scummvm/engines
2012-04-06 08:21:08 +02:00
..
agi AGI: Add played time information to saved games 2012-03-27 00:50:29 +03:00
agos AGOS: Expand fix for bug #3512776 - SIMON1DOS French: Subtitle glitch in introduction. 2012-04-02 23:08:31 +10:00
cge CGE: Close memory leak in savegame loading. 2012-03-28 01:51:56 +01:00
cine Merge pull request #182 from fingolfin/forbid-ctype 2012-02-21 11:33:32 -08:00
composer COMPOSER: Add Detection Entries for 3 V1 Magic Tales Mac Variants. 2012-02-15 17:06:16 +00:00
cruise JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
draci JANITORIAL: Fix whitespace in pointer template arg 2012-02-15 10:07:08 -06:00
drascula ALL: Avoid using is* macros from ctype.h 2012-02-15 16:51:37 +01:00
dreamweb DREAMWEB: Slight cleanup of DreamWebEngine::animPointer() 2012-03-27 00:21:48 +03:00
gob GOB: Add a Spanish Amiga version of Gobliins 2 2012-03-30 11:35:18 +02:00
groovie GROOVIE: Do not cast away const qualifier. 2012-04-05 00:40:30 +02:00
hugo GRAPHICS: Rewrite ImageDecoder to have an improved API 2012-03-20 01:06:47 +01:00
kyra KYRA: Silence const away cast warning by using non-const versions of strpbrk and strchr. 2012-04-05 00:40:30 +02:00
lastexpress JANITORIAL: Replace (x ? false : true) by !(x). 2012-03-13 15:43:36 +01:00
lure JANITORIAL: Simply use *x instead of *x.get() on smart pointers. 2012-03-13 15:43:59 +01:00
made JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
mohawk GRAPHICS: Convert JPEG to the ImageDecoder API 2012-03-20 01:06:48 +01:00
mortevielle MORTEVIELLE: Added CHECK_QUIT to afdes() event loop 2012-04-06 08:21:08 +02:00
parallaction JANITORIAL: Avoid the ugly operator invocation syntax. 2012-03-13 15:43:23 +01:00
queen ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
saga JANITORIAL: Use appropriate type for loop counter. 2012-03-13 15:42:53 +01:00
sci SCI: Do not cast away const qualifier. 2012-04-05 00:40:25 +02:00
scumm Merge pull request #221 from klusark/const 2012-04-04 15:27:42 -07:00
sky ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
sword1 COMMON: Move RenderMode and GUIOptions functionality into separate files 2012-02-26 15:19:31 +01:00
sword2 SWORD2: Add a custom game option to toggle object labels 2012-03-25 16:31:27 +03:00
sword25 SWORD25: Do not cast away const qualifier. 2012-04-05 00:40:30 +02:00
teenagent
testbed
tinsel TINSEL: Rename globals to add g_ prefix. 2012-02-22 23:14:29 +01:00
toltecs JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
toon JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
touche TOUCHE: Remap one more Spanish character 2012-03-03 00:46:17 +01:00
tsage JANITORIAL: Avoid the ugly operator invocation syntax. 2012-03-13 15:43:23 +01:00
tucker JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
advancedDetector.cpp ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
advancedDetector.h ENGINES: Implement per-game options caching in AdvancedDetector via GUIO flags. 2012-03-19 21:04:29 +01:00
dialogs.cpp ENGINES: Add error handling for GMM Gamestate Load/Save Usage. 2012-02-21 22:30:29 +00:00
dialogs.h
engine.cpp ENGINES: Add error handling for GMM Gamestate Load/Save Usage. 2012-02-21 22:30:29 +00:00
engine.h COMMON: Move Language and Platform functionality into separate files 2012-02-26 15:21:36 +01:00
engines.mk MORTEVIELLE: Register engine at engines.mk 2012-04-06 08:18:18 +02:00
game.cpp COMMON: Move RenderMode and GUIOptions functionality into separate files 2012-02-26 15:19:31 +01:00
game.h COMMON: Move Language and Platform functionality into separate files 2012-02-26 15:21:36 +01:00
metaengine.h ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
module.mk
obsolete.cpp
obsolete.h
savestate.cpp
savestate.h
util.h