scummvm/engines/wintermute/base
Eugene Sandulenko 0a07ef2361 Merge pull request #696 from tobiatesan/fix_7067_broken_abs
WINTERMUTE: Rewrite absolute prefix workarounds block with loop
2016-03-06 12:28:20 +01:00
..
file WINTERMUTE: Use C strings in absolute path workaround array 2016-03-06 11:36:49 +01:00
font GRAPHICS: Introduce a size mode for TrueType fonts 2015-12-21 18:41:14 +01:00
gfx WINTERMUTE: Remove unused function 2015-10-24 22:19:10 +02:00
particles WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
scriptables WINTERMUTE: Silence/fix some warnigns when compiling Symbian port. 2014-06-08 18:53:39 +02:00
sound Merge pull request #514 from tobiatesan/fix_audio_loop 2014-10-04 20:34:16 +02:00
base_active_rect.cpp WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_active_rect.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_dynamic_buffer.cpp WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_dynamic_buffer.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_engine.cpp WINTERMUTE: Introduce WMEGameDescription 2014-11-04 17:52:01 +01:00
base_engine.h WINTERMUTE: Return Common::String in getGameTargetName() 2016-03-05 20:41:19 +01:00
base_fader.cpp WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_fader.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_file_manager.cpp WINTERMUTE: Actually use new BasePersistenceManager constructor 2016-03-06 12:26:57 +01:00
base_file_manager.h WME: added few more games. added ability to detect from exe files. 2014-07-22 21:22:45 +02:00
base_frame.cpp WINTERMUTE: Switch to use of moved to OSystem TransparentSurface 2014-06-15 15:43:18 +03:00
base_frame.h WINTERMUTE: Switch to use of moved to OSystem TransparentSurface 2014-06-15 15:43:18 +03:00
base_game_music.cpp WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_game_music.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_game_settings.cpp WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String) 2014-10-15 21:36:46 +02:00
base_game_settings.h WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String) 2014-10-15 21:36:46 +02:00
base_game.cpp WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String) 2014-10-15 21:36:46 +02:00
base_game.h WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String) 2014-10-15 21:36:46 +02:00
base_keyboard_state.cpp WINTERMUTE: Add more keyboard mappings, fix console warnings. 2015-12-21 20:20:56 +05:30
base_keyboard_state.h WINTERMUTE: Add mappings for VKeyCodes->ScummVM KeyCodes 2015-02-24 23:04:09 +05:30
base_named_object.cpp WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_named_object.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_object.cpp WINTERMUTE: Switch to use of moved to OSystem TransparentSurface 2014-06-15 15:43:18 +03:00
base_object.h WINTERMUTE: Switch to use of moved to OSystem TransparentSurface 2014-06-15 15:43:18 +03:00
base_parser.cpp WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_parser.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_persistence_manager.cpp WINTERMUTE: Use Common::String in arg for initSave 2016-03-06 12:00:05 +01:00
base_persistence_manager.h WINTERMUTE: Use Common::String in arg for initSave 2016-03-06 12:00:05 +01:00
base_point.cpp WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_point.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_quick_msg.cpp WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_quick_msg.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_region.cpp WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_region.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_script_holder.cpp WINTERMUTE: Fix typo 2015-07-12 18:50:22 +02:00
base_script_holder.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_scriptable.cpp WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_scriptable.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_sprite.cpp WINTERMUTE: killAllSounds only if WME targetExecutable >= 1.8.6 2014-11-04 17:52:25 +01:00
base_sprite.h WINTERMUTE: Switch to use of moved to OSystem TransparentSurface 2014-06-15 15:43:18 +03:00
base_string_table.cpp WINTERMUTE: new char[str.size()+1] in BaseStringTable::expand 2014-10-15 21:36:47 +02:00
base_string_table.h WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String) 2014-10-15 21:36:46 +02:00
base_sub_frame.cpp WINTERMUTE: Fix order of arguments in sprite rotation 2016-02-23 22:49:40 +01:00
base_sub_frame.h WINTERMUTE: Switch to use of moved to OSystem TransparentSurface 2014-06-15 15:43:18 +03:00
base_surface_storage.cpp WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_surface_storage.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_transition_manager.cpp WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_transition_manager.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_viewport.cpp WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base_viewport.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base.cpp WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
base.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
save_thumb_helper.cpp WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
save_thumb_helper.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
saveload.cpp WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
saveload.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
timer.cpp WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
timer.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00