui
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2004-03-13 13:03:25 +00:00 |
widget.h
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Moved Surface/Font code into new 'graphics' module
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2004-03-21 21:20:25 +00:00 |