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file
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WINTERMUTE: Use C strings in absolute path workaround array
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2016-03-06 11:36:49 +01:00 |
font
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GRAPHICS: Introduce a size mode for TrueType fonts
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2015-12-21 18:41:14 +01:00 |
gfx
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WINTERMUTE: Remove unused function
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2015-10-24 22:19:10 +02:00 |
particles
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
scriptables
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WINTERMUTE: Silence/fix some warnigns when compiling Symbian port.
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2014-06-08 18:53:39 +02:00 |
sound
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Merge pull request #514 from tobiatesan/fix_audio_loop
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2014-10-04 20:34:16 +02:00 |
base_active_rect.cpp
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_active_rect.h
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_dynamic_buffer.cpp
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_dynamic_buffer.h
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_engine.cpp
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WINTERMUTE: Introduce WMEGameDescription
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2014-11-04 17:52:01 +01:00 |
base_engine.h
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WINTERMUTE: Return Common::String in getGameTargetName()
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2016-03-05 20:41:19 +01:00 |
base_fader.cpp
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_fader.h
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_file_manager.cpp
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WINTERMUTE: Actually use new BasePersistenceManager constructor
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2016-03-06 12:26:57 +01:00 |
base_file_manager.h
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WME: added few more games. added ability to detect from exe files.
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2014-07-22 21:22:45 +02:00 |
base_frame.cpp
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WINTERMUTE: Switch to use of moved to OSystem TransparentSurface
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2014-06-15 15:43:18 +03:00 |
base_frame.h
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WINTERMUTE: Switch to use of moved to OSystem TransparentSurface
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2014-06-15 15:43:18 +03:00 |
base_game_music.cpp
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_game_music.h
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_game_settings.cpp
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WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String)
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2014-10-15 21:36:46 +02:00 |
base_game_settings.h
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WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String)
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2014-10-15 21:36:46 +02:00 |
base_game.cpp
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WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String)
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2014-10-15 21:36:46 +02:00 |
base_game.h
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WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String)
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2014-10-15 21:36:46 +02:00 |
base_keyboard_state.cpp
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WINTERMUTE: Add more keyboard mappings, fix console warnings.
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2015-12-21 20:20:56 +05:30 |
base_keyboard_state.h
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WINTERMUTE: Add mappings for VKeyCodes->ScummVM KeyCodes
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2015-02-24 23:04:09 +05:30 |
base_named_object.cpp
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_named_object.h
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_object.cpp
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WINTERMUTE: Switch to use of moved to OSystem TransparentSurface
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2014-06-15 15:43:18 +03:00 |
base_object.h
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WINTERMUTE: Switch to use of moved to OSystem TransparentSurface
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2014-06-15 15:43:18 +03:00 |
base_parser.cpp
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_parser.h
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_persistence_manager.cpp
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WINTERMUTE: Use Common::String in arg for initSave
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2016-03-06 12:00:05 +01:00 |
base_persistence_manager.h
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WINTERMUTE: Use Common::String in arg for initSave
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2016-03-06 12:00:05 +01:00 |
base_point.cpp
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_point.h
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_quick_msg.cpp
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_quick_msg.h
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_region.cpp
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_region.h
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_script_holder.cpp
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WINTERMUTE: Fix typo
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2015-07-12 18:50:22 +02:00 |
base_script_holder.h
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_scriptable.cpp
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_scriptable.h
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_sprite.cpp
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WINTERMUTE: killAllSounds only if WME targetExecutable >= 1.8.6
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2014-11-04 17:52:25 +01:00 |
base_sprite.h
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WINTERMUTE: Switch to use of moved to OSystem TransparentSurface
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2014-06-15 15:43:18 +03:00 |
base_string_table.cpp
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WINTERMUTE: new char[str.size()+1] in BaseStringTable::expand
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2014-10-15 21:36:47 +02:00 |
base_string_table.h
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WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String)
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2014-10-15 21:36:46 +02:00 |
base_sub_frame.cpp
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WINTERMUTE: Fix order of arguments in sprite rotation
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2016-02-23 22:49:40 +01:00 |
base_sub_frame.h
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WINTERMUTE: Switch to use of moved to OSystem TransparentSurface
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2014-06-15 15:43:18 +03:00 |
base_surface_storage.cpp
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_surface_storage.h
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_transition_manager.cpp
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_transition_manager.h
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_viewport.cpp
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base_viewport.h
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base.cpp
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
base.h
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
save_thumb_helper.cpp
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
save_thumb_helper.h
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
saveload.cpp
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
saveload.h
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
timer.cpp
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
timer.h
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |