scummvm/engines/asylum
Le Philousophe ec7c5bec6d ASYLUM: Use smaller include
Whole asylum.h is not needed and contains C++11 constructs. Detection
fails to build with older compilers in this case.
2021-05-22 13:44:19 +02:00
..
puzzles ASYLUM: Comment out unused variables 2021-05-17 16:19:35 +02:00
resources ASYLUM: fix updating global flags 2021-05-21 15:08:32 +03:00
system ASYLUM: implement fade to grayscale 2021-05-20 15:36:11 +03:00
views ASYLUM: implement fade to grayscale 2021-05-20 15:36:11 +03:00
asylum.cpp ASYLUM: move debugchannels to metaEngineDetection 2021-05-22 01:34:57 +02:00
asylum.h ASYLUM: convert AsylumEngine::_gameFlags to uint32 2021-05-17 15:37:57 +02:00
configure.engine ASYLUM: mark the engine as highres 2021-05-17 15:37:53 +02:00
console.cpp ASYLUM: make 'kill_script' use correct queue slot 2021-05-21 15:08:32 +03:00
console.h ASYLUM: Fix compilation on AmigaOS 4 2021-05-17 19:56:18 +01:00
detection_table.h ASYLUM: fixes to the detection tables 2021-05-17 15:37:55 +02:00
detection.cpp ASYLUM: Use smaller include 2021-05-22 13:44:19 +02:00
eventhandler.h ASYLUM: Remove SVN keywords 2021-05-17 15:36:57 +02:00
metaengine.cpp ASYLUM: Fix for Correct MetaEngine Feature API 2021-05-19 22:46:45 +01:00
module.mk ASYLUM: remove an unused puzzle (Puzzle 11) 2021-05-17 15:37:56 +02:00
POTFILES ASYLUM: Added POTFILES 2021-05-17 16:07:37 +02:00
respack.cpp ASYLUM: Fix memory leak in ResourceManager 2021-05-17 15:37:20 +02:00
respack.h ASYLUM: clean up includes 2021-05-17 15:37:54 +02:00
shared.h ASYLUM: add Keymapper support 2021-05-17 15:37:58 +02:00
staticres.h ASYLUM: get rid of global constructors 2021-05-17 15:37:56 +02:00